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Power Drive Rally
1995 video game

Power Drive Rally is a 1995 racing video game developed by Rage Software and published by Time Warner Interactive for the Atari Jaguar. It is a conversion of the 1994 racing game Power Drive, which was released on multiple platforms. Revolving around rallying, the game features six real vehicles and circuits based on eight locations around the world. The players participate in various racing events and earn money by qualifying or winning to continue the rally season and repair damage to the car.

Power Drive Rally was programmed by Peter Johnson, who wrote several titles for Ocean Software, being his first and only work on the Jaguar. Johnson and artist Phillip Nixon joined Rage and were offered the opportunity to port the SNES version of Power Drive to the Jaguar. Production started in February 1994, with Johnson and Nixon initially working from home before moving to Rage's Newcastle studio. The team took advantage of the Jaguar's hardware to produce detailed environments and a wider gameplay view.

Power Drive Rally garnered average reception from critics; praise was given to the graphics, variety of tracks, diverse weather conditions, and multiple vehicles, but others expressed mixed opinions regarding the controls and gameplay. Some reviewers also criticized the audio quality, short duration, and inability to play with two people simultaneously. Retrospective commentary for the title has been generally favorable.

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Gameplay

See also: Power Drive (1994 video game) § Gameplay

Like Power Drive (1994), Power Drive Rally is a racing game played from a top-down perspective similar to Super Sprint and Micro Machines.12345 The player participates in a season of rallying on multiple tracks spread across eight locations around the world: England, Finland, Italy, Arizona, France, Sweden, Kenya and Corsica.6789 The player starts with $28,000 and chooses one of two vehicles: a Fiat Cinquecento or a Mini Cooper S.101112 Each track has different weather conditions that affect the handling and response of the vehicle during the race.13141516

There are various types of racing events in the season ranging from a single qualifying race, rallycross, special stages, and skill tests.1718 Rallycross events are races against a computer-controlled opponent.192021 Special stage events involves the player racing against the clock.2223 Skill tests require the player to test their driving skills on a series of obstacles and the timer is penalized if any traffic cones are knocked over.242526 During gameplay, the player's co-navigator announces incoming turns and hazards.272829 Damage to any component will impair handling and performance of the vehicle on the track.3031

The player earns money by qualifying or winning to continue the season and repair damage to the car.32333435 There are also items to collect placed at predetermined points on the tracks, including money, a stopwatch that freezes time for five seconds, and nitrous to give the player a speed boost.36 As the game progresses, the player can purchase a higher class vehicle with the money saved, such as a Renault Clio, Vauxhall Astra, Ford Escort RS Cosworth or Toyota Celica GT-Four.37383940 There are six vehicles in total, each divided into three groups.4142 Failing to qualify for the next racing event results in paying a re-entry fee to try again and the game is over after running out of funds, though the player can resume their progress via a save function.4344 In addition, the game also has a practice mode with four tracks and a multiplayer mode.454647

Development

Power Drive Rally for the Atari Jaguar is a conversion of the 1994 racing game Power Drive, which was released on multiple platforms including the SNES and PC.4849 The game was created by Rage Software, which also developed Power Drive.5051 It was programmed by Peter Johnson, who wrote several titles for Ocean Software such as the Amiga version of RoboCop (1989), being his first and only work on the Jaguar.525354 Artist Phillip Nixon, a former Tynesoft and Flair Software staff member, was responsible for the artwork and maps.555657 The music was composed by Gordon Hall, who later scored the soundtrack for Millennium Soldier: Expendable and worked as sound designer at Venom Games.585960 Johnson and Nixon joined Rage and were offered the opportunity to port the SNES version of Power Drive to the Jaguar.6162

Production began in February 1994, with Johnson and Nixon initially working from home before moving to Rage's Newcastle studio.636465 Nixon created all of the landscapes, pre-rended vehicles, and user interface from scratch, while reusing and updating some of the original SNES artwork to take advantage of the Jaguar's color palette and produce detailed scenery.666768 The team also took advantage of the Jaguar's higher screen resolution capabilities to reduce objects for a wider gameplay view.6970 The Jaguar's Blitter processor is used to drive up to six graphics layers, as well as tracking collision and vehicle damage detection during gameplay.71 The game runs up to 50 frames per second, as the plan from the start was for it to run smoothly.72 Johnson praised the Jaguar's hardware for its processing power, but stated that he would not rely too much on the Blitter processor if he were to remake Power Drive Rally.73 Nixon remembers it as one of his favorite games, but said that it would improve some of the environment assets he considered "rubbish" in retrospect.74

Release

The game was first shown at the 1994 Summer Consumer Electronics Show under the name Rally, planning for release in May 1995.75767778 Early previews prior to launch touted multiplayer support with the JagLink peripheral.7980 The game made appearances at other tradeshows such as the 1995 Winter CES, the 1995 ECTS Spring event and E3 1995 under its final title, Power Drive Rally.818283 It was later scheduled for an August 1995 release date and shown during an event hosted by Atari Corporation dubbed "Fun 'n' Games Day".848586 The game was published by Time Warner Interactive in North America on October 9, 1995, followed by a European release the same month.8788

Reception

ReceptionReview scores
PublicationScore
Game Players69%89
GamesMaster69%90
Joypad90%91
Next Generation92
Player One86%93
ST Format57%94
Video Games (DE)68%95
Atari Gaming Headquarters7/1096
Atari World9/1097
CD Consoles98
ST-Computer75%99
ST Magazine75%100
Ultimate Future Games71%101
VideoGames7/10102
Award
PublicationAward
VideoGames (1995)Best Jaguar/Jaguar CD Game103

Power Drive Rally received average reception from critics.104 GameFan's three reviewers praised the game for having some of the best graphical artwork on the Atari Jaguar. They also celebrated its variable weather and surface conditions, controls, and gameplay, but faulted the audio department.105 GamePro's Lawrence Neves called it a bad Micro Machines rip-off. He found the game's tracks visually well defined, but criticized its controls and soundscapes.106 Game Players' Patrick Baggatta highlighted the game's audiovisual presentation, numerous courses, varied weather conditions, and multiple vehicles, but felt the action was slow.107 Next Generation found the skill test events to be fun and noted the polished graphics as well as the variety of tracks, weather conditions, and cars.108

VideoGames' Geoff Higgins criticized the co-driver for being annoying and found the skill testing tracks difficult. However, he said the game's smooth visuals and the car's ease of manipulation made it fun.109 VideoGames named it "Best Jaguar/Jaguar CD Game" of 1995, over Cannon Fodder and Highlander: The Last of the MacLeods.110 CD Consoles' David Msika found the game very fun, citing the diversity of tracks and weather conditions, but felt that its simple graphics did not take advantage of the Jaguar's capabilities. He also disapproved of the audio department and inability to play with two people simultaneously.111 Joypad's Nini Nourdine praised the game's visuals, voiceovers of the co-driver, and gameplay, but saw its short duration as a shortcoming.112

Player One's Christophe Delpierre praised the game's visual quality and playability, but found the music forgettable and criticized the inability to play with other players simultaneously instead of in turns.113 ST-Computer's Rainer Fröhlich noted the game's attention to detail in the graphics and convincing driving characteristics of the vehicles, but criticized its poor audio quality.114 GamesMaster's Les Ellis considered it a disappointing racing game for Jaguar and criticized the weary engine noise, unimaginative tracks and gameplay. He also felt that the visuals were not a major improvement over the Sega Mega Drive and SNES iterations.115 Atari World's Iain Laskey highlighted the game's numerous tracks and realistic driving dynamics but noted its difficulty in later levels.116

Marc Abramson of the French ST Magazine lauded the game's colorful graphical presentation but lamented that the multiplayer mode consisted of taking turns.117 Ultimate Future Games compared the game to Micro Machines and found it addictive but felt it was slow at times.118 Video Games' Jan Schweinitz said its design and gameplay were outdated, while ST Format's Stuart Campbell found the game dull and shallow.119120 Atari Gaming Headquarters' Keita Iida wrote that "While Power Drive Rally is straightforward gameplay without the pizzaz that comes in Playstation or Saturn games, it's fun nonetheless and a must buy if all you own is a Jaguar".121

Retrospective coverage

Retrospective commentary for Power Drive Rally has been favorable.122123124125126 The Atari Times' Gregory D. George found the game to be fun but noted that the controls can occasionally seem backwards.127 Brett Daly of Jaguar Front Page News (a part of the GameSpy network) considered it a substantial improvement over the Mega Drive version, praising its colorful and detailed graphics, sound department, and controls.128 Author Andy Slaven called it one of the most entertaining games on the Jaguar.129 Retro Gamer regarded it as one of the best top-down racers of its era, while PCMag said they enjoyed the game due to being well-designed.130131

Notes

  • 1990s portal
  • United Kingdom portal
  • Video games portal

References

  1. "Department: Previews — Power Drive Rally". Videogame Advisor. Vol. 1, no. 3. Cyberactive Publications. July 1995. p. 35. https://archive.org/details/videogame-advisor-july-1995/page/n35/mode/1up

  2. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  3. Schweinitz, Jan (January 1996). "Reviews: Minis a go-go - Power Drive Rally". Video Games [de] (in German). No. 50. Magna Media. p. 46. https://archive.org/details/video-games-de-1996-01/page/46/mode/1up

  4. Iida, Keita (2001). "AGH Jaguar Review: POWER DRIVE RALLY". Atari Gaming Headquarters. Archived from the original on 2001-03-03. Retrieved 2018-12-20. http://www.atarihq.com/reviews/jaguar/power_drive_rally.html

  5. Scholeri III, Joseph (1998). "Power Drive Rally - Overview". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-01-21. https://web.archive.org/web/20141114131808/http://www.allgame.com/game.php?id=7219

  6. Iida, Keita (2001). "AGH Jaguar Review: POWER DRIVE RALLY". Atari Gaming Headquarters. Archived from the original on 2001-03-03. Retrieved 2018-12-20. http://www.atarihq.com/reviews/jaguar/power_drive_rally.html

  7. Scholeri III, Joseph (1998). "Power Drive Rally - Overview". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-01-21. https://web.archive.org/web/20141114131808/http://www.allgame.com/game.php?id=7219

  8. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  9. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  10. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  11. Msika, David (December 1995). "Critiques: Power Drive Rally — Un jeu pour les fous de glisse". CD Consoles (in French). No. 12. Pressimage. pp. 94–96. Archived from the original on 2011-11-12. Retrieved 2018-06-26. http://www.abandonware-magazines.org/affiche_mag.php?mag=101&num=2932&album=oui

  12. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  13. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  14. Scholeri III, Joseph (1998). "Power Drive Rally - Overview". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-01-21. https://web.archive.org/web/20141114131808/http://www.allgame.com/game.php?id=7219

  15. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  16. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  17. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  18. Msika, David (December 1995). "Critiques: Power Drive Rally — Un jeu pour les fous de glisse". CD Consoles (in French). No. 12. Pressimage. pp. 94–96. Archived from the original on 2011-11-12. Retrieved 2018-06-26. http://www.abandonware-magazines.org/affiche_mag.php?mag=101&num=2932&album=oui

  19. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  20. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  21. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  22. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  23. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  24. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  25. Iida, Keita (2001). "AGH Jaguar Review: POWER DRIVE RALLY". Atari Gaming Headquarters. Archived from the original on 2001-03-03. Retrieved 2018-12-20. http://www.atarihq.com/reviews/jaguar/power_drive_rally.html

  26. Msika, David (December 1995). "Critiques: Power Drive Rally — Un jeu pour les fous de glisse". CD Consoles (in French). No. 12. Pressimage. pp. 94–96. Archived from the original on 2011-11-12. Retrieved 2018-06-26. http://www.abandonware-magazines.org/affiche_mag.php?mag=101&num=2932&album=oui

  27. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  28. Scholeri III, Joseph (1998). "Power Drive Rally - Overview". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-01-21. https://web.archive.org/web/20141114131808/http://www.allgame.com/game.php?id=7219

  29. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  30. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  31. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  32. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  33. Scholeri III, Joseph (1998). "Power Drive Rally - Overview". AllGame. All Media Network. Archived from the original on 2014-11-14. Retrieved 2024-01-21. https://web.archive.org/web/20141114131808/http://www.allgame.com/game.php?id=7219

  34. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  35. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  36. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

  37. Laskey, Iain (January 1996). "Jaguar - Jagrag: Power Drive Rally". Atari World. No. 9. Neal O'Nions. pp. 20–21. (Transcription Archived 2016-04-03 at the Wayback Machine). http://laskey.co.uk/atari-jaguar-power-drive-rally-review/

  38. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  39. Fröhlich, Rainer (December 1995). "Software - Jaguar: Power Drive Rally". ST-Computer [de] (in German). No. 111. Heim-Verlag. p. 62. (Transcription by Computer-Magazin-Archiv. Archived 2016-08-20 at the Wayback Machine). /w/index.php?title=ST-Computer&action=edit&redlink=1

  40. Msika, David (December 1995). "Critiques: Power Drive Rally — Un jeu pour les fous de glisse". CD Consoles (in French). No. 12. Pressimage. pp. 94–96. Archived from the original on 2011-11-12. Retrieved 2018-06-26. http://www.abandonware-magazines.org/affiche_mag.php?mag=101&num=2932&album=oui

  41. Nourdine, Nini (December 1995). "Test: Power Drive Rally". Joypad [fr] (in French). No. 48. Hachette Disney Presse. pp. 86–87. https://archive.org/details/joypad-048-decembre-1995/page/86/mode/2up

  42. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

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  44. Power Drive Rally (Game Manual) (North American ed.). Time Warner Interactive. 1995. https://archive.org/details/Power_Drive_Rally_1995_Time_Warner

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