Game Workers Unite was at the center of a 2018 push for video game industry unionization. In March 2018, the collective evolved from a private game developers Facebook Group to a Discord server where over 100 games industry members congregated. The group's website soon collected 200 pledges of support to unionize the games industry. Their first action was to distribute informational materials at the Game Developers Conference later that month. The results were a turning point for pro-union momentum in the industry. Following a panel on arguments for and against unionization at the conference, developers expressed interest in unionization on social media. Within a few weeks, Game Workers Unite was officially founded and its membership quickly rose from less than 10 to about 300. Membership was about 600 by November 2018, and in the thousands across over 20 international chapters by mid-2019, including cities such as Los Angeles, Montreal, San Francisco, and Vancouver. The group keeps its members' employers private, has no official membership count, and does not announce its nascent campaigns, though at least 12 were in progress as of late 2018. Game Workers Unite's protest badges and pamphlets became quickly visible at developer expositions worldwide. Variety named the Game Workers Unite organizers and Emma Kinema (the group's most public figure) among the most influential people in video games in 2018, and by the March 2019 Game Developers Conference, AFL–CIO representation began outreach with video game workers.
When considering its strategy, the group first met with media unions such as the Writers Guild of America and Screen Actors Guild before reaching out to smaller games communities. They hoped to build relationships with established unions and local developer communities before expanding to the global industry and collaborating with groups like the International Game Developers Association. The group saw the breadth and volume of roles in the games industry as posing potential difficulty for a single union strategy. The workplaces affiliated with Game Workers Unite campaigns include those with less than 100 and those with thousands. Some are working in conjunction with labor unions and others are working only with Game Workers Unite. The group also advocates for worker cooperatives.
Game Workers Unite's other actions have included social media campaigns to fire CEOs presiding over layoffs, such as Activision's Bobby Kotick and ArenaNet's Mike O'Brien. The group retracted their campaign on the latter based on his employee and fan support. Game Workers Unite issued a statement calling attention to the disparity in job security across game worker roles, with developers and artists generally safe while quality assurance testers and event organizers were being laid off and furloughed.
The group's British chapter, Game Workers Unite UK, became a legally recognized union within the Independent Workers' Union of Great Britain in December 2018. Their four goals are ending unpaid overtime, bettering diversity and inclusion, educating and promoting targeted workers, and establishing steady and fair wages. It was the country's first games industry union. Game Workers Unite Toronto partnered with Communication Workers of America in early 2020. Game Workers Unite Australia became a union under Professionals Australia in 2022.
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