Hyper Lode Runner received mixed reviews upon release. Total! described the game as the "toughest [Game Boy] cart to date by far", citing frustrations with its "incredibly hard" difficulty.4 Despite noting the game's "decent gameplay" and the inclusion of an edit mode, Electronic Gaming Monthly found Hyper Lode Runner to offer little enjoyment as an unremarkable port of the original title.5 In a retrospective review, Dave Frear of Nintendo Life described the game as "enjoyable" but critiqued the game's "off-putting" difficulty, expressing disappointment with the lack of a save function for the level editor.6
"Hyper Lode Runner". Electronic Gaming Monthly. No. 9. April 1990. p. 22. https://archive.org/details/Electronic_Gaming_Monthly_Issue_009_April_1990/page/n23 ↩
Frear, Dave (27 February 2011). "Hyper Lode Runner Review". Nintendo Life. Retrieved 30 January 2024. https://www.nintendolife.com/reviews/2011/02/hyper_lode_runner_retro ↩
"Hyper Lode Runner". Total!. No. 2. February 1992. p. 65. https://archive.org/details/Total_Issue_002_1992-02_Future_Publishing_GB/page/n64 ↩