In 2004, the total U.S. sales of video game hardware, software and accessories was $9.9 billion compared with $10 billion in 2003. Total software sales rose 8 percent over the previous year to $6.2 billion. Additionally, sales of portable software titles exceeded $1 billion for the first time. Hardware sales were down 27 percent for the year due in part to shortages during the holiday season and price reductions from all systems.
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