Cider was a technology marketed towards developers that allowed Windows games to run on Mac OS X. It shared much of the same core technology as Cedega but was designed for video game designers and publishers. Like Cedega, Cider was a proprietary fork of Wine.
At the 2007 Worldwide Developer Conference (WWDC07), Electronic Arts announced their return to the Mac, publishing various titles simultaneously on both PCs and Macs, using Cider on the Mac.7
In a newsletter dated 2007-11-13, the company announced that Cider's improvements will be merging back into Cedega.
Main article: Cedega (software)
GameTree Linux was a developer program dedicated to further developing Cedega, a compatibility layer for running Microsoft Windows games on Linux. There are games that run on Cedega but not on wine, and games that run on wine but not Cedega. Users that want to play a specific game usually look for it on the games databases available on the web.89
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.10 It contains shaders and other Direct3D 8/9 class capabilities. SwiftShader was sold to Google in 2015 for US$1.25 million. It is currently used in Google Chrome as well as in Apple's Safari Web Browser to render 3D content.11 SwiftShader is built around two major optimizations that affect its architecture: dynamic code generation, and parallel processing. Generating code at run-time allows to eliminate code branches and optimizes register usage, specializing the processing routines for exactly the operations required by each draw call. Parallel processing means both utilizing the CPU's multiple cores and processing multiple elements accoss the width of the SIMD vector units. 12
In 2010 TransGaming launched their new app, GameTree TV, a cloud-based, on-demand entertainment platform for Smart TV. In 2012 TransGaming acquired the connected TV division of Oberon Media and integrated them into their GameTree TV platform.13
In a press release dated 2008-08-20, TransGaming announced that they "will utilize Sony DADC's SecuROM digital rights management (DRM) solution for all video game titles enabled through TransGaming's Cider portability engine for Mac games." TransGaming's use of SecuROM is notable because of the company's decision to use SecuROM technology for all Mac games enabled through Cider, irrespective of distribution channel (download vs. retail) and whether SecuROM was used for a game's Windows PC release.1415
"Findev.ca | About Us". https://findev.ca/index.php/about-us/ ↩
"Notice Of Special Meeting Of Shareholders To Be Held On September 16, 2016" (PDF). Transgaming Inc. August 23, 2016.[permanent dead link] http://media.transgaming.com/uploads/2016/09/Transgaming-NC-140p-Final.pdf ↩
"TransGaming Signs Agreement To Sell Its Gametree TV Business To General Medial Adventures". Toronto, Canada: Findev. August 16, 2016. http://findev.ca/index.php/2016/08/16/transgaming-signs-agreement-to-sell-its-gametree-tv-business-to-general-media-ventures/ ↩
"PLAYWORKS DIGITAL Ltd overview - Find and update company information - GOV.UK". https://beta.companieshouse.gov.uk/company/10223032 ↩
"About Us". TransGaming. Archived from the original on 2017-07-07. Retrieved 2017-07-17. https://web.archive.org/web/20170707081900/http://www.transgaming.com/about-us/ ↩
"Support". https://www.play.works/tv-games ↩
AppleInsider | EA's new Mac games will demand Intel-based systems http://www.appleinsider.com/articles/07/06/11/eas_new_mac_games_will_demand_intel_based_systems.html ↩
"Wine Application Database". WineHQ.org. Retrieved 2011-10-15. http://appdb.winehq.org/ ↩
"GameTree Linux Wiki". Cedega. Retrieved 2011-10-15. http://www.cedegawiki.net/Welcome_to_the_GameTree_Linux_Wiki ↩
SwiftShader, Google, 2023-01-11, retrieved 2023-01-12 https://github.com/google/swiftshader ↩
"TransGaming Announces Assignment of SwiftShader IP". Yahoo!. May 4, 2016. https://finance.yahoo.com/news/transgaming-announces-assignment-swiftshader-ip-202600923.html ↩
"SwiftShader Documentation". swiftshader.googlesource.com. Retrieved 2024-10-15. https://swiftshader.googlesource.com/SwiftShader/+/HEAD/docs/Index.md#:~:text=SwiftShader%20provides%20shared%20libraries%20(DLLs,window,%20or%20an%20offscreen%20buffer. ↩
"TransGaming acquires Oberon Media's TV games division for $7M". VentureBeat. 4 January 2012. Retrieved 2015-09-25. https://venturebeat.com/2012/01/04/transgaming-acquires-oberon-medias-tv-games-division-for-7m/ ↩
"Cider-powered games to get SecuROM DRM". Develop Magazine. 2008-08-22. Retrieved September 6, 2008. http://www.developmag.com/news/30391/Cider-powered-games-to-get-SecuROM-DRM ↩
"TransGaming Adds SecuROM To Ciderized Titles". Inside Mac Games. 2008-08-21. Retrieved September 6, 2008. http://www.insidemacgames.com/news/story.php?ID=16897 ↩