Players face various enemies throughout the game, including the recurring fleas. In most levels (excluding Cotton Island, Legacy Island, and Fleapit), Plok must eliminate all fleas to complete the stage. The final flea in each level drops a flag, which levitates to its flagpole, signaling that the player can proceed.
Eventually, Plok encounters the culprits responsible for the fake flags—the Bobbins Brothers, two giant creatures his grandpappy had warned him about. Plok battles the brothers to retrieve his flag.
After defeating the Bobbins Brothers and reclaiming his big square flag, Plok sails back to Akrillic, only to find the island overrun by "fleas"—two-legged blue insects that hatch from eggs and hop around. He learns that the flag theft was merely a ruse to lure him away from his island. Determined to reclaim his home, Plok travels across Akrillic, defeating every flea on the island's surface to restore his kingdom.
Partway through the game, Plok places the big square flag back where it belongs outside his home and takes a break, sitting on the foot of a statue of his grandfather, Grandpappy Plok. Reflecting on the situation, Plok wishes he had found an amulet to help him deal with the fleas. He falls asleep and dreams of his grandfather's quest for an amulet 50 years earlier.
In the dream, the player assumes the role of Grandpappy Plok, who sails from Akrillic to Legacy Island. Much like his grandson, Grandpappy faces bizarre obstacles, discovers artifacts (including Rockyfella), and encounters the Bobbin Brothers along with their third sibling, Irving.
After defeating the Bobbin Brothers and Irving, Grandpappy finally uncovers the amulet he had been seeking. He returns triumphantly to Akrillic. Back in the present, Plok wakes up and discovers that the amulet is hidden at the base of Grandpappy's statue.
Equipped with the amulet, Plok gains the ability to "charge" his buzzsaw jump attack by sacrificing the shells he has collected. With his newfound power, Plok's mission to reclaim Akrillic from the fleas resumes with greater determination.
Plok then ventures into various locations around the island, confronting creatures attempting to overthrow Akrillic: Penkinos, a group of inflatable, floating magicians of mysterious origin living in the northern part of the island; Womack, a spider residing in the island's center whose long legs serve as its weak points; and Rockyfella, the spirit of the island's soil, who resides beneath the mountains in the island's southeast and harbors resentment toward Plok for planting flagpoles in the ground.
After eliminating all the enemies on the island, Plok journeys to the Fleapit, the source of the fleas, where he utilizes various weaponized vehicles. He confronts the Flea Queen, the leader who hatched the fleas, using a high-tech "secret Super-Vehicle" equipped with bug spray to defeat her. Following the battle, Plok returns home to rest on his green chair.
After these ideas were formed, Chris Stamper visited Zippo Games to introduce the Razz Board, a coin-op hardware system he had designed. The Pickfords were impressed by the hardware's advanced graphics capabilities and saw an opportunity to create a "real arcade game," akin to those they had admired in their youth. While they had previously worked on an Amiga-based coin-op system for World Darts, they had never developed a "true" arcade title. They struck a deal with Rare to use the Razz Board for their dream project, with ownership of the game property and a significant share of board sales revenue. However, the agreement also required the brothers to self-fund the project. The game was titled Fleapit.
As development continued, Rare was primarily profiting from selling NES titles, which led them to focus less on Razz Board games like Fleapit. In 1989, Rare became the first company outside of Japan to obtain a Game Boy, instructing Zippo Games to develop a game for the handheld console. This shift in focus meant that Fleapit's development had to be halted. The relationship between Rare and Zippo Games deteriorated after Zippo failed to complete a Game Boy title as directed, and in 1990, Rare bought out Zippo Games, renaming it Rare Manchester, which was subsequently shut down. As a result of Zippo Games' closure and dwindling funds, Fleapit was canceled half-completed in 1990. Ste admitted in 2014 that their desire to produce a coin-op led to poor business decisions, including rejecting more financially lucrative console projects.
Although the Pickfords allowed Buckley and Brooke to contribute many ideas, development was not without conflict. The biggest argument occurred late in development over the game's difficulty. While Buckley and Brooks felt the difficulty was appropriate, the Pickfords found it too overbearing. To settle the dispute, the first eight stages, originally meant for Cotton Island, were moved to the later Grandpappy Plok dream stages, and eight new, easier Cotton Island stages were created. According to Buckley, the dream levels were conceived to vary the pacing, particularly with the Amulet. Kong also reported that one of the publishers wanted the difficulty of the first level decreased, so the staff reduced the bouncing sprouts' hit points from two to one. However, in the tutorial segment of the final game, the sprouts take two hits as Plok fires an extra arm. While Software Creations did include collectible continues (called "Plokontinues") for Plok!, it did not include a save battery due to the cost, and passwords were scrapped out of fear that gaming magazines would spread them.
John's first plan for maximizing the use of the Razz Board was through Plok's animation; since he had separable limbs, all six parts were animated as independently-moving static sprites. The separated limbs made Plok easier to animate and reduced the graphical data required, as static parts could be coded to move and rotate instead of creating multiple frames. Ste also designed Plok's boots and gloves to be oversized, maximizing the potential of the detachable-limb design. The fleas, though animated traditionally with frames, had only two legs to simplify animating extreme poses and prevent the sprite from becoming too busy. Ste reported using "5 or 6" frames for all of the fleas' movements. For the SNES console, Brooke only slightly altered the design of Plok and the fleas, but Plok's animation method was transformed. The SNES, using the traditional bitmap method to execute pixels, required Brooke to animate Plok frame-by-frame.
When it came to NES and SNES titles, Software Creations was notable for pushing the limits of a hardware's sound, including with Plok!. Work on Plok!'s soundtrack, composed by Tim and Geoff Follin, began halfway through development. It was categorized by Nintendo World Report as typical of other kid-friendly platform games, though "a bit manic, deceptively bombastic, and diverse in tone". Ste reported that Geoff did around 75% of the work and was far more open to discussion with the team, while Tim was more "elusive".
The soundtrack has been released on physical formats twice. On July 27, 2019, it was issued on cassette by CANVAS Ltd. It was also released as a limited-edition 500-copy double vinyl on Record Store Day (April 18) 2020 by Respawned Records; Respawned's release featured official song titles, liner notes, and artwork by the Pickfords, with both 180-gram vinyl records colored red and yellow. Rare composer David Wise has expressed admiration for Plok!, claiming his work on Donkey Kong Country was inspired by the Follin brothers' soundtrack.
Some print advertising was later criticized by Ste for not showcasing enough of the game itself. Tradewest's US print advertisement depicted the top half taken up by Double Dragon and Battletoads, with the bottom half showing an image of the Plok character; the only information revealed was that Plok! was published by the two other franchises. Nintendo's UK print ad depicted a faux desktop screenshot with an image of an angry old lady in the house as the wallpaper; the only Plok! visual depicted was its box art, placed in the bottom right and very small-sized.
However, other print advertisements were much more true to the game, such as Tradewest's series of comic book panel ads named The Adventures of Plok, which explored Plok's origins within the storyline.
The cartoony graphics were praised as colorful, surreal, adorable, and featuring "vivid backgrounds";. One reviewer called them some of the best on the Super Nintendo, while another compared them to Equinox. FI appreciated the detail, such as Plok's breathing animation when standing still and the many "little colored flowers everywhere, looking like real flower power stuff." The music was highlighted (by one critic as the game's best aspect) and noted for pushing the hardware limitations, and sound effects were praised.
Ste, using magic markers, created artwork for future sequels and merchandise, such as style guides for the characters and illustrations of scenes. The Pickfords planned for sequels to involve Plok searching for the fleas' home, introduce a setting named Tower Island, and make Plok's comfy chair (which he sleeps on in the end credits of Plok!) a more significant part of the gameplay. The Pickfords also created concepts for toys used to pitch the SNES game, including a doll where limbs were attached and detached with velcro. During marketing, a Plok model was created in 3D Studio 4 for a promotional photo by Software Creations.
Yarwood, Jack (12 May 2023). "The SNES Exclusive 'Plok' Almost Got A Sega Mega Drive/Genesis Port". Time Extension. Retrieved 6 February 2024. https://www.timeextension.com/news/2023/05/the-snes-exclusive-plok-almost-got-a-sega-mega-drivegenesis-port
Tradewest 1993, p. 5. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 6. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 6. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, pp. 4, 16. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 27. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Bro' Buzz 1993, p. 108. - Bro' Buzz (November 1993). "Plok". GamePro. No. 52. p. 108.
Tradewest 1993, p. 27. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 16. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 27. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 17. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 17. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 18. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 18. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, pp. 17, 20. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 20. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 20. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 21. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 21. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 21. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, pp. 22–25. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 2. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 3. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Beach. Plok: Hey! This isn't my flag!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Bridge. Plok: What's going on?
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Columns. Plok: I've been diddled again!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Log Falls. Plok: Gr!! This is making me mad
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Rickety Bridge. Plok: Hey! I recognize those!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Crazy Cradles. Plok: Oh! Ohh!! Ohhh!!!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island Blind Leap. Plok: This has gone beyond a joke!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Cotton Island map. Plok: Aha! So it's you Bobbins Brothers who are behind all these shenanigans! My grandpappy warned me about you... / Bobbins Brothers: You'll never get your flag back Plok!... We'll stamp you out for good!
Tradewest 1993, p. 3. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, pp. 8–9. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: I've been duped! All my flags have been stolen while I was on Cotton Island and replaced by flea flags!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic Plok's House. Plok: If only grandpappy found that lost amulet / that would help me sort out these pesky fleas / z..zz...zzz / On-screen text: In the very same place fifty years ago grandpappy Plok has also looking for the lost amulet...
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Crouch Hill. Grandpappy Plok: Bah! It's you!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Mace Cove. Grandpappy Plok: Hurumph !!!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Fool's Gap. Grandpappy Plok: Bah! Humbug!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Zig Zag. Grandpappy Plok: That was heavy
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Sponge Rocks. Grandpappy Plok: So that's where the left one went
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Swiftly Peaks. Grandpappy Plok: Gadzooks!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Log Trail. Grandpappy Plok: What sauce!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island map. Grandpappy Plok: Why it's my arch foes the Bobbins Brothers!.. I'll wager that they're behind this tomfoolery / Irving: Looking for something old timer?... have you lost something?... yeah, like an amulet? / Bobbins Brothers: Shut Up Irving!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Legacy Island Bobbin Bros. Grandpappy Plok: My long lost amulet! / This time I'll put it somewhere real safe..
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic Plok's House. Plok: z.zz..zzz / Hey! / What's this? / Grandpappy's lost amulet!
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: Wow! With this magic amulet I can turn shells into Plok power. The fleas won't know what's hit them!
Tradewest 1993, p. 13. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 13. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: While I'm at it, it's high time I sorted out those Penkinos..
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic The Penkinos. Plok: Now they know who's king of this island
Tradewest 1993, p. 14. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: Hmm.. I think I'll pay a visit to that trouble causer Womack spider
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic Womack Spider. Plok: I don't think I'll have any more trouble from him!
Tradewest 1993, p. 14. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: Akrillic will be mine once again if I can just knock some sense into Rockyfella..
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic Rockyfella. Plok: I don't know what all the fuss was about
Software Creations (September 1993). Plok! (Super Nintendo Entertainment System). Level/area: Akrillic map. Plok: Now to the source of all this trouble..... The Fleapit!
Tradewest 1993, p. 22. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 8. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Tradewest 1993, p. 25. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
GamesTM 2014, p. 9. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Szczepaniak 2020, p. 54. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Pickford, Ste (5 May 2005). "Plok sketch #1". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=440
Pickford, Ste (5 May 2005). "Plok sketch #1". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=440
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (14 October 2004). "Plok Archive". Zee-3. Archived from the original on 6 February 2018. Retrieved 10 January 2021. https://web.archive.org/web/20180206131409/http://www.zee-3.com/pickfordbros/archive/plok.php
Pickford, Ste (14 October 2004). "Plok Body Parts". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=452
Pickford, Ste (5 May 2005). "Plok sketch #2". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=441
Pickford, Ste (5 May 2005). "Plok sketch #3". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=442
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (27 November 2018). "Milton's room". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/plok/blog/view.php?post=946
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste [@stepickford] (5 November 2018). "When we were doing Plok, before the SNES game it was going to be a coin-op. We got Chris Sievey (Frank Sidebottom) to agree to do the voice of Plok for us. Such a shame it never happened" (Tweet). Retrieved 17 February 2021 – via Twitter. /wiki/Ste_and_John_Pickford
Pickford, Ste (22 June 2010). "Goodbye Frank Sidebottom". Zee-3. Retrieved 24 February 2021. http://www.zee-3.com/pickfordbros/blog/view.php?post=499
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
GamesTM 2014, p. 6. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Tradewest 1993, p. 28. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Szczepaniak 2020, p. 55. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
GamesTM 2014, pp. 9–10. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
"John Buckley". C64.com. Retrieved 21 February 2021. https://www.c64.com/interviews/buckley.html
Szczepaniak 2020, p. 57. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 55. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
GamesTM 2014, p. 10. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GamesTM 2014, p. 10. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Szczepaniak 2020, p. 57. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 57. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 57. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 57. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 55. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (10 August 2009). "Font – Fleapit". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=285
Pickford, Ste (24 August 2009). "Plok font #1". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=299
Pickford, Ste (10 August 2009). "Font – Fleapit". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=285
Pickford, Ste (25 August 2009). "Plok font #2". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=300
Tradewest 1993, p. 28. - Plok Instruction Manual (PDF). Tradewest. 1993. pp. 1–29. Retrieved 16 February 2021. https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES//Manual/formated/Plok_-_1993_-_Tradewest,_Inc..pdf
Brookes 1992, p. 18. - Brookes, Jason (November 1992). "Interview: Software Creations". Super Play. No. 1. p. 18. Retrieved 19 February 2021. https://archive.org/details/super-play-1-november-1992/page/18/mode/2up?q=%22richard+kay%22+plok
Pickford, Ste (14 October 2004). "Fleapit work". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-fleapit.php
Pickford, Ste (14 October 2004). "Fleapit work". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-fleapit.php
GamesTM 2014, pp. 8–9. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GamesTM 2014, p. 9. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste (17 October 2004). "Plok work". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-concept.php
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (14 October 2004). "Lemme At 'Em!". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=449
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (14 October 2004). "Flea Hurt". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=451
Pickford, Ste (14 October 2004). "Those Pesky Fleas". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=448
Pickford, Ste (14 October 2004). "Flea Hurt". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=451
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (10 June 2009). "Plok SNES sprites #1". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=224
Pickford, Ste (7 October 2009). "Plok art – Armstrong". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=343
Pickford, Ste (5 May 2005). "Suki sketch". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=446
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (17 October 2004). "Womack surprises Plok". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=469
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Pickford, Ste (14 October 2004). "Fleapit work". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-fleapit.php
Szczepaniak 2020, p. 58. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Pickford, Ste (14 October 2004). "Robo Plok". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=456
Pickford, Ste (14 October 2004). "Ninja Plok". Zee-3. Retrieved 20 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=455
Pickford, Ste (14 October 2004). "Super Plok". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=454
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Szczepaniak 2020, p. 55. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 56. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 56. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 58. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
NMS 1995, p. 93. - "NU 64: Software Creations Do Their Thing". Nintendo Magazine System. No. 36. September 1995. pp. 92–95. Retrieved 25 February 2021. https://archive.org/details/nintendo-magazine-system-uk-36-september-1995/page/92/mode/2up?q=plok+%22software+creations%22
Pickford, Ste (March 2020). Plok! (notes). Tim Follin and Geoff Follin. Respawned Records. RR-003. /wiki/Tim_Follin
Andrews, Nate (10 January 2012). "Super Follin Brothers". Nintendo World Report. Archived from the original on 3 April 2019. Retrieved 3 April 2019. http://www.nintendoworldreport.com/feature/28827/super-follin-brothers
GamesTM 2014, p. 11. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Brueggemann & Brueggemann 2018, 53:50–54:32. - Brueggemann, Karl; Brueggemann, Will (3 June 2018). "Episode 321: Tim Follin". Super Marcato Bros. Retrieved 25 February 2021. http://www.supermarcatobros.com/podcast/2018/6/3/episode-321-tim-follin
Szczepaniak 2020, pp. 58–59. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Szczepaniak 2020, p. 59. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
Weinbach & Switch 2018, 1:29:59–1:32:40. - Weinbach, Brent; Switch, Rob (1 August 2018). "Episode 203: Tim Follin". The Legacy Music Hour. Retrieved 19 February 2021. https://archive.org/download/Episdeo203TimFollin/Episdeo%20203_%20Tim%20Follin.mp3
Plok. Tim and Geoff Follin. CANVAS Ltd. 2019. CNV003.{{cite AV media}}: CS1 maint: others in cite AV media (notes) (link) /wiki/Template:Cite_AV_media
CANVAS Ltd. [@canvasxcreative] (24 July 2019). "It's been 25 years since the release of the SNES classic "Plok", and yet the soundtrack remains as relevant today as it was then, if not more so. We're proud to bring you the 1st ever official release of that very soundtrack on July 27th" (Tweet). Retrieved 24 February 2021 – via Twitter. https://x.com/canvasxcreative/status/1154062618975526914
Respawned Records [@RespawnedRec] (6 March 2020). "Announcing RR-003 the Official SNES soundtrack to PLOK! This will be a preorder item available on Record Store Day (April 18) on our website. http://Respawnedrecords.com Officially licensed with Zee-3 Limited we are happy to bring Plok to vinyl! #vinyl #gaming #music #blessed #snes" (Tweet). Retrieved 24 February 2021 – via Twitter. https://x.com/RespawnedRec/status/1235923060752101387
"PLOK Official Soundtrack". Respawned Records. Archived from the original on 14 July 2020. Retrieved 25 February 2021. https://web.archive.org/web/20200714083934/https://respawnedrecords.com/products/plok-official-soundtrack
"PLOK Official Soundtrack". Respawned Records. Archived from the original on 14 July 2020. Retrieved 25 February 2021. https://web.archive.org/web/20200714083934/https://respawnedrecords.com/products/plok-official-soundtrack
Wise, David [@David_Wise] (12 May 2020). "Plok was amazing!!! Great game and fabulous soundtrack" (Tweet). Retrieved 20 February 2021 – via Twitter. https://x.com/David_Wise/status/1260246581913288707
Bergeaud, David (December 2010). "Interview with David Wise (December 2010)". Square Enix Music Online. Retrieved 20 February 2021. https://www.squareenixmusic.com/features/interviews/davidwise.shtml
GamesTM 2014, p. 10. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Szczepaniak 2020, p. 59. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
NMS 1995, p. 93. - "NU 64: Software Creations Do Their Thing". Nintendo Magazine System. No. 36. September 1995. pp. 92–95. Retrieved 25 February 2021. https://archive.org/details/nintendo-magazine-system-uk-36-september-1995/page/92/mode/2up?q=plok+%22software+creations%22
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Bevan 2013, pp. 78–79. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Yarwood, Jack (12 May 2023). "The SNES Exclusive 'Plok' Almost Got A Sega Mega Drive/Genesis Port". Time Extension. Retrieved 6 February 2024. https://www.timeextension.com/news/2023/05/the-snes-exclusive-plok-almost-got-a-sega-mega-drivegenesis-port
Pickford, Ste (10 October 2013). "Plok UK print advert – SNES". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/press/view.php?post=741
Pickford, Ste (29 November 2018). "Plok SNES flyer – back". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=947
Nintendo Power 1993a, pp. 101, 105. - "Now Playing". Nintendo Power. Vol. 53. October 1993. pp. 100–105. Retrieved 16 February 2021. https://archive.org/details/nintendo-power-issue-127-december-1999/Nintendo%20Power%20Issue%20053%20October%201993/page/100/mode/2up
Nintendo Power 1993b, pp. 30–34. - "Plok". Nintendo Power. Vol. 53. October 1993. pp. 30–34. Retrieved 21 February 2021. https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20053%20October%201993/page/n29/mode/2up
Nintendo of America 1993, pp. 58–59. - "Plok". Nintendo Player's Guide: Mario Paint. Nintendo of America. 1993. pp. 58–59. Retrieved 21 February 2021. https://archive.org/details/Nintendo_Players_Guide_SNES_Mario_Paint_1993/page/n59/mode/2up
Nintendo UK 1993, 8:36–8:55. - Super Mario All Stars Video (VHS). Nintendo UK. 1993.
Club Nintendo 1994, pp. 58–59. - "Super Mario: Verloren In Der Zeit Teil 3". Club Nintendo (in German). Vol. 6, no. 1. January 1994. pp. 56–59. Retrieved 24 February 2021. https://archive.org/details/ClubNintendo1994German/Club_Nintendo_1994_1/page/n55/mode/2up?q=club+nintendo+plok
Pickford, Ste (10 October 2013). "Plok UK print advert – SNES". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/press/view.php?post=741
Pickford, Ste (10 October 2013). "Plok US print advert #1 – SNES". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/press/view.php?post=741
Pickford, Ste (10 October 2013). "Plok US print advert #1 – SNES". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/press/view.php?post=741
Pickford, Ste (10 October 2013). "Plok UK print advert – SNES". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/press/view.php?post=741
EGM 1993a, p. 11; EGM 1993b, p. 77 - "Tradewest Presents The Adventures of Plok". Electronic Gaming Monthly. Vol. 6, no. 9. September 1993. p. 11. Retrieved 25 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_50/page/n9/mode/2up
N-Force 1993, p. 11. - "Plok". N-Force. No. 12. June 1993. p. 11. https://archive.org/details/nforce-magazine-12/page/n9/mode/2up
"Summer CES". GameFan. September 1993. p. 100. Retrieved 16 February 2021. https://archive.org/details/Gamefan_Vol_1_Issue_09/page/n99/mode/2up?q=plok
Alan Weiss, Brett. "Plok". AllGame. Archived from the original on 16 November 2014. Retrieved 16 February 2021. https://web.archive.org/web/20141116013459/http://www.allgame.com/game.php?id=16620
Hink 1994, p. 51. - Hink, Antie (August 1994). "Plok!". Aktueller Software Markt (in German). p. 51. Retrieved 16 February 2021. https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n49/mode/2up?q=plok
Lord 1994, p. 48. - Lord, Gary (June 1994). "Plok" (PDF). Computer and Video Games. No. 151. p. 48. Retrieved 18 February 2021. https://retrocdn.net/images/d/df/CVG_UK_151.pdf
In Electronic Gaming Monthly's review, four critics gave Plok! different ratings: two scored it 8/10, one 7/10, and another 9/10.[122]
GamePro gave Plok! three 4/5 scores for graphics, control and fun factor, and a 4.5/5 for sound.[9]
While GameStar's review was mainly by Steve Polak that rated it 86%, it featured a second opinion from another critic that scored it 55%.[123]
Webb 1993, p. 55. - Webb, Trenton (December 1993). "Plok". GameZone. No. 14. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/nintendo-game-zone-14/page/n53/mode/2up
HobbyConsolas 1994, p. 63. - "Plok: La Bandera de la Discordia". HobbyConsolas (in Spanish). No. 30. March 1994. pp. 60–63. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AHobbyConsolas_ES_031.pdf&page=60
Humphreys 1994, p. 49. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Cracramon (4 March 2011). "Test : Plok". Jeuxvideo.com (in French). Retrieved 16 February 2021. https://www.jeuxvideo.com/articles/0001/00014480-plok-test.htm
Sandrie & Ulf 1993, p. 106. - Sandrie; Ulf (December 1993). "Plok". Mega Fun (in German). p. 106. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AMegaFun_DE_1993-12.pdf&page=106
van Duyn, Marcel (22 September 2010). "Plok Review (SNES)". Nintendo Life. Retrieved 10 January 2021. https://www.nintendolife.com/reviews/2010/09/plok_retro
Tim & Paul 1993, p. 94. - Tim; Paul (November 1993). "Plok!". Nintendo System Magazine. No. 14. pp. 92–94.
The Elf 1994, p. 78. - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Davies 1993, p. 49. - Davies, Jonathan (December 1993). "Plok!". Super Play. No. 14. pp. 48–49. Retrieved 19 February 2021. https://archive.org/details/superplay-issue-14/page/n47/mode/2up?q=plok+%22super+play%22
Frank 1993, p. 48. - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
Amann 1993, p. 71. - Amann, Hans-Joachim (December 1993). "Plok". Total! (in German). pp. 70–71. Retrieved 26 February 2021. https://total.bee-ware.ch/tests/snes/snes_plok.jpg
Jan 1994, p. 104. - Jan (January 1994). "Plok". Video Games (in German). p. 104. Retrieved 16 February 2021. https://www.kultboy.com/index.php?site=t&id=17213
Eddy 1993, p. 56. - Eddy, Andy (October 1993). "Plok!". Video Games: The Ultimate Gaming Magazine. No. 57. p. 56. Retrieved 3 September 2021. https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n55/mode/2up
Riley, Adam (27 September 2003). "Plok (Super Nintendo) Review". Cubed3. Retrieved 25 February 2021. http://www.cubed3.com/review/199/1/plok-snes.html
Yates 1993, p. 59. - Yates, Laurie (October 1993). "Plok". Electronic Games. Retrieved 26 February 2021. https://archive.org/details/Electronic-Games-1993-10/page/n57/mode/2up
Fury 1994, p. 87. - Fury, Red (February 1994). "Plok". Game Power (in Italian). No. 25. pp. 86–87. Retrieved 25 February 2021. https://archive.org/details/Game-Power-25/page/n119/mode/2up?q=plok
Nintendo Acción 1994, p. 57. - "Plok". Nintendo Acción (in Spanish). No. 17. April 1994. pp. 56–57. Retrieved 26 February 2021. https://archive.org/details/Nintendo_Accion_017/page/n55/mode/2up?q=plok+snes
Schneider 1994, p. 126. - Schneider, Ulf (January 1994). "Plok". Play Time (in German). p. 126. Retrieved 26 February 2021. https://archive.org/details/playtime199401/page/n85/mode/2up?q=plok
Jones 1994, p. 31. - Jones, Neil (April 1994). "Plok". Super Action. No. 20. pp. 30–31. Retrieved 26 February 2021. https://archive.org/details/super-action-20/page/4/mode/2up
Hickman 1993, p. 63. - Hickman, Sam (December 1993). "Plok". Super Pro. No. 13. pp. 62–63. Retrieved 25 February 2021. https://archive.org/details/super-pro-13/page/n61/mode/2up
The Elf 1994, pp. 72, 78. - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Sandrie & Ulf 1993, p. 106. - Sandrie; Ulf (December 1993). "Plok". Mega Fun (in German). p. 106. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AMegaFun_DE_1993-12.pdf&page=106
The Elf 1994, p. 75. - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Humphreys 1994, p. 48. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Tim & Paul 1993, p. 92. - Tim; Paul (November 1993). "Plok!". Nintendo System Magazine. No. 14. pp. 92–94.
Lord 1994, p. 48. - Lord, Gary (June 1994). "Plok" (PDF). Computer and Video Games. No. 151. p. 48. Retrieved 18 February 2021. https://retrocdn.net/images/d/df/CVG_UK_151.pdf
Frank 1993, p. 49. - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
Goodwins, Rupert (25 April 1994). "VIDEO GAMES: Planet Leyland: Buzz Aldrin lands an Austin Allegro in deepest Sub-Terrania? Rupert Goodwins makes sense of the new releases". The Independent. Archived from the original on 16 February 2021. Retrieved 16 February 2021. https://web.archive.org/web/20210216225819/https://www.independent.co.uk/arts-entertainment/video-games-planet-leyland-buzz-aldrin-lands-an-austin-allegro-in-deepest-subterrania-rupert-goodwins-makes-sense-of-the-new-releases-1372537.html
Frank 1993, p. 48. - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
Goodwins, Rupert (25 April 1994). "VIDEO GAMES: Planet Leyland: Buzz Aldrin lands an Austin Allegro in deepest Sub-Terrania? Rupert Goodwins makes sense of the new releases". The Independent. Archived from the original on 16 February 2021. Retrieved 16 February 2021. https://web.archive.org/web/20210216225819/https://www.independent.co.uk/arts-entertainment/video-games-planet-leyland-buzz-aldrin-lands-an-austin-allegro-in-deepest-subterrania-rupert-goodwins-makes-sense-of-the-new-releases-1372537.html
Polak & FI 1994, p. 55. - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Polak & FI 1994, p. 55. - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Semrad et al. 1993, p. 38; Polak & FI 1994, p. 55 - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
Semrad et al. 1993, p. 38; Humphreys 1994, p. 49; Nintendo Power 1993a, p. 101;Sandrie & Ulf 1993, p. 106 - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
Polak & FI 1994, p. 55; Semrad et al. 1993, p. 38; Sandrie & Ulf 1993, p. 106; HobbyConsolas 1994, p. 61 - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Semrad et al. 1993, p. 38; HobbyConsolas 1994, p. 61 - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
Hink 1994, p. 51; Semrad et al. 1993, p. 38 - Hink, Antie (August 1994). "Plok!". Aktueller Software Markt (in German). p. 51. Retrieved 16 February 2021. https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1994.08/page/n49/mode/2up?q=plok
Humphreys 1994, p. 49. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Semrad et al. 1993, p. 38. - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
Polak & FI 1994, p. 55. - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Humphreys 1994, p. 49. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
The Elf 1994, p. 72. - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Humphreys 1994, p. 48. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Humphreys 1994, p. 49; Polak & FI 1994, p. 55 - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Webb 1993, p. 55. - Webb, Trenton (December 1993). "Plok". GameZone. No. 14. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/nintendo-game-zone-14/page/n53/mode/2up
Semrad et al. 1993, p. 38. - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
The Elf 1994, p. 77. - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Humphreys 1994, p. 49. - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Talko 1993, p. 74; Polak & FI 1994, p. 55; HobbyConsolas 1994, p. 63 - Talko (September 1993). "Plok!". GameFan. Vol. 1, no. 9. p. 74. Retrieved 16 February 2021. https://archive.org/details/Gamefan_Vol_1_Issue_09/page/n73/mode/2up?q=plok
Lord 1994, p. 48; Jan 1994, p. 104; HobbyConsolas, p. 63 harvnb error: no target: CITEREFHobbyConsolas (help) - Lord, Gary (June 1994). "Plok" (PDF). Computer and Video Games. No. 151. p. 48. Retrieved 18 February 2021. https://retrocdn.net/images/d/df/CVG_UK_151.pdf
Jan 1994, p. 104; The Elf 1994, p. 78; Humphreys 1994, p. 49; Bro' Buzz 1993, p. 108 - Jan (January 1994). "Plok". Video Games (in German). p. 104. Retrieved 16 February 2021. https://www.kultboy.com/index.php?site=t&id=17213
Polak & FI 1994, p. 55; Semrad et al. 1993, p. 38; Hink 1994, p. 51 - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Davies 1993, p. 49. - Davies, Jonathan (December 1993). "Plok!". Super Play. No. 14. pp. 48–49. Retrieved 19 February 2021. https://archive.org/details/superplay-issue-14/page/n47/mode/2up?q=plok+%22super+play%22
Humphreys 1994, pp. 48–49; The Elf 1994, p. 78; Jan 1994, p. 104; Hink 1994, p. 51 - Humphreys, Andrew (July 1994). "Plok!". Hyper. No. 8. pp. 48–49. Retrieved 16 February 2021. https://archive.org/details/hyper-008/page/48/mode/2up
Bro' Buzz 1993, p. 108 - Bro' Buzz (November 1993). "Plok". GamePro. No. 52. p. 108.
Bro' Buzz 1993, p. 108; Davies 1993, p. 49 - Bro' Buzz (November 1993). "Plok". GamePro. No. 52. p. 108.
Frank 1993, p. 48. - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
HobbyConsolas 1994, p. 63 - "Plok: La Bandera de la Discordia". HobbyConsolas (in Spanish). No. 30. March 1994. pp. 60–63. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AHobbyConsolas_ES_031.pdf&page=60
Jan 1994, p. 104; Semrad et al. 1993, p. 38 - Jan (January 1994). "Plok". Video Games (in German). p. 104. Retrieved 16 February 2021. https://www.kultboy.com/index.php?site=t&id=17213
The Elf 1994, p. 78; Hink 1994, p. 51 - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Sandrie & Ulf 1993, p. 106; Humphreys 1994, p. 49 - Sandrie; Ulf (December 1993). "Plok". Mega Fun (in German). p. 106. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AMegaFun_DE_1993-12.pdf&page=106
Talko 1993, p. 74. - Talko (September 1993). "Plok!". GameFan. Vol. 1, no. 9. p. 74. Retrieved 16 February 2021. https://archive.org/details/Gamefan_Vol_1_Issue_09/page/n73/mode/2up?q=plok
Davies 1993, p. 49; Polak & FI 1994, p. 55; Semrad et al. 1993, p. 38; The Elf 1994, p. 75; Humphreys 1994, p. 49 - Davies, Jonathan (December 1993). "Plok!". Super Play. No. 14. pp. 48–49. Retrieved 19 February 2021. https://archive.org/details/superplay-issue-14/page/n47/mode/2up?q=plok+%22super+play%22
The Elf 1994, pp. 75, 77; Frank 1993, p. 48; Lord 1994, p. 48 - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Lord 1994, p. 48; HobbyConsolas 1994, p. 61 - Lord, Gary (June 1994). "Plok" (PDF). Computer and Video Games. No. 151. p. 48. Retrieved 18 February 2021. https://retrocdn.net/images/d/df/CVG_UK_151.pdf
Bro' Buzz 1993, p. 108. - Bro' Buzz (November 1993). "Plok". GamePro. No. 52. p. 108.
Frank 1993, p. 48. - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
Talko 1993, p. 74. - Talko (September 1993). "Plok!". GameFan. Vol. 1, no. 9. p. 74. Retrieved 16 February 2021. https://archive.org/details/Gamefan_Vol_1_Issue_09/page/n73/mode/2up?q=plok
Polak & FI 1994, p. 55. - Polak, Steve; FI (June 1994). "Plok!". GameStar. No. 1. pp. 54–55. Retrieved 16 February 2021. https://archive.org/details/gamestar-1-june-1994/page/54/mode/2up
Semrad et al. 1993, p. 38; Bro' Buzz 1993, p. 108; Nintendo Power 1993, p. 101 harvnb error: no target: CITEREFNintendo_Power1993 (help) - Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993). "Review Crew". Electronic Gaming Monthly. Vol. 6, no. 10. pp. 32–44. Retrieved 16 February 2021. https://archive.org/details/Electronic_Gaming_Monthly_51/page/n39/mode/2up
Sandrie & Ulf 1993, p. 106. - Sandrie; Ulf (December 1993). "Plok". Mega Fun (in German). p. 106. Retrieved 16 February 2021. https://segaretro.org/index.php?title=File%3AMegaFun_DE_1993-12.pdf&page=106
The Elf 1994, p. 77; Talko 1993, p. 74 - The Elf (April 1994). "Plok". Superjuegos (in Spanish). No. 24. pp. 72–78. Retrieved 16 February 2021. https://archive.org/details/Superjuegos_024/page/n71/mode/2up
Frank 1993, p. 48; Bro' Buzz 1993, p. 108 - Frank (December 1993). "Plok". Total!. No. 24. p. 48. Retrieved 16 February 2021. https://archive.org/details/total-24-december-1993/page/39/mode/2up
Brookes 1992, p. 18. - Brookes, Jason (November 1992). "Interview: Software Creations". Super Play. No. 1. p. 18. Retrieved 19 February 2021. https://archive.org/details/super-play-1-november-1992/page/18/mode/2up?q=%22richard+kay%22+plok
Dave 1994, p. 63. - Dave (February 1994). "Made in Manchester". Super Action. No. 18. pp. 62–63. Retrieved 18 February 2021. https://archive.org/details/super-action-18/page/62/mode/2up
Bevan 2013, p. 78. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Pickford, Ste (14 October 2004). "Plok Archive". Zee-3. Archived from the original on 6 February 2018. Retrieved 10 January 2021. https://web.archive.org/web/20180206131409/http://www.zee-3.com/pickfordbros/archive/plok.php
Pickford, Ste (17 October 2004). "Plok work". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-concept.php
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
GameFan 1994, p. 12. - "An Interview with Software Creations". GameFan. Vol. 2, no. 5. April 1994. p. 12. Retrieved 23 February 2021. https://archive.org/details/GamefanVolume2Issue05April1994/page/n11/mode/2up
GamesTM 2014, p. 8. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Pickford, Ste (17 October 2004). "Plok work". Zee-3. Retrieved 21 February 2021. http://www.zee-3.com/pickfordbros/archive/plok-concept.php
Pickford, Ste (17 October 2004). "The Fleapits". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=474
Pickford, Ste (17 October 2004). "Tower Island". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=475
Pickford, Ste (17 October 2004). "Plok goes to the Sleepy Chair". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/pickfordbros/archive/view.php?post=473
Pickford, Ste (27 November 2018). "Milton's room". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/plok/blog/view.php?post=946
Pickford, Ste (23 February 2015). "3D Plok from 1994?". Zee-3. Retrieved 23 February 2021. http://www.zee-3.com/pickfordbros/blog/view.php?post=839
Pickford, Ste (14 October 2004). "Plok Archive". Zee-3. Archived from the original on 6 February 2018. Retrieved 10 January 2021. https://web.archive.org/web/20180206131409/http://www.zee-3.com/pickfordbros/archive/plok.php
Pickford, Ste (14 October 2004). "Plok Archive". Zee-3. Archived from the original on 6 February 2018. Retrieved 10 January 2021. https://web.archive.org/web/20180206131409/http://www.zee-3.com/pickfordbros/archive/plok.php
Wallis, Alistair (7 December 2006). "Playing Catch Up: Ste and John Pickford". Gamasutra. Retrieved 23 February 2021. https://www.gamasutra.com/view/news/102960/Playing_Catch_Up_Ste_and_John_Pickford.php
GamesTM 2014, p. 11. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
"Pics". Zaku. Archived from the original on 22 June 2013. Retrieved 16 October 2013. https://web.archive.org/web/20130622230009/http://www.zaku-lynx.com/pics.htm
Bevan 2013, p. 77. - Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_122/page/74/mode/2up
Super Play 1996, p. 26. - "All-time Top SNES Games". Super Play. No. 42. April 1996. pp. 28–41. Retrieved 19 February 2021. https://archive.org/details/Superplay_Issue_42_1996-04_Future_Publishing_GB/page/n35/mode/2up
Blichfeldt, Thomas (4 May 2014). "Mine bedste platformspil-oplevelser". Gamereactor (in Danish). Retrieved 21 February 2021. https://www.gamereactor.dk/artikler/205274/Mine+bedste+platformspiloplevelser/
"1001 Video Games to Play Before You Die". 1001 Before You Die. 7 October 2013. Archived from the original on 13 July 2014. Retrieved 13 July 2014. https://web.archive.org/web/20140713145009/http://1001beforeyoudie.com/1001_video_games_uk.html
Szczepaniak 2020, p. 56. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok
van Duyn, Marcel (22 September 2010). "Plok Review (SNES)". Nintendo Life. Retrieved 10 January 2021. https://www.nintendolife.com/reviews/2010/09/plok_retro
GamesTM 2014, p. 11. - "Behind the Scenes: Plok". GamesTM: Jump! The Greatest Platformers Of All Time. 2014. pp. 6–11. Retrieved 16 February 2021. https://archive.org/details/GamesTMJumpTheGreatestPlatformersOfAllTime/page/n5/mode/2up?q=plok
Bertoli, Ben (26 February 2015). "The Most Unappreciated Platformers Of The '90s". Kotaku. Archived from the original on 26 February 2015. Retrieved 21 February 2021. https://web.archive.org/web/20150226100723/http://www.kotaku.com.au/2015/02/the-most-unappreciated-platformers-of-the-90s/
Szczepaniak 2020, p. 56. - Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021. https://archive.org/details/Retro_Gamer_UK_208/page/54/mode/2up?q=plok