Meyer, David (2011-10-06). "JavaFX 2.0 arrives and heads for open source". ZDNet. Retrieved 2011-10-09. The update introduces a new XML-based markup language called FXML, which is aimed at defining user interfaces. Other scripting languages, such as Groovy, JRuby and Scala, can also be used to write apps in JavaFX 2.0, as can the Java development tools NetBeans and Eclipse. http://www.zdnet.co.uk/news/application-development/2011/10/06/javafx-20-arrives-and-heads-for-open-source-40094121/
Greg Brown (2011-08-15). "Introducing FXML" (PDF). Retrieved 2011-10-09. http://fxexperience.com/wp-content/uploads/2011/08/Introducing-FXML.pdf
Sharan, Kishori (2015-04-02). Learn JavaFX 8: Building User Experience and Interfaces with Java 8. Apress. p. 1120. ISBN 978-1-4842-1142-7. 978-1-4842-1142-7
Chin, Stephen; Vos, Johan; Weaver, James (2019-11-12). The Definitive Guide to Modern Java Clients with JavaFX: Cross-Platform Mobile and Cloud Development. Apress. p. 382. ISBN 978-1-4842-4926-0. 978-1-4842-4926-0
"Introduction to FXML". docs.oracle.com. 9 October 2013. Retrieved 13 July 2020. FXML is a scriptable, XML-based markup language for constructing Java object graphs. It provides a convenient alternative to constructing such graphs in procedural code, and is ideally suited to defining the user interface of a JavaFX application, since the hierarchical structure of an XML document closely parallels the structure of the JavaFX scene graph. https://docs.oracle.com/javase/8/javafx/api/javafx/fxml/doc-files/introduction_to_fxml.html