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Virtual intelligence
open-in-new
Examples of use
Cutlass Bomb Disposal Robot:
Northrop Grumman
developed a virtual training opportunity because of the prohibitive real-world cost and dangers associated with bomb disposal. By replicating a complicated system without having to learn advanced code, the virtual robot has no risk of damage, trainee safety hazards, or accessibility constraints.
MyCyberTwin:
NASA
is among the companies that have used the MyCyberTwin AI technologies. They used it for the
Phoenix rover
in the virtual world Second Life. Their MyCyberTwin used a programmed profile to relay information about the Phoenix rover to tell people what it was doing and its purpose.
Second China: The
University of Florida
developed the "Second China" project as an immersive training experience for learning how to interact with the culture and language in a foreign country. Students are immersed in an environment that provides roleplaying challenges coupled with language and cultural sensitivities magnified during country-level diplomatic missions or during times of potential conflict or regional destabilization. The virtual training provides participants with opportunities to access information, take part in guided learning scenarios, communicate, collaborate, and role-play. While China was the country for the prototype, this model can be modified for use with any culture to help better understand social and cultural interactions and see how other people think and what their actions imply.
Duke School of Nursing Training Simulation: Extreme Reality developed virtual training to test critical thinking with a nurse performing trained procedures to identify critical data to make decisions and performing the correct steps for intervention. Bots are programmed to response to the nurse's actions as the patient with their conditions improving if the nurse performs the correct actions.
See also
Artificial conversational entity
Autonomous agent
Avatar (computing)
Embodied agent
Multi-Agent System
Intelligent agent
Non-player character
Player character
Virtual reality
X.A.N.A.
Citations
Virtual Intelligence
, David Burden and Dave Fliesen, ModSim World Canada, June 2010
Sun Tzu Virtual Intelligence demonstration
, MODSIM World, October 2009