The Native API comprises many functions. They include C runtime functions that are needed for a very basic C runtime execution, such as strlen(), sprintf(), memcpy() and floor(). Other common procedures like malloc(), printf(), scanf() are missing (the first because it does not specify a heap to allocate memory from and the second and third because they use the console, accessed only via KERNEL32.DLL). The vast majority of other Native API routines, by convention, have a 2 or 3 letter prefix, which is:
user32.dll and gdi32.dll include several other calls that execute an interrupt into kernel mode. These were not part of the original Windows NT design, as can be seen in Windows NT 3.5. However, due to performance issues of hardware of that age, it was decided to move the graphics subsystem into kernel mode. As such, system call in the range of 0x1000-0x1FFF are satisfied by win32k.sys (instead of ntoskrnl.exe as done for 0-0x0FFF), and are declared in user32.dll and gdi32.dll. These functions have the NtUser and NtGdi prefix (e.g. NtUserLockWorkStation and NtGdiEnableEudc).
Uses of Native API functions includes but not limited to:
The NT Insider (August 27, 2003). "Nt vs. Zw - Clearing Confusion On The Native API". OSR Online. 10 (4). OSR Open Systems Resources. Retrieved 2013-09-16. http://www.osronline.com/article.cfm?article=257 ↩
Raymond Chen (2009). "The Old New Thing : What does the "Zw" prefix mean?". Microsoft Corporation. Retrieved 2009-06-13. https://devblogs.microsoft.com/oldnewthing/?p=18043 ↩