Some games are made up of many minigames strung together into one video game, such as Nintendo's WarioWare series (which are called microgames in the series), Universal's Video Action, David Whittaker's Lazy Jones and the mobile game Phone Story. Some similar games specifically developed for multiplayer are considered party games, such as the Itadaki Street series by Square Enix and Nintendo's Mario Party series. In party games, minigames usually involve performing an activity faster or collecting more of a specified item than other players to win; some may be entirely luck.
The Final Fantasy series includes minigames in every entry, since the first Final Fantasy (1987), in which a 15 puzzle in the form of an Easter egg can be uncovered by entering a specific sequence of inputs while piloting a ship. It was added into the game by programmer Nasir Gebelli despite it not being part of Squaresoft's original game design.1
The PocketStation for PlayStation and VMU for Dreamcast accessories allowed the user to download minigames from the main console onto the pocket device, and often then sync progress in the minigame back on to the console. Two examples of this include the Chocobo World minigame inside Final Fantasy VIII.2
"インタビュー『FINAL FANTASY I・II ADVANCE』". Dengeki (in Japanese). 2004. http://dengekionline.com/soft/recommend/ff-gba/index.html ↩
FFVIII PocketStation Opens Up Chocobo World Archived 2012-03-21 at the Wayback Machine, IGN, July 15, 1999 http://uk.psx.ign.com/articles/068/068855p1.html ↩