Fighters Destiny, known in Japan as Fighting Cup, is a 1998 video game developed by Genki alongside Opus Corp for the Nintendo 64. It closely models the 3D fighting game standards of the time but integrates a unique point scoring system. The game's generic characters and unoriginal presentation have been panned by critics, but reviewers praised its point system and consider it to be one of the best fighting games on the Nintendo 64. It was followed by a sequel, Fighter Destiny 2, released in 2000.