Sasuke vs. Commander is a 1980 arcade video game developed and released by Shin Nihon Kikaku (today's SNK) in Japan. The game is a fixed shooter with the player at the bottom shooting upward at enemies traveling and shooting down the screen. In contrast to the outer-space theme of most such games of the era, Sasuke vs. Commander is set in a magical world with ninja-like enemies and alternative waves of simple attackers and more powerful bosses.
Sasuke vs. Commander was popular in Japan; according to Game Machine, it was in 10th place overall in 1981 grosses, tied with the older, but still popular, Space Invaders and Missile Command. It is historically notable as among the earliest examples of recurring boss fights.