In computer science, serializing tokens are a concept in concurrency control arising from the ongoing development of DragonFly BSD. According to Matthew Dillon, they are most akin to SPLs, except a token works across multiple CPUs while SPLs only work within a single CPU's domain.
Serializing tokens allow programmers to write multiprocessor-safe code without themselves or the lower level subsystems needing to be aware of every single entity that may also be holding the same token.