The Virtual Universe Community or VUC is the internal IBM interest group for Virtual Worlds.
Every IBMer that is present within any Virtual World or Virtual Universe must comply with the IBM Virtual World Guidelines.
The community was active in moving IBM into a range of new and profitable industries from the creation of Virtual World Cell Based Mainframes – known as Gameframes – to 24 Hour Virtual Service Desks staffed by avatars around the globe. The community members also worked on numerous projects to promote virtual worlds in the sphere of art, cross cultural collaboration, social enterprise, sustainable development, services based innovation and learning, both on internal IBM grids and public virtual world grids, such as Second Life and other Open Sim based grids.