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EOS (8-bit operating system)

EOS is the built-in operating system of the Coleco Adam. There are bindings in high-level programming languages like BASIC.

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Overview

The functions are grouped into categories as follows.23

Executive calls

  • eos_init
  • eos_hard_init
  • eos_hard_reset_net
  • eos_delay_after_hard_reset
  • eos_synchronize_clocks
  • eos_scan_for_devices
  • eos_relocate_pcb
  • eos_soft_init
  • eos_exit_to_smartwriter
  • eos_switch_memory_banks

Console Output

  • eos_console_init
  • eos_console_display_regular
  • eos_console_display_special

Printer Interface

  • eos_print_character
  • eos_print_buffer
  • eos_printer_status
  • eos_start_print_character
  • eos_end_print_character

Keyboard Interface

  • eos_keyboard_status
  • eos_read_keyboard
  • eos_start_read_keyboard
  • eos_end_read_keyboard

File Operations

  • eos_file_manager_init
  • eos_check_directory_for_file
  • eos_find_file_1
  • eos_find_file_2
  • eos_find_file_in_fcb
  • eos_check_file_mode
  • eos_make_file
  • eos_update_file_in_directory
  • eos_open_file
  • eos_close_file
  • eos_read_file
  • eos_write_file
  • eos_trim_file
  • eos_initialize_directory
  • eos_reset_file
  • eos_get_date4
  • eos_put_date
  • eos_delete_file
  • eos_rename_file

Device Operations

  • eos_find_pcb
  • eos_find_dcb
  • eos_request_device_status
  • eos_get_device_status
  • eos_soft_reset_device
  • eos_soft_reset_keyboard
  • eos_soft_reset_printer
  • eos_read_block
  • eos_read_one_block
  • eos_start_read_one_block
  • eos_end_read_one_block
  • eos_write_block
  • eos_write_one_block
  • eos_start_write_one_block
  • eos_end_write_one_block
  • eos_start_read_character_device
  • eos_end_read_character_device
  • eos_read_character_device
  • eos_start_write_character_device
  • eos_end_write_character_device
  • eos_write_character_device

Video RAM Management

  • eos_set_vdp_ports
  • eos_set_vram_table_address
  • eos_load_ascii_in_vdp
  • eos_put_ascii_in_vdp
  • eos_write_vram
  • eos_read_vram
  • eos_put_vram
  • eos_get_vram
  • eos_write_vdp_register
  • eos_read_vdp_register
  • eos_fill_vram
  • eos_calculate_pattern_position
  • eos_point_to_pattern_position
  • eos_write_sprite_table

Game Controllers

  • eos_read_game_controller5
  • eos_update_spinner

Sound Routines

  • eos_sound_init
  • eos_sound_off
  • eos_start_sound
  • eos_play_sound
  • eos_end_sound

Subroutines

  • eos_decrement_low_nibble
  • eos_decrement_high_nibble
  • eos_move_high_nibble_to_low_nibble
  • eos_add_a_to_hl

References

  1. BASIC bindings https://web.archive.org/web/20170815223915/http://www.theadamresource.com/articles/smartbasic/mcode.html

  2. EOS Programmer's Manual https://www.colecoadam.net/manuals%20&%20docs/e.o.s%20programming%20manual%20(199x)%20(guy%20cousineau).html

  3. "Color label printer". https://labelbasic.ca/

  4. "EOS Date Stamping by Alan Neeley". Archived from the original on 2017-08-15. https://web.archive.org/web/20170815223823/http://www.theadamresource.com/articles/eos/date_stamping.html

  5. "EOS Game Controller Input by Dr. Solomon Swift". Archived from the original on 2017-08-15. https://web.archive.org/web/20170815223017/http://www.theadamresource.com/articles/assembly/game_controller_input.html