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Muzzle Velocity (video game)
1997 video game

Muzzle Velocity is a computer wargame released by Digi4fun in 1997. The program is a hybrid of standard two-dimension map-based tactical gaming, and first-person action. It is set in World War II. The game was developed by Code Fusion and Digi4Fun.

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Development

The game was in development for two years.2

Reception

ReceptionReview scores
PublicationScore
GameSpot5.2/103
Computer Games Magazine3/54
Computer Gaming World3/55

Computer Gaming World gave the game a score of 3 out of 5 stating "Gamers suffer from wanting to be both officers and grunts simultaneously: Most strategy games that attempt to address both aspects fail to properly balance the two points of view. Yet, the latest entry in this genre, MUZZLE VELOCITY, is so enthusiastic that it largely succeeds despite some flaws"6

Richard Moore from The Age stated "Muzzle Velocity is a very good buy. But remember, if the strategic side of the game gets too much, hit enter and indulge in a bit of shooting 'em up"7

References

  1. "Swagg explains why TAQ-56 is Warzone 2's "best" AR in Season 1". Dexerto. December 2022. Retrieved 2023-05-11. https://www.dexerto.com/gaming/swagg-explains-why-taq-56-is-warzone-2s-best-ar-in-season-1-2000690/

  2. "Industrial Products". digi4fun.com. 1997. Archived from the original on February 1, 1997. Retrieved June 8, 2022. https://web.archive.org/web/19970201230718/http://www.digi4fun.com:80/industry.htm

  3. Poole, Stephen (May 1, 2000). "Muzzle Velocity Review". GameSpot. Retrieved June 8, 2022. https://www.gamespot.com/reviews/muzzle-velocity-review/1900-2542706/

  4. Bowen, Michael (1997). "Muzzle Velocity Review". Computer Games Magazine. Archived from the original on July 10, 2003. Retrieved June 8, 2022. https://web.archive.org/web/20030710185615/http://www.cdmag.com/articles/001/031/muzzle_velocity_review.html

  5. "3D Gunsight". Computer Gaming World. June 1997. p. 176. Retrieved June 8, 2022. https://archive.org/details/Computer_Gaming_World_Issue_155/page/n175/mode/2up

  6. "3D Gunsight". Computer Gaming World. June 1997. p. 176. Retrieved June 8, 2022. https://archive.org/details/Computer_Gaming_World_Issue_155/page/n175/mode/2up

  7. Moore, Richard (August 12, 1997). "It's war but get the hang of it before you shoot". The Age. p. 44. Retrieved June 8, 2022 – via Newspapers.com. https://www.newspapers.com/clip/103374253/the-age/