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Nintendo System Development
Defunct R&D division of Nintendo

Nintendo System Development Division, commonly abbreviated as Nintendo SDD and formerly known as Nintendo Network Business & Development (NBD), Nintendo Network Service Development (NSD), and Nintendo Special Planning & Development (SPD), was a division of Nintendo. It was located in the Nintendo Research Institute in Kyoto, Japan, until it moved to the Nintendo Development Center, also in Kyoto. The division consisted of a single development team that focused on software and peripheral development. SDD was composed of two development departments with different duties: the Network Development & Operations Department, which handled Nintendo Network service programming, in cooperation with Nintendo Network Service Database, and the Software Environment Development Department, which developed Software Development Kits (SDKs), among other technologies.

On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming Nintendo Platform Technology Development.

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History

The Nintendo Special Planning & Development team originated from former Nintendo R&D2 staff, and was mainly responsible for ports and in-house development for low profile hardware, such as the Pokémon Mini and the Super Famicom Satellaview service. Most of the software developed by this group has remained domestic having hardly ever seen release outside Japan. The original general manager, Satoshi Yamato, produced all of the software which included in-house software for the Game Boy Advance, and the e-Reader.5 The group also created mechanical devices and peripherals like the Pokéwalker and Pokémotion. The last general manager, Masaru Shimomura described the Mechanical Design Group as a small creative unit that has a hardware and a software team working jointly together to create innovative products.6

In 2008, Nintendo SPD was renamed to Nintendo Network Service Development, creating the Network Planning Group alongside it. In 2011, the Nintendo NSD development team was consolidated into a division and was renamed to Nintendo Network Business & Development, appointing Masaru Shimomura as manager. Following the change, the Nintendo Network Business Department was created. The department contained two different groups: the former Mechanical Design Group, which was responsible for developing software titles and peripherals, as well the Network Software Development Group, which was responsible for developing Nintendo Network services. In 2012, the Software Environment Development Department was created, which developed Software Development Kits (SDKs), among experimental technologies.

In 2013, the division was renamed to Nintendo System Development Division. Nintendo consolidated the Nintendo Network Business Department into a department named Network Development & Operations Department which was responsible for handling Nintendo Network service programming in cooperation with Nintendo Network Service Database. With the change, the Mechanical Design Group was dissolved.

On September 16, 2015, SDD merged with Nintendo Integrated Research & Development (IRD), becoming the Nintendo Platform Technology Development.78

Network Operations & Development Department

Deputy Manager: Kiyoshi Mizuki

The Network Operations & Development Department was responsible for developing Nintendo Network services, in cooperation with the Nintendo Network Service Database. The department had the Network Software Development Group.

List of software and online infrastructures developed by Nintendo SDD Network Operations & Development Department
TitleType(s)Platform(s)YearProducer(s)Director(s)
Wii Shop ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
Nintendo ChannelOnline distributionWii2006Masaru ShimomuraKiyoshi Mizuki
Nintendo DSi ShopOnline distributionNintendo DSi2008Masaru Shimomura
Nintendo ZoneNetwork interfaceNintendo DSNintendo DSi2009Masaru Shimomura
Friend ListFriends listNintendo 3DS2011Masaru ShimomuraKiyoshi Mizuki
StreetPassNetwork interfaceNintendo 3DS2011Masaru Shimomura
Nintendo eShop9Online distributionNintendo 3DS2011Masaru ShimomuraKazuto Nakaya
Nintendo VideoVideo playerNintendo 3DS2011Masaru Shimomura
Nintendo ZoneNetwork interfaceNintendo 3DS2011Masaru ShimomuraFumihiko Tamiya
Swapnote10Nintendo Letter Box PALMessagingNintendo 3DS2011Kiyoshi MizukiMasaru ShimomuraDaiji Imai
WaraWara Plaza11Operating system (Miiverse)Wii U2012Kiyoshi MizukiKatsuya Eguchi (Nintendo EAD)Kouichi Kawamoto (Nintendo SPD)Hisashi Nogami (Nintendo EAD)
Miiverse1213Social networkWii U2012Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD)Hideto YuzawaYoshiomi Kurisu (Hatena)
Nintendo Network IDWii U2012
Wii U Chat14Online chatWii U2012Fumihiko Tamiya
Nintendo eShopOnline distributionWii U2012Kiyoshi MizukiKazuto Nakaya
Miiverse15Social networkWeb browser2013Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD)Hideto YuzawaYoshiomi Kurisu (Hatena)
StreetPass Relay16Network interfaceNintendo 3DS2013Kiyoshi MizukiMasatoshi Yamazaki
Miiverse17Social networkNintendo 3DS2013Kiyoshi MizukiJunya Kondo (Hatena)Yusuke Beppu (Nintendo NSD)Hideto YuzawaYoshiomi Kurisu (Hatena)
Notes

Software Environment Development Department

Deputy Manager/Producer: Takeshi Shimada

The Software Environment Development Department was responsible for developing online communication infrastructures and middleware tools. The department had the Application Group.

List of online infrastructures developed by Nintendo SDD Software Environment Development Department
TitleGenre(s)Platform(s)YearProducer(s)Director(s)
WiiConnect24Wii2006
Wii system softwareWii2006
Nintendo DSi BrowserNintendo DSi2009
Download PlayNintendo 3DS2011
Nintendo eShopNintendo 3DS2011
Mario Kart 7Nintendo 3DS2011
Kid Icarus: UprisingNintendo 3DS2012
Nintendo LandWii U2012
StreetPass RelayNintendo 3DS2013
Tomodachi LifeNintendo 3DS2013
Mario Kart 8Wii U2014

Mechanical Design Group

The Mechanical Design Group was responsible for developing software titles and peripherals for Nintendo video game consoles, until it was dissolved in 2013.

TitleYearPlatform(s)DirectorProducer
Satellaview1995HardwareMasaru ShimomuraSatoshi Yamato
BS Super Mario USA Power Challenge1996SatellaviewToshiaki SuzukiSatoshi Yamato
BS Marvelous Time Athletics1996SatellaviewEiji AonumaSatoshi Yamato
BS Marvelous Camp Arnold1996SatellaviewYoshinori TsuchiyamaSatoshi Yamato
Nintendo Power (cartridge)1996SNESGB
BS F-Zero Grand Prix1997SatellaviewToshiaki SuzukiSatoshi Yamato
Excitebike: Super Mario Cup Battle1997SatellaviewYoshinori TsuchiyamaSatoshi Yamato
Pokémon Pikachu1998Hardware
Pokémon Pikachu 2 GS1999Hardware
Poket Hello Kitty1999Hardware
Mobile Adapter GB2001HardwareMasaru ShimomuraSatoshi Yamato
Pokémon Party Mini2001Pokémon MiniShinya KawadaSatoshi Yamato
Pokémon Pinball Mini2001Pokémon MiniYoshikazu MoriSatoshi Yamato
Sakura Momoko no Ukiuki Carnival2002GBAToru OsawaSatoshi Yamato
Pokémon Race Mini2002Pokémon MiniShinya KawadaSatoshi Yamato
Pokémon Shock Tetris2002Pokémon MiniShinya KawadaSatoshi Yamato
Pokémotion2003HardwareShinya KawadaSatoshi Yamato
Mario Party-e2002e-ReaderToru OsawaSatoshi Yamato
Game Boy Advance Wireless Adapter2004GBA
Slide Adventure MAGKID2007NDSKazunobu ShimizuShinya Kawada
Personal Trainer: Walking2008NDSNaoya MorimuraShinya Kawada
Cooking Guide: Can't Decide What to Eat?2008NDSHirotaka WatanabeYoshinori Tsuchiyama
Pokéwalker2009HardwareMasaru ShimomuraJunichi MasudaHitoshi Yamagami

Discography Credits18

Notes

References

  1. Japanese: 任天堂企画開発本部, Hepburn: Nintendō Shisutemu Kaihatsu Honbu /wiki/Japanese_language

  2. "任天堂、現状の開発組織体制は4本部+QOL事業開発本部…大企業病にならない本部同士の連携が重要". GameBusiness.jp (in Japanese). Retrieved January 15, 2019. https://www.gamebusiness.jp/article/2015/02/20/10584.html

  3. Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015. https://www.wired.com/2015/09/nintendo-ead-spd-merge/

  4. Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015. http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans

  5. N-Sider.com. Satoshi Yamato Profile http://www.n-sider.com/personnelview.php?personnelid=371

  6. NOM Magazine. Iwata Asks: Personal Trainer: Walking http://personaltrainerwalking.com/iwata-asks/section-1.html

  7. Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved September 15, 2015. https://www.wired.com/2015/09/nintendo-ead-spd-merge/

  8. Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved September 15, 2015. http://www.ign.com/articles/2015/09/14/nintendo-reveals-restructuring-plans

  9. Nintendo. Iwata Asks: Nintendo 3DS: Nintendo eShop http://iwataasks.nintendo.com/interviews/#/3ds/eshop/0/0

  10. Nintendo. Iwata Asks: Nintendo 3DS: Swapnote http://iwataasks.nintendo.com/interviews/#/3ds/swapnote/0/0

  11. Co-developed by Nintendo Entertainment Analysis & Development (EAD) and Nintendo Software Planning & Development (SPD). /wiki/Nintendo_Entertainment_Analysis_%26_Development

  12. Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company)

  13. Nintendo. Iwata Asks: Wii U: Miiverse http://iwataasks.nintendo.com/interviews/#/wiiu/miiverse/0/0

  14. Co-developed by Nintendo European Research & Development (NERD), Nintendo Technology Development (NTD) and Vidyo. /wiki/Nintendo_European_Research_%26_Development

  15. Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company)

  16. Nintendo. Iwata Asks: Nintendo 3DS: StreetPass Relay Points http://iwataasks.nintendo.com/interviews/#/3ds/streetpass-relay-points/0/0

  17. Co-developed by Hatena, Nintendo Network Service Database (NSD) and Denyusha. /wiki/Hatena_(company)

  18. N-Sider.com. N-Sider Database http://www.n-sider.com/games.php