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PhyreEngine
Multiplatform game engine from Sony Computer Entertainment

PhyreEngine is a license-only free to use game engine from Sony Interactive Entertainment, compatible with PlayStation 4, PlayStation 3, PlayStation VR, PlayStation Vita, PlayStation Portable, Nintendo Switch, Microsoft Windows (for OpenGL and DirectX 11), Google Android and Apple iOS. PhyreEngine has been adopted by several game studios and has been used in over 200 published titles.

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Features

PhyreEngine is exclusively distributed to Sony licensees as an installable package that includes both full source code and Microsoft Windows tools, provided under its own flexible use license that allows any PlayStation 3 game developer, publisher or tools and middleware company to create software based partly or fully on PhyreEngine on any platform. The engine uses sophisticated parallel processing techniques that are optimized for the Synergistic Processor Unit (SPU) of the Cell Broadband Engine of PS3, but can be easily ported to other multi-core architectures.

PhyreEngine supports OpenGL and Direct3D,4 in addition to the low level PS3 LibGCM library.5 It provides fully functional “game templates” as source code, including support for Havok Complete XS, NVIDIA PhysX and Bullet for physics.

History

The development of PhyreEngine was started in 2003 to create a graphics engine for PlayStation 3.6 The first public demonstration occurred in 2006.7

PhyreEngine was launched during the 2008 Game Developers Conference.8 New features (including deferred rendering) were showcased during GDC 2009.9 Version 2.40, released in March 2009, included a new “foliage rendering” system that provides tools and technology to render ultra-realistic trees and plants to be easily integrated into games.10

Version 3.0, released in 2011, has a new and powerful asset pipeline, combining enhanced versions of the already robust exporters, with a powerful processing tool to generate optimized assets for each platform. Also new is the rewritten level editor, which permits a far more data-driven approach to authoring games using PhyreEngine. Version 3.0 added support for the PlayStation Vita.11

List of games using PhyreEngine
TitleDeveloperYear
Akiba's Trip: Undead & UndressedAcquire2013
MaliciousAlvion2010
Rugby League LiveBig Ant Studios2010
AFL Live2011
AFL Live: Game of the Year Edition2012
Critter Crunch1213Capybara Games2009
Below2018
Colin McRae: Dirt14Codemasters2007
Race Driver: Grid15Codemasters2008
Unravel16Coldwood Interactive, Electronic Arts2016
Unravel Two2018
Hyperdimension NeptuniaCompile Heart, Idea Factory, Gust Corporation,Nippon Ichi Software, Sega2010
Hyperdimension Neptunia mk2Compile Heart, Idea Factory2011
Hyperdimension Neptunia Victory2012
Megadimension Neptunia VII2015
Mugen SoulsCompile Heart, Idea Factory, Nippon Ichi Software2012
Mugen Souls Z2013
Hotline Miami17Dennaton Games, Abstraction Games2012
Burn Zombie BurnDoublesix Games2009
The Legend of Heroes: Trails of Cold SteelFalcom182013
The Legend of Heroes: Trails of Cold Steel II2014
Tokyo Xanadu2015
The Legend of Heroes: Trails of Cold Steel III2017
The Legend of Heroes: Trails of Cold Steel IV2018
The Legend of Heroes: Trails into Reverie2020
Savage MoonFluffyLogic2008
CatanGame Republic2008
Knytt Underground19Green Hill Studios2012
Atelier Rorona: The Alchemist of Arland20Gust Corporation2009
Ar tonelico Qoga: Knell of Ar Ciel212010
Atelier Totori: The Adventurer of Arland222010
Atelier Meruru: The Apprentice of Arland232011
Atelier Ayesha: The Alchemist of Dusk242012
DivekickIron Galaxy Studios2013
PachiPara DL Hyper Sea Story In KaribuIrem2008
Zettai Zetsumei Toshi 4: Summer Memories2011
Strength of the Sword 325Ivent2013
Super Mega Baseball26Metalhead Software2014
Trinity UniverseNippon Ichi Software2009
Last Rebellion2010
Disgaea 42011
The Witch and the Hundred Knight2013
Rocketbirds: Hardboiled Chicken27Ratloop2011
Rocketbirds 2: Evolution28292016
OlliOlli2: Welcome to Olliwood30Roll72015
Gravity RushJapan Studio2011
Under Siege31Seed Studios2011
GripShiftSidhe Interactive2007
Shatter32332009
Mars: War LogsSpiders2013
Bound by Flame2014
The Technomancer2016
Final Fantasy X/X-2 HD RemasterSquare Enix2014
Final Fantasy XII Zodiac Age2016
Dragon Quest Builders342016
Flower35thatgamecompany362009
Flow372007
Journey382012
AmyVectorCell2012
Flashback2013
ibb & obbSparpweed & Codeglue2013
Super MotherloadXGen Studios2013

Derived game engines

Notes

References

  1. "The Switch Now Supports Sony's Multiformat PhyreEngine". Shacknews. January 17, 2018. Retrieved 2022-11-07. https://www.shacknews.com/article/102850/the-switch-now-supports-sonys-multiformat-phyreengine

  2. "PhyreEngine - official website". Sony Computer Entertainment Europe R&D. Archived from the original on 4 January 2017. Retrieved 30 August 2016. https://web.archive.org/web/20170104100843/http://develop.scee.net/research-technology/phyreengine/

  3. "PhyreEngine - official website". Sony Computer Entertainment Europe R&D. Archived from the original on 4 January 2017. Retrieved 30 August 2016. https://web.archive.org/web/20170104100843/http://develop.scee.net/research-technology/phyreengine/

  4. "GDC08: PhyreEngine, Sony's new (free!) cross-platform engine". ps3fanboy. Feb 21, 2008. Retrieved 2008-02-21. http://www.ps3fanboy.com/2008/02/21/gdc08-phyreengine-sonys-new-free-cross-platform-engine/

  5. "Questions about the Phyre Engine". thatgamecompany.com. Mar 27, 2009. Retrieved 2009-08-08. http://thatgamecompany.com/forum/viewtopic.php?t=906&sid=4142757dbc0d4565dd58575a40697651

  6. "10 Years of PhyreEngine™". 13 November 2013. Retrieved 30 August 2016. https://dickyjim.wordpress.com/2013/11/13/10-years-of-phyreenginetm/

  7. "10 Years of PhyreEngine™". 13 November 2013. Retrieved 30 August 2016. https://dickyjim.wordpress.com/2013/11/13/10-years-of-phyreenginetm/

  8. "GDC08: PhyreEngine, Sony's new (free!) cross-platform engine". ps3fanboy. Feb 21, 2008. Retrieved 2008-02-21. http://www.ps3fanboy.com/2008/02/21/gdc08-phyreengine-sonys-new-free-cross-platform-engine/

  9. "GDC09: PhyreEngine game template demo showing post processing techniques". gametrailers.com. Mar 26, 2009. Retrieved 2009-03-26. http://www.gametrailers.com/player/47234.html

  10. "Sony Computer Entertainment Announces PhyreEngine for PSP" (PDF). SCEE. March 6, 2011. Archived from the original (PDF) on March 21, 2012. Retrieved 2011-03-06. https://web.archive.org/web/20120321154047/http://research.scee.net/files/press/2010-03-PhyreEngine-PSP.pdf

  11. "Sony Computer Entertainment Announces release of PhyreEngine 3.0" (PDF). SCEE. March 6, 2011. Archived from the original (PDF) on March 21, 2012. Retrieved 2011-03-06. https://web.archive.org/web/20120321154129/http://research.scee.net/files/press/2011-03-PhyreEngine.pdf

  12. "PSN: Interview: Capybara Games On Crunching Critters". gamerbytes.com. May 21, 2009. Archived from the original on 2012-07-28. Retrieved 2009-04-21. https://web.archive.org/web/20120728093838/http://www.gamasutra.com/topic/console-digital/gamerbytes/2009/05/interview_capybara_games_crunc.php

  13. "Joystiq: ICritter Crunch dev praises Sony's support of indie games". joystiq.com. November 26, 2009. Retrieved 2009-11-26. http://www.joystiq.com/2009/11/20/critter-crunch-dev-praises-sonys-support-of-indie-games/

  14. Uses the derivative EGO game engine /wiki/EGO_(game_engine)

  15. Uses the derivative EGO game engine /wiki/EGO_(game_engine)

  16. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  17. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  18. "Toshihiro Kondo On Hajimari no Kiseki, Its Sequel, The New Falcom Engine, Spinoffs, And More". dualshockers.com. August 8, 2020. Retrieved November 15, 2021. https://www.dualshockers.com/hajimari-no-kiseki-sequel-falcom-engine

  19. Forster, Richard (27 March 2013). "Game Developers: PhyreEngine 3.5 Arrives Today for PS3, PS4, PS Vita". Playstation Blog (US). Sony Interactive Entertainment LLC. Retrieved 30 August 2016. http://blog.us.playstation.com/2013/03/27/game-developers-phyreengine-3-5-arrives-today-for-ps3-ps4-ps-vita/

  20. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  21. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  22. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  23. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  24. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  25. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  26. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  27. Forster, Richard (27 March 2013). "Game Developers: PhyreEngine 3.5 Arrives Today for PS3, PS4, PS Vita". Playstation Blog (US). Sony Interactive Entertainment LLC. Retrieved 30 August 2016. http://blog.us.playstation.com/2013/03/27/game-developers-phyreengine-3-5-arrives-today-for-ps3-ps4-ps-vita/

  28. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  29. Forster, Richard (27 March 2013). "Game Developers: PhyreEngine 3.5 Arrives Today for PS3, PS4, PS Vita". Playstation Blog (US). Sony Interactive Entertainment LLC. Retrieved 30 August 2016. http://blog.us.playstation.com/2013/03/27/game-developers-phyreengine-3-5-arrives-today-for-ps3-ps4-ps-vita/

  30. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  31. "Develop Magazine (Online Edition)". Intentmedia. August 9, 2009. Retrieved 2009-08-09. http://www.develop-online.net/digital-edition/download/61

  32. "Develop Magazine (Online Edition)". Intentmedia. July 13, 2009. Archived from the original on April 13, 2012. Retrieved 2009-07-13. https://web.archive.org/web/20120413192424/http://www.develop-online.net/digital-edition

  33. "Shatter developer talks up benefits of PhyreEngine". Joystiq. July 23, 2009. Archived from the original on June 11, 2019. Retrieved 2009-07-23. https://web.archive.org/web/20190611111712/http://playstation.joystiq.com/2009/07/22/shatter-developer-talks-up-benefits-of-phyreengine/

  34. Barder, Ollie. "Noriyoshi Fujimoto On 'Dragon Quest Builders' And How It Came About". Forbes. Retrieved 2016-10-18. https://www.forbes.com/sites/olliebarder/2016/06/17/noriyoshi-fujimoto-on-dragon-quest-builders-and-how-it-came-about/

  35. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  36. "Questions about the Phyre Engine". thatgamecompany.com. Mar 27, 2009. Retrieved 2009-08-08. http://thatgamecompany.com/forum/viewtopic.php?t=906&sid=4142757dbc0d4565dd58575a40697651

  37. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  38. "PhyreEngine Showcase". Sony Computer Entertainment Europe R&D. Archived from the original on 23 December 2015. Retrieved 30 August 2016. https://web.archive.org/web/20151223122029/http://develop.scee.net/phyreengine-showcase/

  39. "DiRT 2 demo: PS3/Xbox 360 performance showdown". Eurogamer. 28 August 2009. Retrieved 15 August 2010. http://www.eurogamer.net/articles/digitalfoundry-dirt2-demo-showdown-blog-entry