Pyramid 2000 is an interactive fiction game. The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the "little bird" from Adventure is now a "bird statue" and the "clam" is a "sarcophagus."
Development
The system was written by Robert Arnstein using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald).2
Reception
It was panned by 80 Micro: "This game is yet another example of Radio Shack's inability to deal with the consumer in a consumer's market... Pyramid suffers from the lack of a command word base... You can try typing HELP, but don't expect any."3
External links
References
Figmentfly.com http://www.figmentfly.com/pyramid2000/pyramid.html ↩
"Pyramid Code". Computer Archeology. Retrieved 6 June 2017. http://computerarcheology.com/CoCo/Pyramid/Code.html#ScriptCommands ↩
O'Brian, William (August 1980). "Pyramid". 80 Microcomputer: 21. Retrieved 27 August 2017. https://archive.org/details/80-microcomputing-magazine-1980-08 ↩