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RPG Maker
Franchise of role-playing video game creation system software series

RPG Maker, known in Japan as RPG Tsukūru, is a series of programs for the development of role-playing video games (RPGs), originally created by the Japanese company ASCII. Its name is a pun combining the Japanese word tsukuru (to create) with tsūru, a transliteration of "tool." Initially popular in Japan, the series was fan-translated in regions like Taiwan and Russia with titles such as RPG Maker 2000 and RPG Maker 2003. Later versions have been officially translated by successors including Enterbrain and Gotcha Gotcha Games, expanding its global reach and influence in RPG development.

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PC versions

RPG Maker is a program that allows users to create their own role-playing video games. Most versions include a tile set based map editor (tilesets are called chipsets in pre-XP versions), a simple scripting language for scripting events, and a battle editor. All versions include initial premade tilesets, characters, and events which can be used in creating new games. One feature of the PC versions of RPG Maker programs is that a user can create new tilesets and characters, and add any new graphics the user wants.

Despite being geared towards creating role-playing video games, the engine also has the capability to create games of other genres, such as adventure games (like Yume Nikki), story-driven games or visual novels with minimal tweaking.

RPG Tsukūru Dante 98

According to Enterbrain, RPG Tsukūru Dante 98, released on December 17, 1992, was the first software of the RPG Maker series,45 although there were a few versions of RPG making software by ASCII preceding it, dating back to 1988.6 This, along with its follow-up RPG Tsukūru Dante 98 II, was made for NEC PC-9801, and games created with these programs can be played on a Windows computer with emulators called Dante for Windows and D2win, respectively.7 RPG Maker was a product that came from various programs that ASCII Corporation had included in ASCII along with other users' code submitted to it, which the company decided to expand and publish into the standalone game-making toolkit.8

RPG Maker 95

RPG Maker 95 was the first Microsoft Windows-based RPG Maker software. Despite being an early version, RPG Maker 95 has both a higher screen resolution, and higher sprite and tile resolution than the several following versions.

However, RM95 retains a prominent flaw: The protagonist-sprite always appears to be walking (due to automatic alternating between two frames), even when it is not going anywhere. This flaw was fixed in all subsequent versions of RPG Maker. Additionally, the sprites of subsequent RPG Maker versions have three frames for each orientation, rather than only two per orientation as in RM95, because the subsequent versions include sprite-frames for when the sprite is standing still.

RM95 also has two basic flaws in its "event"-editing system: The first flaw is that once an event is created, it is not possible to directly delete it. The second flaw is that once a sprite-graphic is added to an event, it is not possible to delete that sprite-graphic from the event. Both of those flaws were fixed in subsequent versions of RPG Maker.

RPG Maker 2000 and 2003

RPG Maker 2000 (also referred to as RM2k) was the second release of RPG Maker for Microsoft Windows and is the most popular and used RPG Maker so far. While it is possible to do more with RM2k, it uses lower resolution sprites and tiles than RPG Maker 95, but it does not have a noticeable limit of 'sprites'. Unlike RM95, which can only use one 'set', RM2k can use an unlimited number of sprite sheets with specific sizes for each type. The tilesets also have a similar non-limitation, but because tiles must be entered into a database, there is a limit on tiles. This limit however is rarely a problem (normally 5000), and even when it is, an unofficial patch exists which can bump most limits much higher at the risk of potential game corruption. It does not support text output and can program only two buttons, Z and X. There is text in dialog boxes, by manner of overlaying sprites, or maps lain with text, but not plainly on the screen.

As a result of an oversight, RM2K contains a flaw in its message-editing options, in that it is not possible to edit the message that is shown when an enemy is killed or destroyed. In the subsequent version, RM2K3, that problem was eliminated via eliminating the enemy-kill message entirely.

RPG Maker 2003 (also referred to as RM2k3) is largely an improvement of RM2k. RM2k games can be ported to RM2k3 (but not back to RM2k, the conversion is permanent), and most resources are interchangeable. The main difference is the introduction of a side-view battle system similar to that found in the Final Fantasy games on the Super NES and the Sony PlayStation. This was the first version made by Enterbrain, which had previously been a part of ASCII. The popularity of this version among the Japanese RPG Maker community has led to it getting a notable unofficial patch known as the Maniacs Patch,9 which adds new features and functionality to the engine.

RPG Maker XP

RPG Maker XP (also referred to as RMXP) was released on 16 September 2005.10 It is the first RPG Maker which can use Ruby, making it far more powerful than previous versions programming-wise. Many normal, simplified features present in RM2k(3) however have been removed. Most of these features have been programmed with Ruby, and distributed online. RMXP runs at 1024x768 resolution (though games made in it run at 640x480), while offering four times the playable area of its predecessors. By default, games ran at 40 frames per second, though the game's scripts can be modified to set the framerate to any value. Additionally, it allows greater user control over sprite size (there is no specific image size regulation for sprite sheets) and other aspects of game design. This more open-ended arrangement, coupled with the inclusion of the Ruby Game Scripting System, makes RPG Maker XP more versatile than older versions in the series, at the cost of a steeper learning curve. This was named after Windows XP which was active from 2001 to 2014.

The Pokémon Essentials pack, one of the main methods of making Pokémon fan games, was exclusive to RPG Maker XP and never ported to any later engine, causing XP to be widely used for such games more than a decade later, such as in making Pokémon Uranium. It was taken down in 2018 due to a cease and desist order by Nintendo, though it continues to circulate on the internet.11

RPG Maker VX and VX Ace

RPG Maker VX was released in Japan on December 27, 2007, and in the West on February 29, 2008. The frame rate was increased to 60 frames per second, providing smoother animation. The engine still used the Ruby programming language, but the game's default programming was overhauled to allow more freedom for scripting in new features. A new editor and RTP were included, this time in a much simpler "blocky" style. The default battle system is comparable to that of the Dragon Quest series or its predecessor RM2k, with a head-on view of the battlefield and detailed text descriptions of each action taken.

The lack of support for multiple tilesets when mapping, however, represented a notable downgrade from the engine's predecessor, leaving the player with only a finite number of unique tiles with which to depict all the game's environments. Multiple player-made workarounds were created.

RPG Maker VX Ace was released in Japan on December 15, 2011,12 and the West on March 15, 2012. It was later made available through Steam, and is also available physically.13 VX Ace, an upgraded version of VX, addressed the tileset issue. Battle backgrounds were re-introduced, and are separated into top and bottom halves. Spells, skills, and items can all now have their own damage and recovery formulas, although a quick calculation method reminiscent of the older RPG Maker versions is available. The VX RTP was redesigned for VX Ace, and a new soundtrack featuring higher quality techno-pop tracks was included. With VX Ace came a large quantity of DLC Resource Packages offered by Enterbrain, also available through Steam.

RPG Maker MV and MZ

Released by Degica on October 23, 2015, RPG Maker MV includes a large number of changes over previous versions, with multiplatform support, side-view battles, and high-resolution features.14 It is the first engine in the series to use JavaScript instead of Ruby, with the addition of plugins. Completed games can be played on PC and mobile devices. RPG Maker MV also goes back to layered tilesets, a feature that was removed in RPG Maker VX and VX Ace. Unlike RPG Maker XP, which allowed users to manually choose which layers to build on, MV automatically stacks tiles on top of other tiles.15 It also came out on consoles under the name RPG Tsukūru MV Trinity. It was originally announced to only be on PlayStation 4 and Nintendo Switch but was later announced to also be on Xbox One. This release was later cancelled.16 It was released on Nintendo Switch and PlayStation 4 in Japan on November 15, 2018, and was released in North America and Europe in September 2020.1718

RPG Maker MZ was released worldwide on August 20, 2020.19 MZ's new features include the Effekseer particle system, an autosave function, and often-requested XP-style autolayer mechanics. Like MV, it allows users to develop plugins using JavaScript. RPG Maker MZ received mostly positive feedback from users, who praised its additional features and the return of the XP layer mechanics, though its similarity to RPG Maker MV drew a mixed response.

RPG Maker Unite

RPG Maker Unite is an asset for the Unity game engine based on RPG Maker.20 It was released on the Unity store in May 2023 and on Epic Games Store in February 2024.

Console versions

RPG Tsukūru Super Dante

The first console RPG Maker, RPG Tsukūru Super Dante, debuted in 1995 for the Super Famicom, as a port of RPG Tsukūru Dante 98.21 RPG Tsukūru Super Dante was later broadcast via the Super Famicom's Satellaview accessory.

RPG Maker GB is the first handheld system22 version of RPG Maker.

RPG Maker

Main article: RPG Maker (video game)

In 2000, RPG Maker was released for the Sony PlayStation, but only a limited number of copies were made for releases outside of Japan. The software allowed user-made characters, and monsters through Anime Maker which was separate from the RPG Maker, which required saving to an external memory card, but there was a limit to how many user-made sprites and monsters could be used in RPG Maker. Also, in Anime Maker, the user could create larger sprites for a theater-type visual novel in which the player could animate and control characters, but these sprites were much larger and unusable in RPG Maker.

The RPG Maker interface was somewhat user-friendly, and battles were front-view style only. Item, Monster, Skill/Magic, and Dungeons had a small limit cap, as did the effects of any given Item, Magic or Skill (9,999). Items were all inclusive; Weapons and Armors were created in the Items interface. The types of items were as follows: None (mainly used for Key Items), Weapon, Armor, Key (up to eight sub types), Magic (for binding Magic created in the Magic interface to an item), Healing, and Food (which raises stats and EXP, or experience points in which this particular software is the only one of the series to do so natively).

Events were a separate save file from the System file, and are referred to as Scenario files. This is how the user could make multiple parts to one game, provided the user had enough memory cards and card space to create the files.

RPG Maker Fes

A version for the Nintendo 3DS was released by NIS America on June 27, 2017. While it remains portable on a small screen, users can create games on-the-go and also download games to play as well. The game received some criticism, with NintendoWorldReport saying that the title would be more suitable to hardcore RPG fans, who want to create their own game, rather than for every type of player.23 Games completed can be uploaded to the RPG Maker Fes Player app for those to download and play on their own systems. It is the second RPG Maker version to receive a limited edition (the previous one being RPG Tsukūru DS) which includes a CD soundtrack in a jewel case containing all the soundtracks in the game, and a full-color paperback artbook. It is the first RPG Maker on consoles/handhelds to receive a digital release.

English versions

Historically, few early RPG Maker versions had official English releases. Each Windows version has, however, been subject to unlicensed distribution through the internet in some form or other.24 RPG Maker 95, as well as translation patches for the Super Famicom titles RPG Maker Super Dante and RPG Maker 2, were translated and distributed by a group called KanjiHack. In 1999, KanjiHack closed upon receiving a cease and desist e-mail from ASCII's lawyers. RPG Maker 95 was re-released with a more complete translation under the name RPG Maker 95+ by a Russian programmer, under the alias of Don Miguel,25 who later translated and released RPG Maker 2000. Later versions, RPG Maker 2003, and RPG Maker XP, were similarly translated and distributed by a programmer under the alias of RPG Advocate.

The first official English release of the PC series was of RPG Maker XP on September 16, 2005. The next two versions of the software, RPG Maker VX and RPG Maker VX Ace both received official English releases. Since 2010 English versions of RPG Maker have been published by Degica, who have also officially released English versions of the older titles RPG Maker 2000 and RPG Maker 2003.

The first official English language of a console version was the PlayStation version in 2000, simply called RPG Maker, by Agetec. Agetec also localized RPG Maker 2 and 3.

RPG Maker variants are re-implemented by the open-source Open RPG Maker, MKXP and EasyRPG editors and interpreters.2627

Reception and legacy

By August 2005, the series had sold more than two million copies worldwide.28 Later Steam releases are estimated to have sold nearly 1 million units by April 2018, according to Steam Spy.29 Since its first release, the series has been used to create numerous titles, both free and commercial. According to PC Gamer, it has become "the go-to tool for aspiring developers who want to make a game and sell it", due to being "the most accessible game engine around".30 In addition to games, the series has been used for other purposes, such as studies involving students learning mathematics through the creation of role-playing games,31 and programming.32

Reform

Main article: Super Columbine Massacre RPG!

One of the early RPG Maker games in the 21st century was Super Columbine Massacre RPG!, generated controversy by audiences and Columbine victims, later attributed the importance of independent video game as an art game.33

With the release of 2012 video game Ib, it has been credited with helping popularize its engine's use in developing more story-driven and horror games than role-playing games.

Some RPG Maker video games received critical acclaim, and later adapted into multimedia franchises only produced in Japan including Angels of Death, Ao Oni and Corpse Party.

Use in media

The RPG Maker engine is sometimes used for films as a part of the animation and video game medium. Prominent works made in RPG Maker engine include the web-series Slimey (2011), and Studio Moonchalk's Distortion (2023) and Love and Friendship (2024), all released exclusively on YouTube.

RPG Maker series timeline

Japanese titleEnglish titleDeveloperPlatform(s)Japanese release dateEnglish release datePublisher(s)
MamirinPC-88011988ASCII
Dungeon Manjirou34MSX21988ASCII
RPG Construction Tool: Dante35MSX2February 8, 1990ASCII
Dante 236MSX2February 8, 1992ASCII
Chimes Quest37PC-98011992ASCII
RPG Tsukūru Dante 9838PC-9801December 19, 1992ASCII
Dungeon RPG Tsukūru Dan-Dan Dungeon39PC-9801April 28, 1994ASCII
RPG Tsukūru: Super DanteKuusou KagakuSuper Famicom, SatellaviewMarch 31, 1995 (Super Famicom)April 4, 1996 (Satellaview)ASCII
RPG Tsukūru Dante 98 II40PC-9801July 14, 1996ASCII
RPG Tsukūru 2Kuusou KagakuSuper Famicom, SatellaviewJanuary 31, 1996 (Super Famicom)April 22, 1996 (Satellaview)ASCII
RPG Tsukūru 95Microsoft WindowsMarch 28, 1997ASCII
RPG Tsukūru 95 Value!Microsoft WindowsNovember 21, 2001Enterbrain
Simulation RPG TsukūruPegasus JapanSega Saturn, PlayStationSeptember 17, 1998ASCII
Enterbrain Collection: Simulation RPG TsukūruPegasus JapanPlayStationNovember 29, 2001Enterbrain
Simulation RPG Tsukūru 95Microsoft WindowsMay 29, 1998ASCII
Simulation RPG Tsukūru 95 Value!Microsoft WindowsNovember 21, 2001Enterbrain
RPG Tsukūru 3RPG MakerKuusou KagakuPlayStationNovember 27, 1997October 2, 2000ASCII (Japan)Agetec (North America)
PlayStation the Best: RPG Tsukūru 3Kuusou KagakuPlayStationNovember 19, 1998ASCII
RPG Tsukūru GBKuusou KagakuGame Boy ColorMarch 17, 2000ASCII
RPG Tsukūru 2000RPG Maker 2000Microsoft WindowsApril 5, 2000ASCII
RPG Tsukūru 2000 Value!Microsoft WindowsMay 14, 2003July 7, 2015Enterbrain (Japan)Degica (worldwide)
RPG Tsukūru 4Agenda41PlayStationDecember 7, 2000Enterbrain
Uchūjin Tanaka Tarou de RPG Tsukūru GB 2Game Boy ColorJuly 20, 2001Enterbrain
RPG Tsukūru 5RPG Maker 2Kuusou KagakuPlayStation 2August 8, 2002October 28, 2003Enterbrain (Japan)Agetec (North America)
RPG Tsukūru 2003RPG Maker 2003Microsoft WindowsDecember 18, 2002April 24, 2015Enterbrain (Japan)Degica (worldwide)
RPG Tsukūru α42Microsoft Windows, Mobile phoneDecember 18, 2002Enterbrain
RPG Tsukūru AdvanceGame Boy AdvanceApril 25, 2003Enterbrain
RPG Tsukūru XPRPG Maker XPMicrosoft WindowsJuly 22, 2004September 16, 2005Enterbrain (worldwide)Degica (worldwide)
RPG TsukūruRPG Maker 3Run TimePlayStation 2December 16, 2004September 20, 2005Enterbrain (Japan)Agetec (North America)
RPG Tsukūru for MobileMobile phoneApril 17, 2006Enterbrain
RPG Tsukūru VXRPG Maker VXMicrosoft WindowsDecember 27, 2007February 29, 2008Enterbrain (worldwide)Degica (worldwide)
RPG Tsukūru DS43Nintendo DSMarch 11, 2010Enterbrain
RPG Tsukūru VX AceRPG Maker VX AceMicrosoft WindowsDecember 15, 2011March 15, 2012Enterbrain (worldwide)Degica (worldwide)
RPG Tsukūru DS PlusNintendo DSDecember 15, 2011Enterbrain
RPG Tsukūru MVRPG Maker MVMicrosoft Windows, macOS, Linux, HTML5, Android, iOS44December 17, 2015October 23, 2015Kadokawa GamesDegica (worldwide)
RPG Tsukūru FesRPG Maker FesNintendo 3DSNovember 24, 2016June 23, 2017Kadokawa GamesNIS America (worldwide)
RPG Tsukūru MV TrinityRPG Maker MVPlayStation 4, Nintendo SwitchNovember 15, 2018September 8, 2020Kadokawa GamesNIS America (worldwide)
RPG Tsukūru MZRPG Maker MZMicrosoft Windows, macOS, Linux, HTML5, Android, iOS45August 20, 2020August 20, 2020Kadokawa GamesDegica (worldwide)
RPG Maker WithRPG Maker WithPlayStation 4, PlayStation 5, Nintendo SwitchApril 11, 2024October 11, 2024Gotcha Gotcha GamesNIS America (worldwide)

Notable works

Games

Main page: Category:RPG Maker games

A number of developers who have created notable games via RPG Maker include:

DeveloperGame(s)RPG Maker
773Cherry Tree High Comedy ClubXP
Danny LedonneSuper Columbine Massacre RPG!2000
Dark Gaia StudiosOne Night TrilogyVX
Dingaling ProductionsLISA: The PainfulVXA, XP
Freebird GamesTo the MoonXP
A Bird Story
Finding Paradise
Impostor Factory
Francis CoulombeLook OutsideMV/MZ
FummyThe Witch's HouseVX, MV
GhosthunterGrimm's Hollow2003
Hoshikuzu KRNKRNAngels of DeathVXA
KikiyamaYume Nikki2003
KouriIb2000
Laura ShigiharaRakuenXP
Mr. Saitou
FutureCat GamesOneShot2003, XP
Mason LindrothHylicsVXA
Mortis GhostOff2003
NopropsAo OniXP
Nishida Yoshitaka "Yubiningyō"Palette95
OMOCATOmoriMV
Sherman3DAlpha KimoriVX
Stephen "thecatamites" GillmurphySpace Funeral2003
Temmie ChangEscaped ChasmMV
Team GrisGrisCorpse Party98
Dancing Dragon GamesSymphony of War: The Nephilim Sagacustomized46
Miro HaverinenFear & HungerMV
NemleiThe Coffin of Andy and LeyleyMV
Jozef PavelkaFelvidekMV

Films and web-series

Films and web-series made in RPG Maker engine can be found on the list below:

YearFilm/SeriesDirectorRPG MakerMediaRef.
2011SlimeyCeliannaVXWeb series47
2016My Name is LucyKanacteeolMVFeature film48
2016–2024Atis's GazeKenKrath2000Web series49
2022–2023ElymusGreen AuraMV
2023DistortionJohn Derrick GozeShort film50
One Of U: TragedyZeroDigitz51
2024Love and FriendshipJohn Derrick GozeFeature film
2025Project152

A former RPG Maker developer Danny Ledonne directed a documentary Playing Columbine, about the controversy surrounding his 2005 video game Super Columbine Massacre RPG!.

Notable developers

Freebird Games

Freebird Games is a video game developer based in Canada.53 They have developed eight games. Their most prominent game, To the Moon, was nominated for Best Writing and Innovation Award for the Canadian Videogame Awards.54

Freebird Games' first game developed is Quintessence: The Blighted Venom, an episodic role-playing game, started as a personal project made by Chinese Canadian Kan "Reives" Gao, independently in the RPG Maker community. Later, the team expanded to include help from Jessica M. Vázquez, James Q. Zhang (retired), Gabriela Aprile, Lannie Neely III, and Laura Shigihara. Kan commissions various talents for resources and labor, but the majority of the work is completed by him as the only "official" developer. As a result of production difficulties after only eleven episodes were completed, the game was officially cancelled, leaving the latter three episodes unfinished.

Their second free game Do You Remember My Lullaby? was released on December 21, 2008. On June 20, 2009, they released a free demo of an upcoming release titled Lyra's Melody - The Song She Whispered to Me.

In 2011, shortly before the release of To The Moon, they released their first full game The Mirror Lied for free. It is described as an abstract short story. Their first commercial release to the first installment of Sigmund Corp Series, To The Moon, was released on November 1, 2011, was a commercial success and received positive reviews. To the Moon's two minisodes were released on late-2013 and early-2015, and its sequel, Finding Paradise, was released on December 14, 2017, for Microsoft Windows, Mac OS X and Linux. It has also released positive reviews. The third main game in the series, Impostor Factory, released on September 30th, 2021. The most recent game they have released Just a To the Moon Series Beach Episode, released on September 20th, 2024.55

Laura Shigihara

Main article: Laura Shigihara

Temmie Chang

Main article: Temmie Chang

See also

References

  1. Outline of Tsukūru Archived 2012-02-27 at the Wayback Machine at the official Tsukūru website (in Japanese) (Retrieved on 2010-3-6) http://tkool.jp/outline/

  2. Zavarise, Giada (2018-09-01). "Are RPG Maker games as bad as people think?". Eurogamer. Retrieved 2021-06-30. https://www.eurogamer.net/articles/2018-09-01-are-rpg-maker-games-as-bad-as-people-think

  3. "International Licensing Business" Archived 2007-09-23 at the Wayback Machine at Enterbrain's website http://www.enterbrain.co.jp/en/c_outline/goods_int.html

  4. "『RPGツクールXP』英語版 海外サイトにてダウンロード販売を開始" (PDF). Enterbrain (in Japanese). 2005-08-16. Archived from the original (PDF) on 2006-12-08. Retrieved March 27, 2024. https://web.archive.org/web/20061208105128/http://www.enterbrain.co.jp/jp/c_outline/pdf/tkoolxp_global.pdf

  5. "Maker web - History of RPG Maker" (in Japanese). 2004. Archived from the original on 2009-02-18. Retrieved March 27, 2024. https://web.archive.org/web/20090218155028/http://www.enterbrain.co.jp/tkool/histry.html

  6. Griliopoulos, Daniel (December 2016). "Engines of Creation". Maximum PC. 21 (12): 48–53. /wiki/Maximum_PC

  7. [1](in Japanese) at Digital Famitsu Homepage http://www.enterbrain.co.jp/digifami/conpark/runtime.html

  8. Ito, Kenji (2005). Possibilities of Non-Commercial Games: The Case of Amateur Role Playing Games Designers in Japan. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play. Digital Games Research Association. /wiki/Digital_Games_Research_Association

  9. "Steam2003 Maniacs". bingshan1024.github.io. Retrieved 2025-03-09. https://bingshan1024.github.io/steam2003_maniacs/

  10. "RPG Maker XP on Steam". https://store.steampowered.com/app/235900/RPG_Maker_XP/

  11. O'Connor, Alice (2018-08-29). "Nintendo's lawyers shut down tool used to make Pokémon fan games". Rock Paper Shotgun. Retrieved 2023-11-02. https://www.rockpapershotgun.com/nintendo-shut-down-pokemon-essentials

  12. [2][usurped] https://web.archive.org/web/20120122120546/http://rpgmakervxace.com/news/7-rpg-maker-vx-ace/22-rpg-maker-vx-ace-released-in-japan

  13. "RPG Maker VX Ace Release | The Official RPG Maker Blog". Retrieved 2012-08-10. http://blog.rpgmakerweb.com/announcements/rmvx-ace-release/

  14. "RPG Maker MV announced for PC, Mac". Gematsu. August 4, 2015. https://www.gematsu.com/2015/08/rpg-maker-mv-announced-pc-mac

  15. "RPG Maker MV | RPG Maker | Make Your Own Video Games!". www.rpgmakerweb.com. Retrieved 2016-05-21. http://www.rpgmakerweb.com/products/programs/rpg-maker-mv

  16. "RPG Maker MV cancelled for Xbox One". 11 March 2019. https://gematsu.com/2019/03/rpg-maker-mv-cancelled-for-xbox-one

  17. "RPG Maker MV for PS4, Xbox One, and Switch launches November 15 in Japan". Gematsu. 25 July 2018. Retrieved 25 July 2018. https://gematsu.com/2018/07/rpg-maker-mv-for-ps4-xbox-one-and-switch-launches-november-15-in-japan

  18. "RPG Maker MV for PS4 and Switch launches September 8 in North America, September 11 in Europe". Gematsu. July 2020. Retrieved July 1, 2020. https://www.gematsu.com/2020/07/rpg-maker-mv-for-ps4-and-switch-launches-september-8-in-north-america-september-11-in-europe

  19. "On top of unveiling new features like the Event List, the mouse optimized game UI, and many System options, it is finally time to announce the RELEASE DATE AND PRICE!". Twitter. Retrieved 2023-07-13. https://twitter.com/rpgmakerweb/status/1283658202425561088

  20. Romano, Sal (15 February 2022). "RPG Maker Unite announced for PC". Gematsu. Retrieved 19 September 2022. https://www.gematsu.com/2022/02/rpg-maker-unite-announced-for-pc

  21. "Maker web - History of RPG Maker" (in Japanese). 2004. Archived from the original on 2009-02-18. Retrieved March 27, 2024. https://web.archive.org/web/20090218155028/http://www.enterbrain.co.jp/tkool/histry.html

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  23. "RPG Maker FES Review – Review. (2017, June 20). Retrieved December 05, 2017". http://www.nintendoworldreport.com/review/44888/rpg-maker-fes-3ds-review

  24. "Sad Fact" at Enterbrain's website http://www.enterbrain.co.jp/digifami/sadfact.html

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  26. Larabel, Michael (2014-01-08). "MKXP: Open-Source, Linux Engine To RPG Maker XP". Phoronix. Retrieved 2023-09-16. https://www.phoronix.com/news/MTU2Mzg

  27. Schaff, Tobias (July 2016). "EasyRPG - An RPG Maker 2000 and 2003 engine". ODROID Magazine. Retrieved 2023-02-06. https://books.google.com/books?id=e-mqDAAAQBAJ&pg=PA18

  28. "『RPGツクールXP』英語版 海外サイトにてダウンロード販売を開始" (PDF). Enterbrain (in Japanese). 2005-08-16. Archived from the original (PDF) on 2006-12-08. Retrieved March 27, 2024. https://web.archive.org/web/20061208105128/http://www.enterbrain.co.jp/jp/c_outline/pdf/tkoolxp_global.pdf

  29. "KADOKAWA – Company Stats". Steam Spy. Archived from the original on 12 April 2018. Retrieved 12 April 2018. https://web.archive.org/web/20180412015037/http://steamspy.com/dev/KADOKAWA

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  31. Maltempi, Marcus Vinicius; Rosa, Maurício. "Learning Vortex, Games and Technologies: A New Approach to the Teaching of Mathematics" (PDF). International Congress on Mathematical Education. Universidade Estadual Paulista. Archived from the original (PDF) on 2007-10-09. Retrieved 2007-06-09. https://web.archive.org/web/20071009133547/http://www.icme-organisers.dk/tsg14/TSG14-08.pdf

  32. Ralph, Tiffany; Barnes, Tiffany. "The Catacombs: A study on the usability of games to teach" (PDF). Unknown. Colorado State University, University of North Carolina at Charlotte. Archived from the original (PDF) on 2007-09-27. Retrieved 2007-06-09. One of the versions was developed using RPG Maker XP and provides students with a more exploratory gaming experience than the other, which was created using the BioWare Aurora Neverwinter Nights Toolset and has the user follow linear stages of game play. https://web.archive.org/web/20070927041419/http://www.cra.org/Activities/craw/dmp/awards/2006/Ralph/TiffanyRalph_FinalReport.pdf

  33. Whiting, Mark. "Slamdance Judge Speaks Out Against Censorship: News from". 1UP.com. Archived from the original on November 8, 2012. Retrieved November 15, 2012. https://web.archive.org/web/20121108140911/http://www.1up.com/news/slamdance-judge-speaks-censorship

  34. Dungeon Manjiro at Generation MSX http://www.generation-msx.nl/msxdb/softwareinfo/1491

  35. Dante at Generation MSX http://www.generation-msx.nl/msxdb/softwareinfo/1518

  36. Dante II at Generation MSX http://www.generation-msx.nl/msxdb/softwareinfo/1666

  37. "ゲームを作ろう!(2)RPGツクールでつくーる". www.uraken.net. http://www.uraken.net/zatsugaku/zatsugaku_60.html

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  39. "yananayika" (The Tsukūru Museum) Archived 2007-08-23 at the Wayback Machine at the official Tsukūru website (in Japanese) http://www.enterbrain.co.jp/tkool/museum.html

  40. "Maker web - History of RPG Maker" (in Japanese). 2004. Archived from the original on 2009-02-18. Retrieved March 27, 2024. https://web.archive.org/web/20090218155028/http://www.enterbrain.co.jp/tkool/histry.html

  41. Agenda-Game: Products Archived 2010-07-25 at the Wayback Machine (in Japanese). Retrieved on 2010-11-10. http://agenda-game.com/products/

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  43. RPGツクールDS Archived 2015-03-17 at the Wayback Machine(in Japanese) Retrieved on 2010-1-12. http://tkool.jp/products/rpgds/index.html

  44. It can build games for Linux, HTML5, Android and iOS, but it cannot be used on them.

  45. It can build games for Linux, HTML5, Android and iOS, but it cannot be used on them.

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  47. "Slimey - A romantic movie [Kinetic novel] - Lemma Soft Forums". lemmasoft.renai.us. Retrieved 2024-11-17. https://lemmasoft.renai.us/forums/viewtopic.php?t=13036

  48. Kanacteeol's World O' Games N' Pets! (2016-01-12). My name is Lucy(rough draft) No Voices. Full movie. Retrieved 2025-06-29 – via YouTube. https://www.youtube.com/watch?v=qVkHKrfwOI8

  49. "RMVXA - Atis's Gaze - Film/Motion Novel". RPG Maker Forums. 2016-01-21. Retrieved 2024-11-17. https://forums.rpgmakerweb.com/index.php?threads/atiss-gaze-film-motion-novel.55343/

  50. "Distortion - A RPG Maker-Machinima Feature". RPG Maker Forums. 2023-02-20. Retrieved 2024-11-17. https://forums.rpgmakerweb.com/index.php?threads/distortion-a-rpg-maker-machinima-feature.155137/

  51. Zero Digitz (2023-07-02). One Of U Game Movie (RPG Maker Horror). Retrieved 2024-11-20 – via YouTube. https://www.youtube.com/watch?v=blNAl83p9p4

  52. "Project1". Project1 - A 3-hour non-narrative experimental animated feature. Retrieved 2025-06-25. https://project1movie.crd.co/

  53. Ealey, Michelle (29 February 2012). "Interview With Kan Gao, Creator Of 'To the Moon'". Sciencefiction.com. Retrieved 7 June 2016. http://sciencefiction.com/2012/02/29/interview-with-kan-gao-creator-of-to-the-moon/

  54. Hillier, Brenna (27 March 2012). "Sword & Sworcery, Assassin's Creed top picks for Canadian Videogame Awards". VG24/7. Retrieved 7 June 2016. https://www.vg247.com/2012/03/27/sword-sworcery-assassins-creed-top-picks-for-canadian-videogame-awards/

  55. "Impostor Factory on Steam". store.steampowered.com. Retrieved 19 March 2021. https://store.steampowered.com/app/1182620/Impostor_Factory/