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Structured Audio Orchestra Language
Programming language designed for describing virtual instruments

Structured Audio Orchestra Language (SAOL) is an imperative, MUSIC-N programming language designed for describing virtual instruments, processing digital audio, and applying sound effects. It was published as subpart 5 of MPEG-4 Part 3 (ISO/IEC 14496-3:1999) in 1999.

As part of the MPEG-4 international standard, SAOL is one of the key components of the MPEG-4 Structured Audio toolset, along with:

  • Structured Audio Score Language (SASL)
  • Structured Audio Sample Bank Format (SASBF)
  • The MPEG-4 SA scheduler
  • MIDI support
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See also

References

  1. ISO (1999). "ISO/IEC 14496-3:1999 - Information technology -- Coding of audio-visual objects -- Part 3: Audio". ISO. Retrieved 2009-10-06. /wiki/International_Organization_for_Standardization

  2. ISO/IEC JTC 1/SC 29/WG 11 (1998-05-15), ISO/IEC FCD 14496-3 Subpart 5 - Information Technology - Coding of Audiovisual Objects – Low Bitrate Coding of Multimedia Objects, Part 3: Audio, Subpart 5: Structured Audio, Final Committee Draft, N2203SA (PDF), retrieved 2009-10-10{{citation}}: CS1 maint: numeric names: authors list (link) /wiki/International_Organization_for_Standardization

  3. D. Thom, H. Purnhagen, and the MPEG Audio Subgroup (October 1998). "MPEG Audio FAQ Version 9 - MPEG-4". chiariglione.org. Archived from the original on 2009-09-26. Retrieved 2009-10-06.{{cite web}}: CS1 maint: multiple names: authors list (link) https://web.archive.org/web/20090926231123/http://www.chiariglione.org/mpeg/faq/mp4-aud/mp4-aud.htm

  4. Heiko Purnhagen (2001-06-01). "The MPEG-4 Audio Standard: Overview and Applications". Heiko Purnhagen. Retrieved 2009-10-07. [dead link] http://140.130.175.70/html/mpeg4/sound.media.mit.edu/mpeg4/audio/general/index.html#aes106