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Submarine simulator
Video game genre

A submarine simulator is a video game in which the player commands a submarine. The usual form of the game is to go on a series of missions, each of which features a number of encounters where the goal is to sink surface ships and to survive counterattacks by destroyers. Submarine simulators are notable for the highly-variable pace of the game; it may take hours of simulated time to get into position to attack a well-defended convoy, and sub simulators typically include an option for players to adjust the ratio of real time to simulated time up and down as desired.

Most submarine simulators use World War II as the setting; its submarine warfare was lengthy and intense, the historical material is extensive, and the limited capabilities of the period's submarines place a high premium on game playing skill. Games usually feature either US submarines in the Pacific Ocean, or German U-boats in the Atlantic Ocean. Another popular category is modern attack submarines, especially those of the Los Angeles class also known as "688s" after the hull identification number of the first vessel of the class.

Game displays generally include an overhead map or "radar" view, showing the submarine and any ships whose position can be detected, the periscope view if the sub is close enough to the surface, a set of gauges showing depth and course, and a boat plan showing torpedo availability, damage to various subsystems and other in-game issues that may arise.

The first submarine simulator available to the civilian public was Thorn EMI's Submarine Commander of 1982.

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Titles

NameYear
1914 Shells of Fury2007
Battle Submarine1995
688 Attack Sub1988
688(I) Hunter/Killer1997
Aces of the Deep1994
AquaNox series1996–2020
Archimedean Dynasty1996
Barotrauma2023
Cold Waters2017
Command: Aces of the Deep1995
Dangerous Waters2005
Danger from the Deep2003
Das Boot: German U-Boat Simulation1990–91
Deadly Tide1996
Depthcharge1977
Deep Fighter: The Tsunami Offensive2000
Dive to the Titanic12010
Enigma: Rising Tide2003/2005
Fast Attack: High Tech Submarine Warfare1996
GATO1984
Harpoon1989
The Hunt for Red October1987–90
Hunter Killer1989
Iron Lung2022
Operation Neptune1991
Periscope1966
Radar Mission (Mode B)1990
Red Storm Rising1988
Sea Wolf1976
Silent Depth: Submarine Simulation2342016
Silent Depth 2: Pacific56TBA7
Silent Service1985
Silent Service II1990
Silent Hunter1996
Silent Hunter II2001
Silent Hunter III2005
Silent Hunter 4: Wolves of the Pacific2007
Silent Hunter 5: Battle of the Atlantic2010
Silent Steel1995
SSN-21 Seawolf1994
Steel Diver2011
Submarine Commander1982
Sub Battle Simulator1987
Sub Command2001
Sub Culture1997
Sub Hunt1982
Sub Mission1986
SubRoc-3D1982
Subwar 20501994
Tom Clancy's SSN1996
U-boat1994
Uboat2024
Up Periscope!81986
Under the Ice1987
Virtual Sailor1999
Wolfpack1990

The adventure game Codename: ICEMAN (1989) by Sierra On-line contained a submarine simulator portion.

The vehicle simulator game Naval Ops: Warship Gunner 2 (2006) by Koei features submarine hulls & puts the player through several submarine piloting missions, though several other missions are also restricted against submarine use.

AUV simulators

There are also a number of simulators available for underwater robots such as AUVs. These simulators are commonly used by research institutes for testing robot control and coordination algorithms before or during the development of a submarine. One of them is UWSim, the Underwater Simulator, which was developed in the IRSLab for marine robotics research and development. UWSim started with the RAUVI and TRIDENT research projects as a tool for testing and integrating perception and control algorithms before running them on the real robots and has continued its development until today.9

References

  1. Noble, McKinley (26 August 2011). "OMFG Review: Dive to the Titanic". GamePro. International Data Group. Archived from the original on 28 August 2011. Retrieved 12 September 2024. https://web.archive.org/web/20110828233118/http://www.gamepro.com/article/reviews/222405/omfg-review-dive-to-the-titanic/

  2. Known as Silent Depth: 3D Submarine Simulation on the PC

  3. Sowden, Emily (6 December 2016). "After several years in the making the submarine simulator Silent Depth is out on iOS". Pocket Gamer. Steel Media. Archived from the original on 12 September 2024. Retrieved 12 September 2024. https://www.pocketgamer.com/silent-depth/after-several-years-in-the-making-the-submarine-simulator-silent-depth-is-out-on/

  4. Vega, Sin (14 September 2018). "Unknown Pleasures: By Land, Air, and Sea". Rock Paper Shotgun. Gamer Network. Archived from the original on 8 March 2021. Retrieved 12 September 2024. https://www.rockpapershotgun.com/unknown-pleasures-by-land-air-and-sea

  5. Domeradzka, Zuzanna (19 October 2023). "MicroProse Surprises With Double Announcement: Silent Depth 2: Pacific and Rise of Piracy". Gamepressure. Gry-Online S.A. Archived from the original on 24 October 2023. Retrieved 12 September 2024. https://www.gamepressure.com/newsroom/microprose-surprises-with-double-announcement/ze6206

  6. Smith, Ed (16 July 2024). "Legendary strategy dev launches new submarine milsim Silent Depth 2". PCGamesN. Network N. Archived from the original on 16 July 2024. Retrieved 12 September 2024. https://www.pcgamesn.com/silent-depth-2/steam-submarine-game

  7. Early access version was released in 2024

  8. Ballard, Jim (February 1984). "ScreenTest - Dragon". Personal Computer Games. No. 3. Verenigde Nederlandse Uitgeverijen. pp. 62–63. https://archive.org/details/personalcomputergames-magazine-03/page/n65/mode/2up

  9. Prats, Mario; Perez, Javier; Fernandez, J. Javier; Sanz, Pedro J. (2012). "An open source tool for simulation and supervision of underwater intervention missions". 2012 IEEE/RSJ International Conference on Intelligent Robots and Systems. pp. 2577–2582. doi:10.1109/IROS.2012.6385788. ISBN 978-1-4673-1736-8. S2CID 14879440. 978-1-4673-1736-8