The player controls the Vault Dweller, who is sent into the Wasteland to save their vault. The Vault Dweller can be customized or based on one of three pre-generated characters: Albert Cole, a negotiator and charismatic leader with a legal background; Natalia Dubrovhsky, a talented acrobat and the intelligent and resourceful granddaughter of a Russian diplomat in the pre-War Soviet consulate in Los Angeles; and Max Stone, the largest person in the Vault who is known for his strength, stamina, and lack of intelligence. The three characters present a diplomatic, deceptive, or combative approach to the game, respectively. Although the character can be male or female, the Vault Dweller is canonically male.
The four companions the player can recruit are: Ian, a mercenary guard from Shady Sands; Tycho, a desert ranger; Dogmeat, a tireless loyal dog; and Katja, a member of an organization called the Followers of the Apocalypse. Other major characters include Vault Boy, the mascot of Vault-Tec, the creators of the Vaults; Killian Darkwater, the mayor, sheriff, and shopkeeper of Junktown; and the Master (Cummings and Kath Soucie), leader of the Super Mutants and the main antagonist.
In Vault 13, the Water Chip, a computer component responsible for the Vault's water recycling and pumping machinery, stops working. With only 150 days before water reserves will run dry, the Vault Overseer (Ken Mars) tasks the Vault Dweller with finding a replacement. Armed with the PIPBoy 2000 and meager equipment, the Vault Dweller leaves Vault 13 for the nearest source of possible help, Vault 15, but finds it abandoned and in ruins. The Vault Dweller then explores the wasteland and locates a replacement chip in the destroyed Vault 12, underneath Necropolis.
The Vault Dweller returns to Vault 13 with the chip and the water system is repaired. However, the Overseer becomes concerned about the mutants reported by the Vault Dweller. Believing the mutations are too widespread and extreme to be a natural occurrence, the Overseer assigns the Vault Dweller a new task: finding and stopping the source of the mutations. Information discovered throughout the wasteland reveals that humans are being captured and turned into Super Mutants by exposure to the Forced Evolutionary Virus (F.E.V.). The Super Mutants are led by the Master, who intends to transform every human into a Super Mutant and establish "unity" on Earth. The Children of the Cathedral are a front created by the Master, who is using them to trick humans into peaceful submission.
To stop the mutations, the Vault Dweller must destroy the vats containing the F.E.V. and kill the Master; the order of the tasks is chosen by the player. The Vault Dweller travels to the Mariposa Military Base to destroy it and the vats within, preventing the creation of more Super Mutants. To kill the Master, the Vault Dweller travels to the Children's Cathedral and locates a prototype Vault beneath it, from which the Master commands his army. The Vault Dweller infiltrates the Vault and can choose to convince the Master that his plan will fail because the Super Mutants are infertile, kill him immediately, or set off an explosion that destroys the Cathedral. The Vault Dweller returns to Vault 13 but is denied entry by the Overseer, who fears that they have been changed by their experiences and the tales of their exploits and accomplishments will encourage the inhabitants to abandon the Vault. As such, the Overseer exiles the Vault Dweller into the wasteland. Fallout concludes with the legacy of the Vault Dweller's decisions on the societies and people they had encountered.
Additionally, there is an alternate ending if the player chooses to join the master. This ending has the player character dunked into the F.E.V. and made into a super mutant, who then returns to Vault 13 with the master’s army and massacres its inhabitants as witnessed on security footage.
The game was nearly canceled in late 1994 after Interplay acquired the licenses to the Dungeons & Dragons franchises Forgotten Realms and Planescape, but Cain convinced Interplay to let him finish. After the success of the role-playing video game Diablo, released in January 1997, Cain resisted pressure to convert Fallout into a real-time multiplayer game. In March 1997, Interplay dropped the license for GURPS due to creative differences with GURPS's creator Steve Jackson Games. According to Interplay, Steve Jackson objected to the amount of violence and gore. Interplay was forced to change the GURPS system to the internally-developed SPECIAL system; Taylor and Cain were each given a week to design and code it, respectively.
Cain wrote the prologue, which included the series catchphrase "War. War never changes". Vault Boy and his cheerful nature parodied how 1950s media downplayed the perils of nuclear war. Cain, who dislikes it when the player character knows more than the player, devised Fallout's narrative so that the Vault Dweller would know just as much as the player. The development team conceived of a faction of mutants who grew their ranks by dipping people into virus vats. During the discussion, someone wondered what would happen if more than one person was dropped into the vat. The team conceptualized the leader of the faction as a synthesis of a man, a woman, and a computer terminal mutated together. Cain enjoyed modelling, animating, and writing the Master's dialog, particularly because the Master switched between three voices: male, female, and electronic. The development team became confident in their vision after the audio director reacted to the voice-switching concept, and every department believed the Master would be a great antagonist.
The post-apocalyptic setting and story were praised. The setting was lauded as refreshing for a role-playing game; Just Adventure said that Fallout abandoned the traditional fantasy-based settings of many role-playing games. Butcher said the game's appearance, sound, and ambient music delivered a believable environment, and Computer Games Strategy Plus found the mix of satire and grit well-executed. GameSpot and The Independent said the storyline was compelling. Critics commended the cinematic introduction; The Electric Playground called it "the most haunting opening movie" he had seen. Butcher praised the ability to complete quests in multiple ways, and Next Generation found the subquests to be a natural outgrowth of the main quest. Computer Gaming World, however, said the dialogue was unable to account for the player's unpredictability, resulting in out-of-order dialogue. Just Adventure considered the ending among the best in video games.
The combat received a slightly positive reception. Several reviews praised its tactical nature, and GameSpot found the targeting system satisfying. Computer Games Strategy Plus said that fans of turn-based RPGs would greatly enjoy the combat because of the wide variety of weapons. Finding the combat unrealistic, Computer Gaming World said that the turn-based system "might bore or disappoint Diablo fans, but will be welcome to most hard-core RPGers." The companions were criticized because the player could not control them directly. Vaughn said the combat was great when playing without companions and frustrating when playing with them.
Butcher, Andy (May 1998). "Glowing". PC Gamer UK. No. 56. Archived from the original on January 17, 2001. Retrieved July 22, 2022."Archive - 1998 Spotlight Awards". Game Developers Conference. April 20, 2021. Archived from the original on December 7, 2021. Retrieved July 22, 2022. https://web.archive.org/web/20010117050000/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=402
The player can choose the name of the player character.[3] However, outside of the game, the player character is officially called "the Vault Dweller".[4][5]
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Taylor 1997, pp. 3-10–3-14. - Taylor, Christopher (October 10, 1997). Vault Dweller's Survival Guide (PDF). Interplay Productions. Archived (PDF) from the original on April 5, 2015. http://cdn.akamai.steamstatic.com/steam/apps/38400/manuals/Fallout_manual_English.pdf
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Taylor 1997, pp. 3-14–3-15.Barton, Matt (April 11, 2007). "The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994–2004)". Gamasutra. p. 1. Archived from the original on April 22, 2022. Retrieved April 28, 2022. - Taylor, Christopher (October 10, 1997). Vault Dweller's Survival Guide (PDF). Interplay Productions. Archived (PDF) from the original on April 5, 2015. http://cdn.akamai.steamstatic.com/steam/apps/38400/manuals/Fallout_manual_English.pdf
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
"Fallout review for the MAC". Game Revolution. June 5, 2004. Archived from the original on May 5, 2021. Retrieved November 8, 2009. https://www.gamerevolution.com/review/32537-fallout-review
Barton 2019, p. 386—387. - Barton, Matt; Stacks, Shane (April 18, 2019). Dungeons and Desktops: The History of Computer Role-Playing Games (2nd ed.). CRC Press. ISBN 9781351273398. https://books.google.com/books?id=k1OWDwAAQBAJ
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Cain 2012, 32:25–32:32. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Vaughn, Todd (January 1998). "Fallout". PC Gamer US. Archived from the original on March 12, 2000. Retrieved April 14, 2010. https://web.archive.org/web/20000312175928/http://www.pcgamer.com/reviews/421.html
An additional 500-day time limit for the other two main quests was included in the original game but was removed in version 1.1.[18]
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Pepe 2019, pp. 225–226. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Pepe 2019, p. 226. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
Hall, Charlie (May 30, 2018). "The Fallout Timeline". Polygon. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2
Interplay Productions 1997, Scene: Intro. "Narrator: 'In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders. And from the ashes of nuclear devastation, a new civilization would struggle to arise.'". - Interplay Productions (October 10, 1997). Fallout.
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Lucier, Trent (2000). "Fallout: Three Years Later". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205233317/http://www.gamesdomain.com/gdreview/adventure/falloutback.html
Hall, Charlie (May 30, 2018). "The Fallout Timeline". Polygon. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2
Hall, Charlie (May 30, 2018). "The Fallout Timeline". Polygon. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2
Cobbett, Richard (June 12, 2015). "Fallout series retrospective". PC Gamer. Archived from the original on April 23, 2022. Retrieved April 23, 2022. https://www.pcgamer.com/fallout-series-retrospective/
Bradley, Alan (November 1, 2015). "The most memorable locations in Fallout". GamesRadar+. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://www.gamesradar.com/fallout-most-memorable-locations/
Hall, Charlie (May 30, 2018). "The Fallout Timeline". Polygon. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2
Taylor 1997, pp. 3-1–3-2. - Taylor, Christopher (October 10, 1997). Vault Dweller's Survival Guide (PDF). Interplay Productions. Archived (PDF) from the original on April 5, 2015. http://cdn.akamai.steamstatic.com/steam/apps/38400/manuals/Fallout_manual_English.pdf
"Fallout review for the MAC". Game Revolution. June 5, 2004. Archived from the original on May 5, 2021. Retrieved November 8, 2009. https://www.gamerevolution.com/review/32537-fallout-review
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Black Isle Studios (October 29, 1998). Fallout 2. Interplay Productions. Scene: Intro. Narrator: 'They hold that their founder and ancestor, one known as the "Vault Dweller," once saved the world from a great evil. According to their legend, this evil arose in the far south. It corrupted all it touched, twisting men inside, turning them into beasts. Only through the bravery of this Vault Dweller was the evil destroyed. But in so doing, he lost many of his friends and suffered greatly, sacrificing much of himself to save the world. When at last he returned to the home he had fought so hard to protect, he was cast out. Exiled. In confronting that which they feared, he had become something else in their eyes...and no longer their champion.' /wiki/Black_Isle_Studios
Yarwood, Jack (September 9, 2020). "Remembering Ian, the greatest Fallout companion". PCGamesN. Archived from the original on February 1, 2022. Retrieved July 16, 2022. https://www.pcgamesn.com/fallout/companion-ian
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
"The Ten Best Sidekicks - Dogmeat". GameSpot. Archived from the original on April 20, 2005. Retrieved July 16, 2022. https://web.archive.org/web/20050420033433/http://www.gamespot.com/features/tenspot_sidekicks/page4.html
Gwaltney, Javy (November 5, 2015). "Fallout's Best Companions". Paste Magazine. Archived from the original on June 2, 2021. Retrieved July 16, 2022. https://web.archive.org/web/20210602213418/https://www.pastemagazine.com/games/fallout/fallouts-best-companions/
Byrd, Matthew (June 30, 2021). "How Loki and Fallout Use Retrofuturism to Unnerve Us". Den of Geek. Archived from the original on July 1, 2021. Retrieved July 19, 2021. https://web.archive.org/web/20210701005909/https://www.denofgeek.com/games/loki-fallout-retrofuturism-design-references-style-influences/
Taylor 1997, pp. 1–1, 4-20–4-21. - Taylor, Christopher (October 10, 1997). Vault Dweller's Survival Guide (PDF). Interplay Productions. Archived (PDF) from the original on April 5, 2015. http://cdn.akamai.steamstatic.com/steam/apps/38400/manuals/Fallout_manual_English.pdf
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Lucier, Trent (2000). "Fallout: Three Years Later". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205233317/http://www.gamesdomain.com/gdreview/adventure/falloutback.html
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
"The Ten Best Computer Game Villains - The Master". GameSpot. Archived from the original on November 11, 2011. Retrieved June 7, 2022. https://web.archive.org/web/20111111033632/http://www.gamespot.com/features/tenspot_villains/page7.html?tag=stitialclk
Rollings, Andrew; Adams, Ernest (2003). Andrew Rollings and Ernest Adams on Game Design. New Riders Press. pp. 357–358. ISBN 9781592730018. 9781592730018
Interplay Productions 1997, Level/area: Vault 13. "Overseer: 'I don't like your reports. What was in the reports, that is. Heh. In fact, they scared the heck out of me. It's those mutants. I've done some calculations and, well, I've come to an unpleasant conclusion.' / Vault Dweller: 'What's that?' / Overseer: 'The mutant population is far greater than could be expected by natural growth or mutations. This leads me to believe in – I don't really understand it. But it looks like someone's generating new mutants. And at a startling rate.' / Vault Dweller: 'Must be a lab somewhere then.' / Overseer: 'Exactly! And as you've probably guessed, none of these mutations could have occurred naturally, even with the radiation from the war.' / Vault Dweller: 'What do you want me to do about it?' / Overseer: 'As long as someone is creating hostile mutants at this rate, the Vault's safety is at stake! Find and destroy this lab as soon as you can.'". - Interplay Productions (October 10, 1997). Fallout.
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Black Isle Studios (October 29, 1998). Fallout 2. Interplay Productions. Scene: Intro. Narrator: 'They hold that their founder and ancestor, one known as the "Vault Dweller," once saved the world from a great evil. According to their legend, this evil arose in the far south. It corrupted all it touched, twisting men inside, turning them into beasts. Only through the bravery of this Vault Dweller was the evil destroyed. But in so doing, he lost many of his friends and suffered greatly, sacrificing much of himself to save the world. When at last he returned to the home he had fought so hard to protect, he was cast out. Exiled. In confronting that which they feared, he had become something else in their eyes...and no longer their champion.' /wiki/Black_Isle_Studios
Interplay Productions 1997, Level/area: Vault 13. "Overseer: 'Everyone will want to talk to you. Every youngster will look up to you. And want to emulate you. And then what? They'll want to leave. What happens to the Vault if we lose the best of a generation? What if we are the only safe place in the world? You just gave us back all these lives . . . I can't take the chance of losing them. I've made a lot of tough decisions since I took this position. But none of them harder than this one. You saved us, but you'll kill us. I'm sorry. You're a hero . . . and you have to leave.'". - Interplay Productions (October 10, 1997). Fallout.
"Best & Worst Awards 1997 - Best Ending". GameSpot. Archived from the original on February 10, 2001. Retrieved July 19, 2022. https://web.archive.org/web/20010210223942/http://www.gamespot.com/features/awards97/ending.html
Cain 2012, 0:41. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Cobbett, Richard (June 5, 2015). "A brief history of Fallout". Eurogamer. Archived from the original on April 20, 2021. Retrieved April 20, 2021. https://www.eurogamer.net/articles/2015-05-29-a-brief-history-of-fallout
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Cain 2012, 12:40—15:00. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Cain, Tim; Boyarsky, Leonard; Taylor, Christopher; et al. (November 15, 2019). "World on Fire: The Oral History of Fallout and Fallout 2". Shacknews (Interview). Interviewed by David Craddock. Archived from the original on May 23, 2021. Retrieved May 25, 2021. /wiki/Tim_Cain
Cain 2012, 48:35–49:05. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Cain 2012, 39:13–39:55. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Avellone, Chris (November 6, 2002). Fallout Bible #9. Black Isle Studios. pp. 32–33. Archived from the original on May 2, 2013. Retrieved June 16, 2021. /wiki/Chris_Avellone
"Fallout is Finished". PC Gamer. October 3, 1997. Archived from the original on October 12, 1997. Retrieved April 19, 2021. https://web.archive.org/web/19971012044818/http://www.pcgamer.com/news/news092997.html
Cain 2012, 125; 209. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Fargo, Brian (April 2, 2012). "Back To Black Isle: Fargo On Obsidian Joining Wasteland 2". Rock Paper Shotgun (Interview). Interviewed by Alec Meer. Archived from the original on November 12, 2012. Retrieved August 28, 2012. /wiki/Brian_Fargo
Cain 2010a, 6:58–7:39. - Cain, Tim (June 27, 2010). Barton, Matt (ed.). Fallout with Tim Cain, Pt. 1. Archived from the original on April 22, 2022. Retrieved April 30, 2022 – via YouTube. https://www.youtube.com/watch?v=xgjd4i1o4UY
Cain 2012, 12:43. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
"G.U.R.P.S." Next Generation. No. 18. June 1996. pp. 74–76. Retrieved July 19, 2022. https://archive.org/details/NEXT_Generation_18/page/n75/mode/2up
Cain 2012, 15:05. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
Cain, Tim; Boyarsky, Leonard; Taylor, Christopher; et al. (November 15, 2019). "World on Fire: The Oral History of Fallout and Fallout 2". Shacknews (Interview). Interviewed by David Craddock. Archived from the original on May 23, 2021. Retrieved May 25, 2021. /wiki/Tim_Cain
Cain, Tim; Boyarsky, Leonard; Taylor, Christopher; et al. (November 15, 2019). "World on Fire: The Oral History of Fallout and Fallout 2". Shacknews (Interview). Interviewed by David Craddock. Archived from the original on May 23, 2021. Retrieved May 25, 2021. /wiki/Tim_Cain
Cain 2012, 41:41. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
"G.U.R.P.S." Next Generation. No. 18. June 1996. pp. 74–76. Retrieved July 19, 2022. https://archive.org/details/NEXT_Generation_18/page/n75/mode/2up
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Cain 2012, 20:48—22:10. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Goble, Gordon (January 6, 1997). "Diablo available now!". CNET Gamecenter. Archived from the original on October 25, 2000. Retrieved June 6, 2022. https://web.archive.org/web/20001025141035/http://www.gamecenter.com/News/Item/0,3,0-419,00.html
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
"No GURPS License for Fallout". PC Gamer. March 13, 1997. Archived from the original on October 12, 1997. Retrieved April 18, 2021. https://web.archive.org/web/19971012045200/http://www.pcgamer.com/news/news0310.html#8
Wolf, Michael (April 1998). "Nobody's Perfect". PC Gamer. Vol. 5, no. 4. p. 188. Archived from the original on April 19, 2021. Retrieved April 19, 2021. http://scans.roushimsx.com/PCGamer_1998_04_pg188.jpg
"No GURPS License for Fallout". PC Gamer. March 13, 1997. Archived from the original on October 12, 1997. Retrieved April 18, 2021. https://web.archive.org/web/19971012045200/http://www.pcgamer.com/news/news0310.html#8
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Cain 2010a, 8:42–9:20. - Cain, Tim (June 27, 2010). Barton, Matt (ed.). Fallout with Tim Cain, Pt. 1. Archived from the original on April 22, 2022. Retrieved April 30, 2022 – via YouTube. https://www.youtube.com/watch?v=xgjd4i1o4UY
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Cain 2010a, 6:58–7:39; 7:56–8:09. - Cain, Tim (June 27, 2010). Barton, Matt (ed.). Fallout with Tim Cain, Pt. 1. Archived from the original on April 22, 2022. Retrieved April 30, 2022 – via YouTube. https://www.youtube.com/watch?v=xgjd4i1o4UY
Cain 2012, 16:07. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
McLaughlin 2010, pp. 1–2. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Cain 2012, 6:00. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Melissinos, Chris Robert (March 16, 2012). The Art of Video Games. Smithsonian American Art Museum. p. 101. ISBN 9781599621098. 9781599621098
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Cain 2012, 5:17–5:34. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Pepe 2019, p. 167. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Cain 2012, 24:46–25:44. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Cain 2012, 31:53–32:10. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Cain 2012, 32:27–33:25. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
"G.U.R.P.S." Next Generation. No. 18. June 1996. pp. 74–76. Retrieved July 19, 2022. https://archive.org/details/NEXT_Generation_18/page/n75/mode/2up
Cain, Tim; Boyarsky, Leonard; Taylor, Christopher; et al. (November 15, 2019). "World on Fire: The Oral History of Fallout and Fallout 2". Shacknews (Interview). Interviewed by David Craddock. Archived from the original on May 23, 2021. Retrieved May 25, 2021. /wiki/Tim_Cain
Cain 2012, 33:28–34:20. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Cain 2010b, 5:10–5:50. - Cain, Tim (July 4, 2010). Barton, Matt (ed.). Fallout with Tim Cain Pt. 2. Archived from the original on April 22, 2022. Retrieved April 30, 2022 – via YouTube. https://www.youtube.com/watch?v=laq9ua5VjTs
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
Tieryas, Peter (December 26, 2012). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved August 11, 2022. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Tieryas, Peter (December 26, 2012). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved August 11, 2022. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Cain 2012, 43:21–43:50. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Tieryas, Peter (December 26, 2020). "How A Dark Time-Traveling Fantasy Game Became the Original Fallout". Kotaku. Archived from the original on February 3, 2021. Retrieved April 18, 2021. https://kotaku.com/how-a-dark-time-traveling-fantasy-game-became-the-origi-1845870322
Byrd, Matthew (September 29, 2017). "How Fallout Taught the Video Game Industry the Meaning of Role-Playing". Den of Geek. Archived from the original on January 12, 2020. Retrieved May 29, 2021. http://www.denofgeek.com/us/games/fallout/267792/how-fallout-taught-the-video-game-industry-the-meaning-of-role-playing
Peel, Jeremy (May 18, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved August 12, 2022. https://www.pcgamesn.com/fallout/making-of
Bennie, Scott (November 30, 2007). "Fallout Memories". IGN. Archived from the original on August 13, 2022. Retrieved August 12, 2022. https://www.ign.com/articles/2007/12/01/fallout-memories
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
Boyarsky, Leonard (September 30, 2016). "RPG Codex Interview: Leonard Boyarsky on joining Obsidian, Fallout & Bloodlines cut content and more". RPG Codex (Interview). Interviewed by Jedi Master Raek. Archived from the original on October 2, 2016. Retrieved May 24, 2021. /wiki/Leonard_Boyarsky
Campbell, Even (May 30, 2018). "A History of Fallout's Trailers". IGN. Archived from the original on April 17, 2022. Retrieved April 17, 2022. https://www.ign.com/articles/2018/05/30/a-history-of-fallouts-trailers
"Fallout demo". Computer Games Strategy Plus. April 26, 1997. Archived from the original on March 4, 2005. Retrieved March 5, 2022. https://web.archive.org/web/20050304152630/http://www.cdmag.com/articles/001/162/fallout_demo.html
Jones, Robert (May 10, 2024). "The largely forgotten Fallout demo, which features completely unique content not found in the main game, is a free must-play for any Fallout fan". PC Gamer. Retrieved May 10, 2024. https://www.pcgamer.com/games/rpg/the-largely-forgotten-fallout-demo-which-features-completely-unique-content-not-found-in-the-main-game-is-a-free-must-play-for-any-serious-fallout-fan/
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
"Now Shipping". PC Gamer. October 10, 1997. Archived from the original on February 18, 1998. Retrieved December 5, 2019. https://web.archive.org/web/19980218070450/http://www.pcgamer.com/news/news-1997-10-06.html
"Fallout Development Log". Interplay Productions. 1997. Archived from the original on August 17, 2000. Retrieved April 19, 2021. https://web.archive.org/web/20000817224417/http://www.interplay.com/fallout/log.html
Deniz, Tuncer (December 23, 2002). "A Visit to MacPlay". Inside Mac Games. Archived from the original on September 19, 2003. Retrieved July 16, 2022. https://web.archive.org/web/20030919101235/http://www.insidemacgames.com/features/view.php?ID=174&Page=1
Jansen, John (August 15, 2002). "Fallout". Inside Mac Games. Archived from the original on December 16, 2002. Retrieved July 16, 2022. https://web.archive.org/web/20021216223619/http://www.insidemacgames.com/reviews/view.php?ID=299
"Fallout Development Log". Interplay Productions. 1997. Archived from the original on August 17, 2000. Retrieved April 19, 2021. https://web.archive.org/web/20000817224417/http://www.interplay.com/fallout/log.html
"Fallout FAQ". Interplay Productions. May 19, 1998. Archived from the original on October 17, 2002. Retrieved May 5, 2021. https://web.archive.org/web/20021017164019/http://www.interplay.com/fallout/faq.html
Ocampo, Jason (1997). "Patch fixes numerous bugs". Computer Games Strategy Plus. Archived from the original on December 1, 2002. Retrieved May 5, 2021. https://web.archive.org/web/20021201033115/http://www.cdmag.com/articles/007/113/fallout_patch.html
Cain 2012, 40:27—41:06. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
"Fallout FAQ". Interplay Productions. May 19, 1998. Archived from the original on October 17, 2002. Retrieved May 5, 2021. https://web.archive.org/web/20021017164019/http://www.interplay.com/fallout/faq.html
Deniz, Tuncer (December 23, 2002). "A Visit to MacPlay". Inside Mac Games. Archived from the original on September 19, 2003. Retrieved July 16, 2022. https://web.archive.org/web/20030919101235/http://www.insidemacgames.com/features/view.php?ID=174&Page=1
Jansen, John (August 15, 2002). "Fallout". Inside Mac Games. Archived from the original on December 16, 2002. Retrieved July 16, 2022. https://web.archive.org/web/20021216223619/http://www.insidemacgames.com/reviews/view.php?ID=299
"Fallout Trilogy". IGN. Archived from the original on November 2, 2011. Retrieved July 20, 2011. https://web.archive.org/web/20111102023755/http://uk.pc.ign.com/objects/033/033123.html
Meer, Alec (September 30, 2017). "20 years ago today, Fallout set the world on fire". Rock Paper Shotgun. Archived from the original on May 5, 2021. Retrieved May 2, 2021. https://www.rockpapershotgun.com/original-fallout-anniversary
Grant, Christopher (July 23, 2015). "Fallout Anthology assembles the entire series into one mini-nuke, dropping Sep. 29". Polygon. Archived from the original on May 11, 2021. Retrieved April 19, 2021. https://www.polygon.com/2015/7/23/9025581/fallout-anthology
Sheridan, Connor (October 4, 2019). "Fallout Legacy collection confirmed for October 25, but only for the UK and Germany so far". GamesRadar+. Archived from the original on April 19, 2021. Retrieved April 19, 2021. https://www.gamesradar.com/fallout-legacy-collection-leak/
"Fallout". Metacritic. Archived from the original on April 22, 2022. Retrieved April 25, 2021.
https://www.metacritic.com/game/pc/fallout
Suciu, Peter. "Fallout – Review". AllGame. Archived from the original on November 14, 2014. Retrieved November 8, 2009. https://web.archive.org/web/20141114121443/http://www.allgame.com/game.php?id=6460&tab=review
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
"Rating; Fallout" (PDF). Next Generation. No. 38. February 1998. p. 120. Archived (PDF) from the original on April 29, 2021. Retrieved April 29, 2021. https://retrocdn.net/images/f/fe/NextGeneration_US_38.pdf
Butcher, Andy (May 1998). "Glowing". PC Gamer UK. No. 56. Archived from the original on January 17, 2001. Retrieved July 22, 2022."Archive - 1998 Spotlight Awards". Game Developers Conference. April 20, 2021. Archived from the original on December 7, 2021. Retrieved July 22, 2022. https://web.archive.org/web/20010117050000/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=402
Vaughn, Todd (January 1998). "Fallout". PC Gamer US. Archived from the original on March 12, 2000. Retrieved April 14, 2010. https://web.archive.org/web/20000312175928/http://www.pcgamer.com/reviews/421.html
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
"The Ten Best Computer Game Villains - The Master". GameSpot. Archived from the original on November 11, 2011. Retrieved June 7, 2022. https://web.archive.org/web/20111111033632/http://www.gamespot.com/features/tenspot_villains/page7.html?tag=stitialclk
Barton 2019, p. 389. - Barton, Matt; Stacks, Shane (April 18, 2019). Dungeons and Desktops: The History of Computer Role-Playing Games (2nd ed.). CRC Press. ISBN 9781351273398. https://books.google.com/books?id=k1OWDwAAQBAJ
Attributed to multiple references:[2][10][16][15][22][17]
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Schock, Christian (November 1997). "Mutants On the Rampage". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205190204/http://www.gamesdomain.com/gdreview/zones/reviews/pc/nov97/fallout.html
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Elektro, Dan (November 1997). "Fallout" (PDF). GamePro. Vol. 110. p. 107. Archived (PDF) from the original on May 9, 2021. Retrieved April 21, 2022. https://retrocdn.net/images/a/a5/GamePro_US_110.pdf
Vaughn, Todd (January 1998). "Fallout". PC Gamer US. Archived from the original on March 12, 2000. Retrieved April 14, 2010. https://web.archive.org/web/20000312175928/http://www.pcgamer.com/reviews/421.html
"Hey, are you ready for some post-nuclear fun?". The Orlando Sentinel. The Washington Post. December 25, 1997. Archived from the original on July 24, 2022. Retrieved July 22, 2022 – via Newspapers.com. https://www.newspapers.com/clip/105567224/hey-are-you-ready-for-a-little/
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Boxer, Steve (February 5, 1998). "Fallout". The Daily Telegraph. Archived from the original on July 24, 2022. Retrieved July 22, 2022. https://www.newspapers.com/clip/105549032/fallout/
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Butcher, Andy (May 1998). "Glowing". PC Gamer UK. No. 56. Archived from the original on January 17, 2001. Retrieved July 22, 2022."Archive - 1998 Spotlight Awards". Game Developers Conference. April 20, 2021. Archived from the original on December 7, 2021. Retrieved July 22, 2022. https://web.archive.org/web/20010117050000/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=402
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Gordon, Jonathon (April 11, 1998). "Console Yourself". The Independent. Archived from the original on July 23, 2022. Retrieved July 22, 2022. https://www.independent.co.uk/life-style/console-yourself-5391244.html
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Gordon, Jonathon (April 11, 1998). "Console Yourself". The Independent. Archived from the original on July 23, 2022. Retrieved July 22, 2022. https://www.independent.co.uk/life-style/console-yourself-5391244.html
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Butcher, Andy (May 1998). "Glowing". PC Gamer UK. No. 56. Archived from the original on January 17, 2001. Retrieved July 22, 2022."Archive - 1998 Spotlight Awards". Game Developers Conference. April 20, 2021. Archived from the original on December 7, 2021. Retrieved July 22, 2022. https://web.archive.org/web/20010117050000/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=402
"Rating; Fallout" (PDF). Next Generation. No. 38. February 1998. p. 120. Archived (PDF) from the original on April 29, 2021. Retrieved April 29, 2021. https://retrocdn.net/images/f/fe/NextGeneration_US_38.pdf
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Ivey, Ray. "Fallout". Just Adventure. Archived from the original on December 25, 2001. Retrieved April 28, 2021. https://web.archive.org/web/20011225103359/https://www.justadventure.com/reviews/Fallout/Fallout.shtm
Stepnik, March (November 1997). "Fallout". PC PowerPlay. Retrieved July 17, 2021. https://archive.org/details/PCPowerplay018/page/n69/mode/2up
Schock, Christian (November 1997). "Mutants On the Rampage". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205190204/http://www.gamesdomain.com/gdreview/zones/reviews/pc/nov97/fallout.html
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Green, Jeff (November 19, 1997). "Fallout". Computer Gaming World. Archived from the original on August 16, 2000. Retrieved July 22, 2022. /wiki/Jeff_Green_(writer)
Desslock (November 21, 1997). "Fallout Review". GameSpot. Archived from the original on October 16, 2013. Retrieved November 8, 2009. http://www.gamespot.com/reviews/fallout-review/1900-2535953/
Jason. "Fallout". The Electric Playground. Archived from the original on October 11, 2008. Retrieved April 29, 2021. https://web.archive.org/web/20081011070908/http://www.elecplay.com/reviews/view/?article=8290&full=1
Mayer, Robert (1997). "Fallout". Computer Games Strategy Plus. Archived from the original on December 17, 2002. Retrieved July 22, 2022. https://web.archive.org/web/20021217221627/http://www.cdmag.com/articles/006/158/fallout_review.html
Vaughn, Todd (January 1998). "Fallout". PC Gamer US. Archived from the original on March 12, 2000. Retrieved April 14, 2010. https://web.archive.org/web/20000312175928/http://www.pcgamer.com/reviews/421.html
Desslock (August 2000). "RPG Sales; The Wizards at Wal-Mart". Computer Gaming World. No. 193. p. 134. Retrieved July 22, 2022. https://archive.org/details/Computer_Gaming_World_Issue_193/page/n137/mode/2up
Lucier, Trent (2000). "Fallout: Three Years Later". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205233317/http://www.gamesdomain.com/gdreview/adventure/falloutback.html
McLaughlin 2010, p. 3. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
MacDonald, Keza (October 27, 2008). "Fallout Retrospective". Eurogamer. Archived from the original on October 29, 2009. Retrieved August 16, 2019. http://www.eurogamer.net:80/articles/fallout-retrospective-article
Lucier, Trent (2000). "Fallout: Three Years Later". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205233317/http://www.gamesdomain.com/gdreview/adventure/falloutback.html
GamerX (November 26, 1997). "October's Best-Sellers". CNET Gamecenter. Archived from the original on February 10, 1999. Retrieved August 16, 2019. https://web.archive.org/web/19990210083600/http://www.gamecenter.com/News/Item/0,3,1331,00.html
"MS Flight Sim Tops PC Data Charts". Next Generation. December 4, 1997. Archived from the original on February 4, 1998. Retrieved August 16, 2019. https://web.archive.org/web/19980204090955/http://www.next-generation.com/news/120497e.chtml
GamerX (November 26, 1997). "October's Best-Sellers". CNET Gamecenter. Archived from the original on February 10, 1999. Retrieved August 16, 2019. https://web.archive.org/web/19990210083600/http://www.gamecenter.com/News/Item/0,3,1331,00.html
"How Did the PCG Award Winners Fare?". PC Gamer US. Vol. 5, no. 4. April 1998. p. 45. Archived from the original on March 22, 2016. Retrieved April 25, 2021. http://scans.roushimsx.com/PCGamer_1998_04_pg045.jpg
Schiesel, Seth (December 8, 1997). "Behold! A Role-Playing Game!". The New York Times. Archived from the original on April 5, 2018. https://www.nytimes.com/1997/12/08/business/behold-a-role-playing-game.html
Bethke, Erik (January 25, 2003). Game Development and Production. Wordware Publishing. p. 16. ISBN 9781556229510. Archived from the original on May 12, 2021. Retrieved May 12, 2021. 9781556229510
Desslock (May 11, 2000). "Desslock's Ramblings – RPG Sales Figures". GameSpot. Archived from the original on February 3, 2001. Retrieved July 22, 2022. https://web.archive.org/web/20010203124200/http://desslock.gamespot.com/archives/200005/20000511.html
MacDonald, Keza (October 27, 2008). "Fallout Retrospective". Eurogamer. Archived from the original on October 29, 2009. Retrieved August 16, 2019. http://www.eurogamer.net:80/articles/fallout-retrospective-article
Fargo, Brian (April 13, 2017). "RPG Codex Report: A Codexian Visit to inXile Entertainment". RPG Codex (Interview). Interviewed by Infinitron. Archived from the original on July 20, 2017. /wiki/Brian_Fargo
Donaldson, Alex (April 19, 2024). "The original Fallout games show their age - but newer fans should still give them a shot". VG247. Archived from the original on April 20, 2024. Retrieved April 22, 2024. https://www.vg247.com/original-fallout-games-give-them-a-shot
Yin-Poole, Wesley (April 15, 2024). "Fallout 76 Smashes Steam Player Record Amid Fallout TV Show Success". IGN. Archived from the original on April 19, 2024. Retrieved April 22, 2024. https://www.ign.com/articles/fallout-76-smashes-steam-player-record-amid-fallout-tv-show-success
"The Award; Award Updates on Finalists". Academy of Interactive Arts & Sciences. Archived from the original on June 15, 1998. Retrieved July 22, 2022. https://web.archive.org/web/19980615090128/http://www.interactive.org/html/award/awardupdate.htm
Butcher, Andy (May 1998). "Glowing". PC Gamer UK. No. 56. Archived from the original on January 17, 2001. Retrieved July 22, 2022."Archive - 1998 Spotlight Awards". Game Developers Conference. April 20, 2021. Archived from the original on December 7, 2021. Retrieved July 22, 2022. https://web.archive.org/web/20010117050000/http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=402
"Best & Worst Awards 1997". GameSpot. Archived from the original on February 8, 2001. Retrieved August 16, 2019. https://web.archive.org/web/20010208121409/http://www.gamespot.com/features/awards97/cont.html
"The winners of the 1997 Computer Games Awards". Computer Games Strategy Plus. January 19, 1998. Archived from the original on February 6, 2005. Retrieved July 22, 2022. https://web.archive.org/web/20050206152953/http://www.cdmag.com/articles/009/194/1997_cgsp_awards.html
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Pepe 2019, p. 225. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Ritchie, Craig (January 7, 2010). "A Decade of Fallout". Retro Gamer. No. 72. pp. 58–64. /wiki/Retro_Gamer
Schiesel, Seth (December 8, 1997). "Behold! A Role-Playing Game!". The New York Times. Archived from the original on April 5, 2018. https://www.nytimes.com/1997/12/08/business/behold-a-role-playing-game.html
Kaiser, Rowan (March 12, 2012). "The year role-playing games broke". Joystiq. Archived from the original on May 7, 2012. Retrieved May 2, 2021. https://web.archive.org/web/20120507184610/http://www.joystiq.com/2012/03/12/the-year-role-playing-games-broke/
Cobbett, Richard (May 19, 2017). "The history of RPGs". PC Gamer. p. 2. Archived from the original on May 20, 2017. Retrieved January 17, 2025. https://web.archive.org/web/20170520045453/https://www.pcgamer.com/the-complete-history-of-rpgs/2/
Taylor 1997, pp. 3-14–3-15.Barton, Matt (April 11, 2007). "The History of Computer Role-Playing Games Part III: The Platinum and Modern Ages (1994–2004)". Gamasutra. p. 1. Archived from the original on April 22, 2022. Retrieved April 28, 2022. - Taylor, Christopher (October 10, 1997). Vault Dweller's Survival Guide (PDF). Interplay Productions. Archived (PDF) from the original on April 5, 2015. http://cdn.akamai.steamstatic.com/steam/apps/38400/manuals/Fallout_manual_English.pdf
Buecheler, Christopher (December 30, 2000). "The GameSpy Hall of Fame: Fallout". GameSpy. Archived from the original on February 19, 2005. Retrieved November 17, 2010. http://www.gamespy.com/articles/493/493213p1.html
Crigger, Lara (2008). "Chasing D&D;: A History of RPGs". 1Up.com. Archived from the original on January 15, 2013. Retrieved July 17, 2021. https://web.archive.org/web/20130115133010/http://www.1up.com/features/chasing-history-rpgs?pager.offset=1
Cobbett, Richard (May 19, 2017). "The history of RPGs". PC Gamer. p. 2. Archived from the original on May 20, 2017. Retrieved January 17, 2025. https://web.archive.org/web/20170520045453/https://www.pcgamer.com/the-complete-history-of-rpgs/2/
Walker, Mark H. (September 22, 2000). "Previews – Fallout: Tactics". CNET Gamecenter. Archived from the original on December 12, 2000. https://web.archive.org/web/20001212101100/http://www.gamecenter.com/Pc/Previews/Fallout/
Kaiser, Rowan (March 17, 2012). "Fallout: The first modern role-playing game". Engadget. Archived from the original on May 2, 2021. Retrieved May 2, 2021. https://www.engadget.com/2012-03-16-fallout-the-first-modern-role-playing-game.html
Pepe 2019, p. 226. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Lucier, Trent (2000). "Fallout: Three Years Later". Games Domain. Archived from the original on December 5, 2003. Retrieved April 23, 2022. https://web.archive.org/web/20031205233317/http://www.gamesdomain.com/gdreview/adventure/falloutback.html
MacDonald, Keza (October 27, 2008). "Fallout Retrospective". Eurogamer. Archived from the original on October 29, 2009. Retrieved August 16, 2019. http://www.eurogamer.net:80/articles/fallout-retrospective-article
Johnson, Leif. "Top 100 RPGs of all time - Fallout". IGN. Archived from the original on November 16, 2021. Retrieved April 23, 2022. https://www.ign.com/lists/top-100-rpgs/38
Pepe 2019, p. 226. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Byrd, Matthew (September 29, 2017). "How Fallout Taught the Video Game Industry the Meaning of Role-Playing". Den of Geek. Archived from the original on January 12, 2020. Retrieved May 29, 2021. http://www.denofgeek.com/us/games/fallout/267792/how-fallout-taught-the-video-game-industry-the-meaning-of-role-playing
Kaiser, Rowan (March 17, 2012). "Fallout: The first modern role-playing game". Engadget. Archived from the original on May 2, 2021. Retrieved May 2, 2021. https://www.engadget.com/2012-03-16-fallout-the-first-modern-role-playing-game.html
Byrd, Matthew (September 29, 2017). "How Fallout Taught the Video Game Industry the Meaning of Role-Playing". Den of Geek. Archived from the original on January 12, 2020. Retrieved May 29, 2021. http://www.denofgeek.com/us/games/fallout/267792/how-fallout-taught-the-video-game-industry-the-meaning-of-role-playing
Kaiser, Rowan (March 17, 2012). "Fallout: The first modern role-playing game". Engadget. Archived from the original on May 2, 2021. Retrieved May 2, 2021. https://www.engadget.com/2012-03-16-fallout-the-first-modern-role-playing-game.html
Cain 2012, 41:35–45:51. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Pitts, Russ (March 3, 2012). "Fallout: The game that almost never was". Polygon. Archived from the original on October 20, 2013. Retrieved October 19, 2013. http://www.polygon.com/gaming/2012/3/8/2855595/fallout-gdc-black-isle-interplay-obsidian-bethesda
Saltzman, Marc (2000). Saltzman, Marc (ed.). Game design: Secrets of the Sages (2 ed.). Brady Games. pp. 58–60. ISBN 9781566869874. 9781566869874
Cain, Tim; Boyarksy, Leonard (October 30, 2020). "The Outer Worlds Co-Developers: Our Games Never Take Themselves Too Seriously". GOG.com (Interview). Archived from the original on May 10, 2022. Retrieved May 15, 2022. /wiki/Tim_Cain
Schreier, Jason (March 14, 2012). "How Wasteland 2 Went From Hopeless to Half a Million in 24 Hours". Kotaku. Archived from the original on February 4, 2022. Retrieved October 1, 2022. /wiki/Jason_Schreier
Chalk, Andy (October 21, 2015). "Two paths through the wasteland: Brian Fargo on Wasteland 2 and Fallout 4". PC Gamer. Archived from the original on February 16, 2016. Retrieved October 1, 2022. https://www.pcgamer.com/two-paths-through-the-wasteland-brian-fargo-on-wasteland-2-and-fallout-4/
Urquhart, Feargus (August 16, 2004). "Talking: Feargus Urquhart". 1Up.com (Interview). Interviewed by Kevin Gifford. Archived from the original on November 4, 2013. Retrieved May 15, 2022. /wiki/Feargus_Urquhart
Avellone, Chris; Rucinski, Ryan; MacLean, Matt (November 14, 2008). "Alpha Protocol Interview - Part 2". IGN (Interview). Interviewed by Richard Aihoshi. Archived from the original on May 16, 2022. Retrieved May 15, 2022. /wiki/Chris_Avellone
Pepe 2019, p. 227. - Pepe, Felipe; Cain, Tim (April 2019). Pepe, Felipe (ed.). The CRPG Book: A Guide to Computer Role-Playing Games. 2.0. Bitmap Books. ISBN 9781999353308. https://archive.org/details/crpg_book_2.0/page/n225/mode/2up
Cain 2012, 44:44–45:51. - Cain, Tim (March 9, 2012). Classic Game Postmortem: Fallout. Game Developers Conference. Retrieved April 30, 2022 – via GDC Vault. https://gdcvault.com/play/1015843/Classic-Game-Postmortem
Robinson, Martin (December 1, 2009). "Metro 2033 Interview". IGN (Interview). Archived from the original on May 2, 2021. Retrieved May 15, 2022. https://www.ign.com/articles/2009/12/01/metro-2033-interview
O'Conner, Alice (December 20, 2018). "Atom RPG looks a bit like a Soviet Fallout". Rock Paper Shotgun. Archived from the original on May 16, 2022. Retrieved May 15, 2022. https://www.rockpapershotgun.com/atom-post-apocalyptic-rpg-released
Spector, Warren (December 6, 2000). "Postmortem: Ion Storm's Deus Ex". Game Developer. Archived from the original on May 31, 2022. Retrieved October 1, 2022. /wiki/Warren_Spector
"Dark Angel Preview". GameSpot. November 29, 2000. Archived from the original on April 30, 2022. Retrieved May 15, 2022. https://www.gamespot.com/articles/dark-angel-preview/1100-2540244/
Lawardon, Damien (July 30, 2020). "Weird West Developer WolfEye Is Putting Player Agency at the Center of Its Dark Immersive Sim". The Escapist. Archived from the original on November 20, 2021. Retrieved May 15, 2022. https://www.escapistmagazine.com/weird-west-developer-wolfeye-is-putting-player-agency-at-the-center-of-its-dark-immersive-sim/
MacDonald, Keza (October 27, 2008). "Fallout Retrospective". Eurogamer. Archived from the original on October 29, 2009. Retrieved August 16, 2019. http://www.eurogamer.net:80/articles/fallout-retrospective-article
"The Top 100 RPGs Of All Time". Game Informer. January 1, 2018. Archived from the original on May 10, 2019. Retrieved June 29, 2022. https://web.archive.org/web/20190510205452/https://www.gameinformer.com/b/features/archive/2018/01/01/the-top-100-rpgs-of-all-time.aspx
Barton 2019, p. 383. - Barton, Matt; Stacks, Shane (April 18, 2019). Dungeons and Desktops: The History of Computer Role-Playing Games (2nd ed.). CRC Press. ISBN 9781351273398. https://books.google.com/books?id=k1OWDwAAQBAJ
Johnson, Leif. "Top 100 RPGs of all time - Fallout". IGN. Archived from the original on November 16, 2021. Retrieved April 23, 2022. https://www.ign.com/lists/top-100-rpgs/38
Attributed to multiple references:[109][29][98][30][150][117]
Leboeuf, Sarah (December 12, 2013). "Good Old Reviews: Fallout". The Escapist. Archived from the original on April 26, 2022. Retrieved April 23, 2022. https://www.escapistmagazine.com/good-old-reviews-fallout/
Donaldson, Alex (April 19, 2024). "The original Fallout games show their age - but newer fans should still give them a shot". VG247. Archived from the original on April 20, 2024. Retrieved April 22, 2024. https://www.vg247.com/original-fallout-games-give-them-a-shot
Wald, Heather; Mercanted, Alyssa (February 24, 2022). "Ranking the best Fallout games from worst to best". GamesRadar+. Archived from the original on April 23, 2022. Retrieved April 23, 2022. https://www.gamesradar.com/uk/best-fallout-games/
Denzer, TJ (October 10, 2022). "Revisiting 1997's Fallout was a hard but rewarding lesson in video game history". Shacknews. Retrieved May 20, 2024. https://www.shacknews.com/article/132598/fallout-1997-25th-anniversary
Wald, Heather; Mercanted, Alyssa (February 24, 2022). "Ranking the best Fallout games from worst to best". GamesRadar+. Archived from the original on April 23, 2022. Retrieved April 23, 2022. https://www.gamesradar.com/uk/best-fallout-games/
Stapleton, Dan (June 14, 2018). "The Best Fallout Games". IGN. Archived from the original on April 23, 2022. Retrieved April 23, 2022. https://www.ign.com/articles/2015/07/24/the-best-fallout-games
Hernadez, Patricia (February 28, 2018). "Let's Rank The Fallout Games, Best To Worst". Kotaku. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://kotaku.com/lets-rank-the-fallout-games-best-to-worst-611408965
Green, Holly (July 1, 2019). "Ranking Every Fallout Game". Paste Magazine. Archived from the original on April 23, 2022. Retrieved April 23, 2022. https://www.pastemagazine.com/games/fallout/ranking-every-fallout-game/#3-fallout
"The Ten Best Computer Game Villains - The Master". GameSpot. Archived from the original on November 11, 2011. Retrieved June 7, 2022. https://web.archive.org/web/20111111033632/http://www.gamespot.com/features/tenspot_villains/page7.html?tag=stitialclk
Hernadez, Patricia (February 28, 2018). "Let's Rank The Fallout Games, Best To Worst". Kotaku. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://kotaku.com/lets-rank-the-fallout-games-best-to-worst-611408965
"The Master in UGO's Favorite Fallout Characters". UGO Networks. September 17, 2008. Archived from the original on December 3, 2013. Retrieved August 11, 2013. https://web.archive.org/web/20131203064755/http://www.ugo.com/games/fallout-characters-the-master
"The Ten Best Computer Game Villains - The Master". GameSpot. Archived from the original on November 11, 2011. Retrieved June 7, 2022. https://web.archive.org/web/20111111033632/http://www.gamespot.com/features/tenspot_villains/page7.html?tag=stitialclk
Byrd, Matthew (September 29, 2017). "How Fallout Taught the Video Game Industry the Meaning of Role-Playing". Den of Geek. Archived from the original on January 12, 2020. Retrieved May 29, 2021. http://www.denofgeek.com/us/games/fallout/267792/how-fallout-taught-the-video-game-industry-the-meaning-of-role-playing
MacDonald, Keza (October 25, 2011). "Fallout Retrospective". Eurogamer. p. 2. Archived from the original on August 14, 2022. Retrieved August 13, 2022. https://www.eurogamer.net/fallout-retrospective-article?page=2
Kaiser, Rowan (November 5, 2015). "10 of Fallout's Craziest Moments". IGN. Archived from the original on May 15, 2018. Retrieved August 13, 2022. http://www.ign.com/articles/2015/11/06/10-of-fallouts-craziest-moments
Macgregor, Jody. "The best and worst boss fights in PC gaming". PC Gamer. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://www.pcgamer.com/the-best-and-worst-boss-fights-in-pc-gaming/
Hernadez, Patricia (February 28, 2018). "Let's Rank The Fallout Games, Best To Worst". Kotaku. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://kotaku.com/lets-rank-the-fallout-games-best-to-worst-611408965
"The Master in UGO's Favorite Fallout Characters". UGO Networks. September 17, 2008. Archived from the original on December 3, 2013. Retrieved August 11, 2013. https://web.archive.org/web/20131203064755/http://www.ugo.com/games/fallout-characters-the-master
"10 Best Final Bosses in Video Games". IGN. April 22, 2021. Archived from the original on August 14, 2022. Retrieved August 13, 2022. https://www.ign.com/articles/10-best-final-bosses-in-video-games
Williams, Mike (February 20, 2019). "The Top 25 RPGs of All Time #7: Fallout". USGamer. Archived from the original on August 30, 2022. Retrieved August 13, 2022. https://www.usgamer.net/articles/the-top-25-rpgs-of-all-time-7-fallout
Bradley, Alan (November 1, 2015). "The most memorable locations in Fallout". GamesRadar+. Archived from the original on May 15, 2018. Retrieved May 13, 2018. https://www.gamesradar.com/fallout-most-memorable-locations/
Kaiser, Rowan (November 5, 2015). "10 of Fallout's Craziest Moments". IGN. Archived from the original on May 15, 2018. Retrieved May 13, 2018. http://www.ign.com/articles/2015/11/06/10-of-fallouts-craziest-moments
"CGW's Hall of Fame". 1UP.com. p. 4. Archived from the original on November 2, 2012. Retrieved November 17, 2010. https://web.archive.org/web/20121102182154/http://www.1up.com/features/hall-of-fame?pager.offset=3
"If the Postnuclear Future Is This Good, Sign Us Up". GameSpot. 2007. Archived from the original on October 13, 2008. Retrieved May 30, 2021. https://web.archive.org/web/20081013100506/http://www.gamespot.com/gamespot/features/all/greatestgames/p-14.html
Buecheler, Christopher (December 30, 2000). "The GameSpy Hall of Fame: Fallout". GameSpy. Archived from the original on February 19, 2005. Retrieved November 17, 2010. http://www.gamespy.com/articles/493/493213p1.html
"IGN Videogame Hall Of Fame: Fallout". IGN. 2008. Archived from the original on June 29, 2011. Retrieved November 20, 2010. https://web.archive.org/web/20110629144002/http://games.ign.com/halloffame/fallout.html
"PC Gamer's Best 100". Computer and Video Games. August 13, 2007. Archived from the original on June 21, 2010. Retrieved March 15, 2022. https://web.archive.org/web/20100621050539/http://www.computerandvideogames.com/article.php?id=169961&site=pcg
"PC Gamer's Top 100". Computer and Video Games. August 5, 2008. Archived from the original on February 27, 2009. Retrieved March 15, 2022. https://web.archive.org/web/20090227043739/http://www.computerandvideogames.com/article.php?id=194593
"PC Gamer's top 100 PC Games of all time". GamesRadar+. February 5, 2010. Archived from the original on June 15, 2011. Retrieved March 15, 2022. https://web.archive.org/web/20110615232958/http://www.gamesradar.com/f/pc-gamers-top-100-pc-games-of-all-time/a-2010012911133649022/p-5
Adams, Dan; Butts, Steve; Onyett, Charles (March 16, 2007). "Top 25 PC Games of All Time". IGN. p. 3. Archived from the original on February 16, 2009. Retrieved March 15, 2022. https://web.archive.org/web/20090216114427/http://pc.ign.com/articles/772/772285p3.html
Ocampo, Jason; Butts, Steve; Haynes, Jeff (August 6, 2009). "Top 25 PC Games of All Time". IGN. Archived from the original on March 1, 2010. Retrieved March 15, 2022. https://web.archive.org/web/20100301115521/http://pc.ign.com/articles/101/1011624p2.html
"The Top 100 Games of All Time! – 33. Fallout". IGN. 2007. Archived from the original on November 29, 2007. Retrieved May 30, 2021. https://web.archive.org/web/20071129205631/http://top100.ign.com/2007/ign_top_game_33.html
"The Top 200 Games of All Time". Game Informer. No. 200. January 2009. https://archive.org/details/game-informer-issue-200-december-2009/
"The 500 Best Video Games of All Time". Polygon. November 27, 2017. p. 3. Archived from the original on March 3, 2018. Retrieved May 1, 2021. https://www.polygon.com/features/2017/11/29/16693094/polygon-500-best-games-of-all-time-300-201
Cohen, Peter (December 31, 2002). "2002 Game Hall of Fame". MacWorld. Archived from the original on June 19, 2021. Retrieved July 16, 2022. https://www.macworld.com/article/152018/gamehalloffame2002.html
Dahlen, Chris (October 2010). Mott, Tony (ed.). 1001 Video Games You Must Play Before You Die. Universe Publishing. p. 331. ISBN 9780789320902. 9780789320902
"The 500 Best Video Games of All Time". Polygon. November 27, 2017. p. 3. Archived from the original on March 3, 2018. Retrieved May 1, 2021. https://www.polygon.com/features/2017/11/29/16693094/polygon-500-best-games-of-all-time-300-201
"The Art of Video Games". Smithsonian American Art Museum. March 2012. Archived from the original on December 3, 2016. Retrieved April 22, 2021. https://web.archive.org/web/20161203152720/http://americanart.si.edu/exhibitions/archive/2012/games/featuredgames/
Dransfield, Ian (April 4, 2019). "The complete history of Fallout". PC Gamer. Archived from the original on April 4, 2019. Retrieved May 2, 2021. https://www.pcgamer.com/the-complete-history-of-fallout/
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
McLaughlin 2010, p. 4. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Power, Tom (March 31, 2022). "Fallout TV show locks Army of the Dead star into lead role". TechRadar. Archived from the original on March 31, 2022. Retrieved July 21, 2022. https://www.techradar.com/news/fallout-tv-show-locks-army-of-the-dead-star-into-lead-role
Legari, Destin (May 1, 2017). "Top 10 Reasons We Love Fallout". IGN. Archived from the original on April 21, 2022. Retrieved April 21, 2022. https://www.ign.com/articles/2015/06/09/top-10-reasons-we-love-fallout
Sherr, Ian (June 14, 2015). "Bethesda pins hopes on new Fallout, Doom to get it to the top of the game-maker heap". CNET. Archived from the original on April 21, 2022. Retrieved April 21, 2022. https://www.cnet.com/tech/gaming/bethesda-announces-new-fallout-doom-games-as-it-jostles-its-way-to-becoming-a-top-game-maker/
McLaughlin 2010, p. 2."CGW Presents: The Best and Worst of 1997 - Role-Playing Game of the Year". Computer Gaming World. No. 164. March 1993. Retrieved September 20, 2024. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Peel, Jeremy (May 12, 2020). "How on Earth did Fallout ever get made?". PCGamesN. Archived from the original on May 12, 2021. Retrieved May 25, 2021. https://www.pcgamesn.com/fallout/making-of
Koumarelas, Robert (March 28, 2021). "Fallout: The History and Legacy of the Super Mutants". Comic Book Resources. Archived from the original on June 25, 2022. Retrieved June 24, 2022. https://www.cbr.com/fallout-history-legacy-super-mutants/
Marshall, Cass (November 12, 2020). "How Fallout 76 handles the Brotherhood of Steel". Polygon. Archived from the original on June 25, 2022. Retrieved June 24, 2022. https://www.polygon.com/2020/11/12/21562834/fallout-76-steel-dawn-expansion-details-building-community-feedback
Chan, Khee Hoon (January 16, 2019). "Behind the Creation and Evolution of Fallout's Iconic Pip-Boy". USGamer. Archived from the original on October 3, 2020. Retrieved June 24, 2022. https://www.usgamer.net/articles/history-evolution-fallout-pip-boy-obsidian-interplay-bethesda
Stanton, Richard (November 19, 2015). "Why Fallout 4's Power Armor no longer feels S.P.E.C.I.A.L." VG247. Archived from the original on June 25, 2022. Retrieved June 24, 2022. https://www.vg247.com/fallout-4-power-armor-isnt-special
McLaughlin 2010, p. 3. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Dransfield, Ian (April 4, 2019). "The complete history of Fallout". PC Gamer. Archived from the original on April 4, 2019. Retrieved May 2, 2021. https://www.pcgamer.com/the-complete-history-of-fallout/
McWhertor, Michael (June 14, 2015). "Fallout 4 will be out Nov. 10, 2015". Polygon. Archived from the original on July 1, 2018. Retrieved May 2, 2018. https://www.polygon.com/2015/6/14/8780151/fallout-4-release-date-bethesda-softworks
McLaughlin 2010, p. 3, 5. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Dransfield, Ian (April 4, 2019). "The complete history of Fallout". PC Gamer. Archived from the original on April 4, 2019. Retrieved May 2, 2021. https://www.pcgamer.com/the-complete-history-of-fallout/
"Fallout Tactics Ships". IGN. March 15, 2001. Archived from the original on April 17, 2001. Retrieved April 24, 2022. https://web.archive.org/web/20010417040948/http://pc.ign.com/news/32446.html
McLaughlin 2010, p. 4. - McLaughlin, Rus; Kaiser, Rowan (July 21, 2010). "IGN Presents the History of Fallout". IGN. Archived from the original on March 18, 2016. Retrieved April 28, 2022. https://web.archive.org/web/20160318055249/http://www.ign.com/articles/2010/07/21/ign-presents-the-history-of-fallout
Win-Poole, Wesley (October 19, 2020). "As Fallout New Vegas turns 10 years old, let's remember why it's great". Eurogamer. Archived from the original on July 8, 2022. Retrieved July 21, 2022. https://www.eurogamer.net/as-fallout-new-vegas-turns-10-years-old-lets-remember-why-its-great
Hilliard, Kyle (June 14, 2015). "Fallout Shelter-Management Mobile Game Out Now On iOS". Game Informer. Archived from the original on June 15, 2015. Retrieved May 2, 2021. https://web.archive.org/web/20150615125727/http://www.gameinformer.com/b/news/archive/2015/06/14/fallout-shelter-management-mobile-game-coming-to-ios-and-android-tonight.aspx
Statt, Nick (June 10, 2018). "Fallout 76 is an online-only survival game coming out on November 14, 2018". The Verge. Archived from the original on June 11, 2018. Retrieved May 2, 2021. https://www.theverge.com/2018/6/10/17447476/fallout-76-online-game-multiplayer-trailer-bethesda-e3-2018
Dransfield, Ian (April 4, 2019). "The complete history of Fallout". PC Gamer. Archived from the original on April 4, 2019. Retrieved May 2, 2021. https://www.pcgamer.com/the-complete-history-of-fallout/
Win-Poole, Wesley (October 19, 2020). "As Fallout New Vegas turns 10 years old, let's remember why it's great". Eurogamer. Archived from the original on July 8, 2022. Retrieved July 21, 2022. https://www.eurogamer.net/as-fallout-new-vegas-turns-10-years-old-lets-remember-why-its-great
Breckon, Nick (March 16, 2009). "Cancelled Fallout: Brotherhood of Steel Sequel Revealed by Design Document". Shacknews. Archived from the original on March 17, 2016. Retrieved July 21, 2022. https://web.archive.org/web/20160317080650/https://www.shacknews.com/article/57686/cancelled-fallout-brotherhood-of-steel
"Fallout Shelter". Metacritic. Archived from the original on April 22, 2022. Retrieved May 29, 2021.
https://www.metacritic.com/game/ios/fallout-shelter
Nair, Rupesh (June 13, 2022). "Redditors Compare Starfield to Fallout and Everyone Loves It". IGN India. Archived from the original on July 22, 2022. Retrieved July 21, 2022. https://in.ign.com/starfield/172808/news/redditors-compare-starfield-to-fallout-and-everyone-loves-it
Kollar, Phil (March 19, 2011). "This Fallout Movie Almost Got Made". Game Informer. Archived from the original on March 22, 2011. Retrieved July 21, 2022. https://web.archive.org/web/20110322051131/https://www.gameinformer.com/b/news/archive/2011/03/19/this-fallout-movie-almost-got-made.aspx
Messner, Steven (December 28, 2015). "Just How Realistic is Fallout 4's Post-Apocalypse Anyway?". Motherboard. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.vice.com/en/article/9a3y97/just-how-realistic-is-fallout-4s-post-apocalypse-anyway
Hall, Charlie (May 30, 2018). "The Fallout Timeline". Polygon. Archived from the original on May 25, 2021. Retrieved May 24, 2021. https://www.polygon.com/features/2015/11/9/9646378/fallout-timeline-4-3-2
None, Brother (May 10, 2010). "Fallout Remastered OST available for free". No Mutants Allowed. Archived from the original on October 17, 2011. Retrieved May 1, 2021. https://web.archive.org/web/20111017034123/http://nma-fallout.com/archive.php?year=2010&month=05
Meer, Alec (May 11, 2010). "Atomic: Fallout Music Remastered". Rock Paper Shotgun. Archived from the original on May 2, 2021. Retrieved May 1, 2021. https://www.rockpapershotgun.com/atomic-fallout-music-remastered
Goldberg, Lesley (July 2, 2020). "Fallout TV Series From Westworld Creators in the Works at Amazon". The Hollywood Reporter. Archived from the original on March 4, 2022. Retrieved March 4, 2022. https://www.hollywoodreporter.com/tv/tv-news/fallout-tv-series-westworld-creators-works-at-amazon-1301570/
Chitwood, Adam (April 10, 2024). "Where to Watch 'Fallout': What Time Does the Video Game Adaptation Premiere?". TheWrap. Archived from the original on April 14, 2024. Retrieved April 22, 2024. https://www.thewrap.com/where-to-watch-fallout-show-episodes-release-date-time/
Garbutt, Emily (April 12, 2024). "Fans are calling the Fallout TV show one of the best video game adaptations ever – and critics agree, judging by its near-perfect Rotten Tomatoes score". GamesRadar+. Archived from the original on April 15, 2024. Retrieved April 22, 2024. https://www.gamesradar.com/fallout-rotten-tomatoes-video-game-adapatation-best/
Litchfield, Ted (April 19, 2024). "OG Fallout lead Tim Cain defends the show's lore changes in a glowing full review—'Not that it matters, I'm not in charge of this anymore, and neither are you'". PC Gamer. Archived from the original on April 21, 2024. Retrieved April 22, 2024. https://www.pcgamer.com/games/rpg/og-fallout-lead-tim-cain-defends-the-shows-lore-changes-in-a-glowing-full-reviewnot-that-it-matters-im-not-in-charge-of-this-anymore-and-neither-are-you/
Kennedy, Victoria (April 22, 2024). "Fallout creator Tim Cain is a big fan of the TV show". Eurogamer. Archived from the original on April 22, 2024. Retrieved April 22, 2024. https://www.eurogamer.net/fallout-creator-tim-cain-is-a-big-fan-of-the-tv-show
Lyles, Taylor (April 19, 2024). "Here's What Fallout's Original Creator Thinks of Prime Video's TV Show". IGN. Archived from the original on April 22, 2024. Retrieved April 22, 2024. https://www.ign.com/articles/heres-what-fallouts-original-creator-thinks-of-prime-videos-tv-show
Donaldson, Alex (April 19, 2024). "The original Fallout games show their age - but newer fans should still give them a shot". VG247. Archived from the original on April 20, 2024. Retrieved April 22, 2024. https://www.vg247.com/original-fallout-games-give-them-a-shot