Menu
Home Explore People Places Arts History Plants & Animals Science Life & Culture Technology
On this page
List of game controllers
List article

The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.

We don't have any images related to List of game controllers yet.
We don't have any YouTube videos related to List of game controllers yet.
We don't have any PDF documents related to List of game controllers yet.
We don't have any Books related to List of game controllers yet.

Controllers

NameImagePlatformSpecificationsOriginal release dateRefs
Magnavox Odyssey controllerMagnavox OdysseyConnectivity: Magnavox Odyssey controller portInput: 3 knobs, 1 buttonSeptember 19721
Shooting GalleryMagnavox OdysseyConnectivity: Magnavox Odyssey controller portInput: 1 trigger, photodiodeSeptember 19722
Atari CX40 joystickAtari 2600Connectivity: Atari joystick portInput: 1 digital button, eight-directional digital joystick19783
NES/Famicom controller NESConnectivity: NES controller portInput: 4 digital buttons, D-pad, microphone (Famicom only)July 15, 19834
NES ZapperNESConnectivity: NES controller portInput: 1 trigger, photodiodeFebruary 18, 19845
Master System controllerMaster SystemConnectivity: Master System controller portInput: 2 digital buttons, D-padSeptember 198667
NES AdvantageNESConnectivity: NES controller portInput: 4 digital buttons, 2 adjustable knobs, 3 toggle buttons, 1 switch19878
Sega Genesis/Mega Drive controllerSega GenesisConnectivity: Sega Genesis controller portInput: 4 digital buttons, D-padOctober 29, 1988910
Nintendo Power GloveNESConnectivity: NES controller port

Input: D-pad, A, B, Start, Select, Turbo Buttons

December 3, 1989
SNES/Super Famicom controllerSNESConnectivity: SNES controller portInput: 8 digital buttons, D-padNovember 21, 199011
Gravis PC GamePadDOSConnectivity: DA-15 game portInput: 4 digital buttons, 2 switches, D-pad199212
MenacerSega GenesisConnectivity: Sega Genesis controller portInput: 4 buttons, 2 infrared transmitters199213
Super ScopeSNESConnectivity: 2nd SNES controller portDimensions: 23 inches longInput: 3 digital buttons, 1 switch, photodiode199214
6-Button Arcade PadSega GenesisConnectivity: Sega Genesis controller portInput: 8 digital buttons, D-pad19931516
Sega Saturn controllerSega SaturnConnectivity: Sega Saturn controller portInput: 9 digital buttons, D-padNovember 22, 1994
PlayStation controllerPlayStationConnectivity: PlayStation controller portInput: 10 digital buttons, D-padDecember 3, 199417
Virtual Boy controllerVirtual BoyConnectivity: Virtual Boy controller portInput: 2 D-pads, 6 digital buttons, power switchJuly 21, 19951819
Apple Pippin controllerApple PippinConnectivity: P-ADBInput: 9 digital buttons, D-pad, trackballMarch 28, 199620
Nintendo 64 controllerNintendo 64Connectivity: Nintendo 64 controller port, Controller Pak slotInput: 1 analog stick, 10 digital buttons, D-padJune 23, 199621
SpaceOrb 360PCConnectivity: Serial

Input: 6-axis rubber ball, 6 buttons

1996
ASCII Sphere 360PlayStationConnectivity: PlayStation controller port

Input: 6-axis rubber ball, 10 buttons, D-pad

3D PadSega SaturnConnectivity: Sega Saturn controller portInput: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-padJuly 5, 1996
Dual Analog ControllerPlayStationConnectivity: PlayStation controller portInput: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-padApril 25, 199722
DualShockPlayStationConnectivity: PlayStation controller portInput: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-padNovember 20, 1997
Dreamcast controllerDreamcastConnectivity: Dreamcast controller port, 2 expansion socketsInput: 1 analog stick, 2 analog triggers, 5 digital buttons, D-padNovember 27, 199823
DualShock 2PlayStation 2Connectivity: PlayStation controller portInput: 2 clickable analog sticks, 8 pressure-sensitive buttons, 2 digital buttons, 1 toggle button, pressure-sensitive D-padMarch 4, 2000
Nintendo GameCube controllerGameCubeConnectivity: GameCube controller portInput: 2 analog sticks, 2 clickable analog triggers, 6 digital buttons, D-padSeptember 14, 200124
Xbox controller(aka The Duke)XboxConnectivity: Xbox controller port, 2 Memory Unit slotsDimensions: 6.5 × 5 × 3 inInput: 2 analog triggers, 2 clickable analog sticks, 2 digital buttons, 6 pressure-sensitive buttons, D-padMass: <16 oz.November 15, 20012526
Xbox Controller SXboxConnectivity: Xbox controller port, 2 Memory Unit slotsInput: 2 analog triggers, 2 clickable analog sticks (offset), 2 digital buttons, 6 pressure-sensitive buttons, D-pad2002
Xbox 360 controllerXbox 360Connectivity: USB, wireless (proprietary 2.4 GHz protocol), 2.5 mm headset jackInput: 2 analog triggers, 2 clickable analog sticks (offset), 10 digital buttons, D-padNovember 22, 200527
SixaxisPlayStation 3Connectivity: Bluetooth, USBInput: 2 clickable analog sticks, 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive D-pad, accelerometer, gyroscopeNovember 11, 200628
Wii RemoteWiiConnectivity: Bluetooth, Accessory connector port (400 kHz I²C)Input: 8 digital buttons, accelerometer, D-pad, gyroscope (Wii Remote Plus only), infrared sensorNovember 19, 200629
NunchukWiiConnectivity: Accessory connector plug (400 kHz I²C)Input: 1 analog stick, 2 digital buttons, accelerometer,November 19, 200630
Classic ControllerWiiConnectivity: Accessory connector plug (400 kHz I²C)Input: 2 analog sticks, 2 clickable analog triggers, 9 digital buttons, D-padNovember 19, 2006
DualShock 3PlayStation 3Connectivity: Bluetooth, USBInput: 2 clickable analog sticks, 2 analog triggers, 6 pressure-sensitive buttons, 3 digital buttons, pressure-sensitive D-pad, accelerometer, gyroscopeNovember 11, 200731
Classic Controller ProWiiConnectivity: Accessory connector plug (400 kHz I²C)Input: 2 analog sticks, 11 digital buttons, D-padEarly 2009
PlayStation MovePlayStation 3, PlayStation 4Connectivity: Bluetooth, mini-USB portInput: 1 analog trigger, 8 digital buttons, accelerometer, gyroscope, magnetometerSeptember 15, 201032
PlayStation Move Navigation controllerPlayStation 3Connectivity: Mini-USB portInput: 1 analog trigger, 1 clickable analog stick, 4 digital buttons, D-padSeptember 15, 201033
Kinect for Xbox 360Xbox 360Connectivity: USB 2.0Dimensions: 282 × 68 × 70 mmInput: 1 RGB camera, 2 infrared depth sensors, four-microphone arrayMass: 1360 gNovember 4, 201034
Wii U GamePadWii UConnectivity: Proprietary wireless, Accessory Connector port, AC adapter port, headset jack, near-field communicationInput: 13 digital buttons, 2 clickable analog sticks, touchscreen, D-pad, accelerometer, front-facing camera, infrared transceiver, gyroscope, magnetometer, microphone, sliderNovember 18, 20123536
Wii U Pro ControllerWii UConnectivity: BluetoothInput: 2 clickable analog sticks, 13 digital buttons, D-padNovember 18, 2012
Ouya ControllerOuyaConnectivity: BluetoothDimensions: 163 x 109 x 53.5 mmInput: 2 clickable analog sticks (offset), 2 analog triggers (LT, RT), 2 shoulder buttons (LB, RB), 5 digital buttons (O, U, Y, A, Menu), Touchpad, and Digital D-PadMass: 275 gJune 25, 201337
DualShock 4PlayStation 4Connectivity: Bluetooth, Micro-USB, 3.5 mm stereo headset jack, extension portDimensions: 161 × 57 × 100 mmInput: 9 digital buttons, 2 analog triggers, 2 clickable analog sticks, accelerometer, D-pad, gyroscope, two-point capacitive clickable touchpadMass: 210 gNovember 15, 20133839
Xbox Wireless ControllerXbox One, Xbox Series X/SConnectivity: Propriety Wireless, Micro USB (revisions prior to Elite Series 2), USB-C (Elite Series 2 and third revision), 3.5 mm stereo audio jack (after first revision), Bluetooth 4.0 (second revision), Bluetooth LE (third revision)Dimensions: 153 × 102 × 61  mmInput: 2 clickable analog sticks (offset), 2 analog triggers (LT, RT), 2 shoulder buttons (LB, RB), 9 digital buttons (Y, B, A, X, Menu, Options, Home), 1 Share button (third revision) and Digital D-PadNovember 22, 2013
Kinect for Xbox OneXbox OneConnectivity: USB 3.0Dimensions: 249 × 66 × 67 mmInput: 1 RGB camera, 1 infrared depth sensor, four-microphone arrayMass: 1.4 kgNovember 22, 201340
Steam ControllerLinux, Mac OS, WindowsConnectivity: Micro-USB, wirelessInput: 2 clickable analog triggers, clickable analog stick, 2 clickable touchpads, 9 digital buttons, accelerometer, gyroscopeNovember 10, 2015414243
Joy-ConNintendo SwitchConnectivity: Bluetooth; R: near-field communicationDimensions: 102 × 35.9 × 28.4 mmInput: Accelerometer, gyroscope; L: 10 digital buttons, clickable analog stick; R: 10 digital buttons, clickable analog stick, infrared motion cameraMass: L: ≈ 49.3 g; R: ≈ 52.2 gMarch 3, 201744
Nintendo Switch Pro ControllerNintendo SwitchConnectivity: USB-C, Bluetooth, near-field communicationInput: Accelerometer, gyroscope; 13 digital buttons, 2 clickable analog sticksMarch 3, 2017
Google Stadia ControllerGoogle StadiaConnectivity: Wi-Fi, USB-C, Bluetooth Low Energy 4.2 (BLE), 3.5mm stereo headset jackDimensions: 163 x 105 x 65 mmInput: 2 clickable analog sticks, 2 analog triggers (L2, R2), 2 shoulder buttons (L1, R1), 9 digital buttons (Y, B, A, X, Menu, Options, Capture, Google Assistant, Stadia), and Digital D-PadMass: 268 gNovember 19, 20194546
Sinden Light GunWindows, LinuxConnectivity: USB-AInput: D-pad, 4 buttonsSeptember 202047
DualSensePlayStation 5Connectivity: USB-C, Bluetooth 5.1, 3.5mm TRRS (OMTP) stereo headset jackDimensions: 160 × 66 × 106 mmInput: 6 axis motion sensing (3 axis accelerometer, 3 axis gyroscope), 2 clickable analog sticks, 2 analog triggers, 9 digital buttons, D-pad, 2 point capacitive touchpad with click mechanism (see buttons)Mass: 280 gNovember 12, 2020
Amazon Luna ControllerAmazon LunaConnectivity: Wi-Fi, USB-C, Bluetooth Low Energy 4.2 (BLE), 3.5mm stereo headsetDimensions: 156.4 x 107.6 x 58.5 mmInput: 2 clickable analog sticks (offset), 2 analog triggers (L2, R2), 2 shoulder buttons (LB, RB), 8 digital buttons (X, Y, A, B, Home, Action, Menu, Microphone), and Digital D-PadMass: 281.5 gMarch 1, 2022484950

Mice

The following is a list of gaming mice, mice which are designed specifically to play games:

NameImagePlatformSpecificationsOriginal release dateRefs
Super NES MouseSNESConnectivity: SNES controller portInput: 2 buttonsJuly 14, 199251
PlayStation MousePlayStationConnectivity: PlayStation controller portInput: 2 buttonsDecember 3, 19945253

See also

Notes

References

  1. Wolf, Mark J. P. (2008). The Video Game Explosion: A History from PONG to Playstation and Beyond. ABC-CLIO. p. 50. ISBN 9780313338687. Retrieved September 8, 2020. 9780313338687

  2. Margel, Michael (2013). Literature Review of Video Game Input Devices (PDF) (Thesis). University of Toronto. p. 2. Retrieved September 8, 2020. http://margel.ca/files/papers/428.pdf

  3. "Subject: Atari 8-Bit Computers: Frequently Asked Questions". Utrecht University. June 11, 2015. Retrieved August 9, 2020. https://faqs.cs.uu.nl/na-dir/atari-8-bit/faq.html

  4. Parish, Jeremy (June 26, 2013). "Nintendo Gets Into the Game". USGamer. Retrieved August 12, 2020. https://www.usgamer.net/articles/nintendo-gets-into-the-game

  5. Cunningham, Andrew (December 18, 2014). "Duck Hunt's Virtual Console debut, and why the original hates your new TV". Ars Technica. Retrieved August 9, 2020.Serrano, Aarón Rodríguez; Núñez, Marta Martín; Catalán, Shaila García (May 4, 2020). "10 – Augmented Reality". Reimagining Communication: Mediation. Routledge. ISBN 9781351015417. Retrieved August 9, 2020. 9781351015417

  6. "Master System peripherals" (in Japanese). Sega Corporation. Archived from the original on April 7, 2014. Retrieved August 29, 2020. http://sega.jp/fb/segahard/master/peri.html

  7. Computer Entertainer, February 1987, page 13 Archived November 22, 2015, at the Wayback Machine /wiki/Computer_Entertainer

  8. Hanson, Christopher (March 8, 2018). Game Time: Understanding Temporality in Video Games. Indiana University Press. ISBN 9780253032843. Retrieved August 12, 2020. 9780253032843

  9. "Heavy Equipment". Sega Visions. August–September 1993. p. 94. https://archive.org/details/Sega_Visions_1993-08_Sega_US

  10. Sega Archives 2016, p. 61. - Sega Archives: The Ultimate Collector's Guide to Classic Sega. Imagine Publishing. 2016. ISBN 978-1785-463-723.

  11. Loguidice, Barton 2014, pp. 2.5, History; Technical Specifications. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ

  12. Edwards, Benj (June 6, 2020). "How the Gravis PC GamePad Transformed PC Gaming in the '90s". How-To Geek. Retrieved August 13, 2020. https://www.howtogeek.com/672716/how-the-gravis-pc-gamepad-transformed-pc-gaming-in-the-90s/

  13. "Menacer". Mean Machines (4): 82–84. January 1993. ISSN 0960-4952.Burrill, William (March 20, 1993). "Weapons for the zap-happy". Toronto Star. p. J4. ISSN 0319-0781 – via LexisNexis. /wiki/Mean_Machines

  14. Super Nintendo Entertainment System Development Manual. Vol. II. Nintendo. 1993. pp. 4-1-3, 4-3-1, 4-4-3. Retrieved August 28, 2020.Slasher Quan (April 1992). "Super NES Pro Review – Super Scope". GamePro. Vol. 4, no. 4. pp. 62–63. Retrieved August 28, 2020. https://archive.org/details/SNESDevManual

  15. "Heavy Equipment". Sega Visions. August–September 1993. p. 94. https://archive.org/details/Sega_Visions_1993-08_Sega_US

  16. Sega Archives 2016, p. 92. - Sega Archives: The Ultimate Collector's Guide to Classic Sega. Imagine Publishing. 2016. ISBN 978-1785-463-723.

  17. "NG Hardware: PlayStation". Next Generation. December 1995. pp. 39, 41. Retrieved August 10, 2020. https://archive.org/details/nextgen-issue-012

  18. Zachara, Matt; Zagal, José P. (2009). Challenges for Success in Stereo Gaming: A Virtual Boy Case Study (PDF) (Thesis). DePaul University. pp. 101–102. Retrieved September 8, 2020. https://www.eng.utah.edu/~zagal/Papers/Zachara_Zagal-VirtualBoyCaseStudy.pdf

  19. Edwards, Benj (July 21, 2020). "Virtually Forgotten: Nintendo's Virtual Boy, 25 Years Later". How-To Geek. Retrieved September 8, 2020. https://www.howtogeek.com/682090/virtually-forgotten-nintendos-virtual-boy-25-years-later/

  20. "Obscura Machina – #8 Pippin". Retro Gamer. No. 94. September 15, 2011. p. 58. Retrieved September 5, 2020.Moss, Richard (March 24, 2018). "The Mac gaming console that time forgot". Ars Technica. Retrieved September 5, 2020. https://archive.org/details/RetroGamerIssue091-095

  21. Loguidice, Barton 2014, pp. 3.3, History; Technical Specifications. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ

  22. Fillari, Alessandro (April 7, 2020). "How PS5's DualSense Fits Into The History Of PlayStation Controllers". GameSpot. Retrieved August 12, 2020. https://www.gamespot.com/gallery/how-ps5s-dualsense-fits-into-the-history-of-playst/2900-3089/#3

  23. Loguidice, Barton 2014, pp. 3.4, History; Technical Specifications. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ

  24. Loguidice, Barton 2014, pp. 3.7, History; The Accessories. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ

  25. "Controllers and Peripherals". Official Xbox Magazine. No. Launch Special. 2001. pp. 56–57. /wiki/Official_Xbox_Magazine

  26. Loguidice, Barton 2014, pp. 3.6, History; The Accessories. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ

  27. Loguidice, Bill; Loguidice, Christina (January 26, 2012). My Xbox: Xbox 360, Kinect, and Xbox LIVE. Que Publishing. ISBN 9780132832069. Retrieved August 11, 2020.Rudden, David (June 1, 2006). "Microsoft Xbox 360 Controller (Wired) review". CNET. Retrieved August 11, 2020.Block, Gerry (June 26, 2006). "Xbox 360 Controller Roundup". IGN. Retrieved August 11, 2020. 9780132832069

  28. Vincent, Luke (November 1, 2010). Bluetooth Sniffing and the PS3 (PDF) (Thesis). Australian National University. p. 11. Retrieved August 31, 2020.Takizawa, Osamu (October 9, 2007). "SCEJ、40GB HDDを搭載した新PS3発売決定 – 従来モデルは約5,000円の値下げ – 「DUALSHOCK 3」も11月11日発売" [SCEJ to release new PS3 with 40GB HDD – Previous model will be price cut about 5,000 yen – "DUALSHOCK 3" will be released on November 11th]. Game Watch (in Japanese). Archived from the original on August 31, 2020. Retrieved August 31, 2020. http://courses.cecs.anu.edu.au/courses/CS_PROJECTS/10S2/Reports/Luke%20Vincent.pdf

  29. Jones, Steven E.; Thiruvathukal, George K. (February 24, 2012). Codename Revolution: The Nintendo Wii Platform. MIT Press. pp. 55, 58, 64, 67. ISBN 9780262300537. Retrieved August 9, 2020.Fletcher, JC (November 1, 2010). "Wii Remote Plus vs. Wii Remote". Engadget. Retrieved August 10, 2020.Lee, Johnny Chung (July–September 2008). "Hacking the Nintendo Wii Remote" (PDF). IEEE Pervasive Computing. 7 (3). IEEE Computer Society: 39–40. doi:10.1109/MPRV.2008.53. Retrieved August 10, 2020. 9780262300537

  30. Turner, Daniel (July 1, 2007). "Hack: The Nintendo Wii". MIT Technology Review. 110 (4). Retrieved August 13, 2020. https://www.technologyreview.com/2007/07/01/271887/hack-the-nintendo-wii/

  31. Vincent, Luke (November 1, 2010). Bluetooth Sniffing and the PS3 (PDF) (Thesis). Australian National University. p. 11. Retrieved August 31, 2020.Takizawa, Osamu (October 9, 2007). "SCEJ、40GB HDDを搭載した新PS3発売決定 – 従来モデルは約5,000円の値下げ – 「DUALSHOCK 3」も11月11日発売" [SCEJ to release new PS3 with 40GB HDD – Previous model will be price cut about 5,000 yen – "DUALSHOCK 3" will be released on November 11th]. Game Watch (in Japanese). Archived from the original on August 31, 2020. Retrieved August 31, 2020. http://courses.cecs.anu.edu.au/courses/CS_PROJECTS/10S2/Reports/Luke%20Vincent.pdf

  32. Shah, Sarju (September 10, 2010). "PlayStation Move: Inside and Out". GameSpot. Archived from the original on August 30, 2020. Retrieved August 30, 2020.Sung, Dan (June 16, 2010). "Microsoft Kinect vs PlayStation Move vs Nintendo Wii". Pocket-lint. Archived from the original on August 30, 2020. Retrieved August 30, 2020. https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/

  33. Shah, Sarju (September 10, 2010). "PlayStation Move: Inside and Out". GameSpot. Archived from the original on August 30, 2020. Retrieved August 30, 2020.Sung, Dan (June 16, 2010). "Microsoft Kinect vs PlayStation Move vs Nintendo Wii". Pocket-lint. Archived from the original on August 30, 2020. Retrieved August 30, 2020. https://www.gamespot.com/articles/playstation-move-inside-and-out/1100-6274971/

  34. López, Robert Pinedo (February 23, 2017). Interaction for creative applications with the Kinect v2 device (PDF) (Thesis). Polytechnic University of Catalonia. pp. 17–18, 24–25, 27. hdl:2117/102392. Retrieved August 13, 2020.Westlye, Christopher Benjamin (June 17, 2015). Petrel Software Usability Study: Using the Microsoft Kinect v2 for Workflow Execution (PDF) (Thesis). Norwegian University of Science and Technology. p. 13. hdl:11250/2352571. Retrieved August 13, 2020. https://web.mat.upc.edu/lali.barriere/p5/projecteRobert2017.pdf

  35. Wii U Operations Manual (PDF). Nintendo. 2012. Retrieved September 2, 2020. https://www.nintendo.com/consumer/downloads/manual-nintendo-wiiu-operations-english.pdf

  36. Grubb, Jeff (October 17, 2012). "What is the Wii U? Everything you need to know about Nintendo's new console". VentureBeat. Retrieved September 2, 2020. https://venturebeat.com/2012/10/17/what-is-the-wii-u-everything-you-need-to-know-about-nintendos-new-console/

  37. "Ouya". Ouya. Archived from the original on May 29, 2013. Retrieved July 12, 2022. https://web.archive.org/web/20130529175953/http://www.ouya.tv/

  38. "Tech specs". Sony Interactive Entertainment. Archived from the original on August 10, 2020. Retrieved August 10, 2020. https://www.playstation.com/en-gb/explore/ps4/tech-specs/

  39. Seppala, Timothy J. (October 31, 2013). "Official PlayStation 4 FAQ explains what the system can (and can't) do". Engadget. Retrieved August 10, 2020. https://www.engadget.com/2013-10-31-playstation-4-audio-game-install-details.html

  40. López, Robert Pinedo (February 23, 2017). Interaction for creative applications with the Kinect v2 device (PDF) (Thesis). Polytechnic University of Catalonia. pp. 17–18, 24–25, 27. hdl:2117/102392. Retrieved August 13, 2020.Westlye, Christopher Benjamin (June 17, 2015). Petrel Software Usability Study: Using the Microsoft Kinect v2 for Workflow Execution (PDF) (Thesis). Norwegian University of Science and Technology. p. 13. hdl:11250/2352571. Retrieved August 13, 2020. https://web.mat.upc.edu/lali.barriere/p5/projecteRobert2017.pdf

  41. "The Steam Controller". Valve Corporation. 2015. Archived from the original on August 12, 2020. Retrieved August 12, 2020. https://support.steampowered.com/kb_article.php?ref=2754-YPKV-8614

  42. "Steam Controller – About This Hardware". Valve Corporation. November 10, 2015. Archived from the original on August 12, 2020. Retrieved August 12, 2020. https://store.steampowered.com/app/353370/Steam_Controller/

  43. Cap, Thomas (October 26, 2015). ""Steam Controller": Revolutionärer Ersatz für Maus und Tastatur?" ["Steam Controller": Revolutionary Replacement for Mouse and Keyboard?]. Der Standard (in German). Retrieved August 12, 2020. https://www.derstandard.at/story/2000024410111/steam-controller-im-test-revolutionaerer-ersatz-fuer-maustastatur-in-spielen

  44. "Nintendo Switch Technical Specs". Nintendo. 2017. Archived from the original on September 2, 2020. Retrieved September 2, 2020.Gilbert, Ben (February 25, 2017). "Here's everything we know about Nintendo's new $300 console, the Switch". Business Insider. Retrieved September 2, 2020. https://www.nintendo.com/switch/tech-specs/

  45. "Stadia Controller". Google Store. Retrieved July 12, 2022. https://store.google.com/us/product/stadia_controller

  46. Stark, Chelsea. "Google Stadia launches November in 14 countries". Polygon. Retrieved July 12, 2022. https://www.polygon.com/2019/6/6/18655088/google-stadia-release-date-us-canada-europe

  47. McFerran, Damien (May 25, 2023). "Review - Sinden Light Gun - Old-School Arcade Blasting On Your Modern-Day TV". Time Extension. Hookshot Media. Archived from the original on June 2, 2023. Retrieved December 26, 2023. https://www.timeextension.com/reviews/sinden-light-gun-old-school-arcade-blasting-on-your-modern-day-tv

  48. "Welcome to Luna". Amazon. Retrieved July 12, 2022. https://www.amazon.com/luna/getting-started

  49. "Luna Controller – The best wireless controller for Luna, Amazon's new cloud gaming service". Amazon. Retrieved July 12, 2022. https://us.amazon.com/Amazon-Luna-Controller/dp/B07P989QTJ/ref=sr_1_1

  50. Fernandez, Nick. "Amazon Luna: Everything you need to know about Amazon's cloud gaming service". Android Authority. Retrieved July 12, 2022. https://www.androidauthority.com/amazon-luna-1170676/

  51. "家庭用ゲーム機専用マウスはボクたちになにをもたらすのか?" [What does a mouse for home video game consoles bring us?]. Famitsu (in Japanese). No. 189. July 31, 1992. pp. 8, 42. Retrieved September 14, 2020. https://archive.org/details/weeklyfamitsuno189july31st1992

  52. Forde, Matthew (April 25, 2020). "Sony slip-ups: ahead of the PS5, we look back at the PlayStation tech that just didn't work". TechRadar. Retrieved August 12, 2020. https://www.techradar.com/news/sony-slip-ups-ahead-of-the-ps5-we-look-back-at-the-playstation-tech-that-just-didnt-work

  53. Loguidice, Barton 2014, pp. 3.2, The Accessories. - Loguidice, Bill; Barton, Matt (February 24, 2014). "Microsoft Xbox (2001)". Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time. CRC Press. ISBN 9781135006501. Retrieved August 10, 2020. https://books.google.com/books?id=vpjpAgAAQBAJ