The general problem of simulating (or creating) intelligence has been broken into subproblems. These consist of particular traits or capabilities that researchers expect an intelligent system to display. The traits described below have received the most attention and cover the scope of AI research.
Early researchers developed algorithms that imitated step-by-step reasoning that humans use when they solve puzzles or make logical deductions. By the late 1980s and 1990s, methods were developed for dealing with uncertain or incomplete information, employing concepts from probability and economics.
Many of these algorithms are insufficient for solving large reasoning problems because they experience a "combinatorial explosion": They become exponentially slower as the problems grow. Even humans rarely use the step-by-step deduction that early AI research could model. They solve most of their problems using fast, intuitive judgments. Accurate and efficient reasoning is an unsolved problem.
Among the most difficult problems in knowledge representation are the breadth of commonsense knowledge (the set of atomic facts that the average person knows is enormous); and the sub-symbolic form of most commonsense knowledge (much of what people know is not represented as "facts" or "statements" that they could express verbally). There is also the difficulty of knowledge acquisition, the problem of obtaining knowledge for AI applications.
In some problems, the agent's preferences may be uncertain, especially if there are other agents or humans involved. These can be learned (e.g., with inverse reinforcement learning), or the agent can seek information to improve its preferences. Information value theory can be used to weigh the value of exploratory or experimental actions. The space of possible future actions and situations is typically intractably large, so the agents must take actions and evaluate situations while being uncertain of what the outcome will be.
However, this tends to give naïve users an unrealistic conception of the intelligence of existing computer agents. Moderate successes related to affective computing include textual sentiment analysis and, more recently, multimodal sentiment analysis, wherein AI classifies the effects displayed by a videotaped subject.
AI research uses a wide variety of techniques to accomplish the goals above.
AI can solve many problems by intelligently searching through many possible solutions. There are two very different kinds of search used in AI: state space search and local search.
Given a problem and a set of premises, problem-solving reduces to searching for a proof tree whose root node is labelled by a solution of the problem and whose leaf nodes are labelled by premises or axioms. In the case of Horn clauses, problem-solving search can be performed by reasoning forwards from the premises or backwards from the problem. In the more general case of the clausal form of first-order logic, resolution is a single, axiom-free rule of inference, in which a problem is solved by proving a contradiction from premises that include the negation of the problem to be solved.
Many problems in AI (including reasoning, planning, learning, perception, and robotics) require the agent to operate with incomplete or uncertain information. AI researchers have devised a number of tools to solve these problems using methods from probability theory and economics. Precise mathematical tools have been developed that analyze how an agent can make choices and plan, using decision theory, decision analysis, and information value theory. These tools include models such as Markov decision processes, dynamic decision networks, game theory and mechanism design.
Probabilistic algorithms can also be used for filtering, prediction, smoothing, and finding explanations for streams of data, thus helping perception systems analyze processes that occur over time (e.g., hidden Markov models or Kalman filters).
The simplest AI applications can be divided into two types: classifiers (e.g., "if shiny then diamond"), on one hand, and controllers (e.g., "if diamond then pick up"), on the other hand. Classifiers are functions that use pattern matching to determine the closest match. They can be fine-tuned based on chosen examples using supervised learning. Each pattern (also called an "observation") is labeled with a certain predefined class. All the observations combined with their class labels are known as a data set. When a new observation is received, that observation is classified based on previous experience.
Deep learning has profoundly improved the performance of programs in many important subfields of artificial intelligence, including computer vision, speech recognition, natural language processing, image classification, and others. The reason that deep learning performs so well in so many applications is not known as of 2021. The sudden success of deep learning in 2012–2015 did not occur because of some new discovery or theoretical breakthrough (deep neural networks and backpropagation had been described by many people, as far back as the 1950s) but because of two factors: the incredible increase in computer power (including the hundred-fold increase in speed by switching to GPUs) and the availability of vast amounts of training data, especially the giant curated datasets used for benchmark testing, such as ImageNet.
Alternatively, dedicated models for mathematical problem solving with higher precision for the outcome including proof of theorems have been developed such as AlphaTensor, AlphaGeometry, AlphaProof and AlphaEvolve all from Google DeepMind, Llemma from EleutherAI or Julius.
When natural language is used to describe mathematical problems, converters can transform such prompts into a formal language such as Lean to define mathematical tasks.
Some models have been developed to solve challenging problems and reach good results in benchmark tests, others to serve as educational tools in mathematics.
Finance is one of the fastest growing sectors where applied AI tools are being deployed: from retail online banking to investment advice and insurance, where automated "robot advisers" have been in use for some years.
Various countries are deploying AI military applications. The main applications enhance command and control, communications, sensors, integration and interoperability. Research is targeting intelligence collection and analysis, logistics, cyber operations, information operations, and semiautonomous and autonomous vehicles. AI technologies enable coordination of sensors and effectors, threat detection and identification, marking of enemy positions, target acquisition, coordination and deconfliction of distributed Joint Fires between networked combat vehicles, both human-operated and autonomous.
AI has been used in military operations in Iraq, Syria, Israel and Ukraine.
AI agents are software entities designed to perceive their environment, make decisions, and take actions autonomously to achieve specific goals. These agents can interact with users, their environment, or other agents. AI agents are used in various applications, including virtual assistants, chatbots, autonomous vehicles, game-playing systems, and industrial robotics. AI agents operate within the constraints of their programming, available computational resources, and hardware limitations. This means they are restricted to performing tasks within their defined scope and have finite memory and processing capabilities. In real-world applications, AI agents often face time constraints for decision-making and action execution. Many AI agents incorporate learning algorithms, enabling them to improve their performance over time through experience or training. Using machine learning, AI agents can adapt to new situations and optimise their behaviour for their designated tasks.
Applications of AI in this domain include AI-enabled menstruation and fertility trackers that analyze user data to offer predictions, AI-integrated sex toys (e.g., teledildonics), AI-generated sexual education content, and AI agents that simulate sexual and romantic partners (e.g., Replika). AI is also used for the production of non-consensual deepfake pornography, raising significant ethical and legal concerns.
There are also thousands of successful AI applications used to solve specific problems for specific industries or institutions. In a 2017 survey, one in five companies reported having incorporated "AI" in some offerings or processes. A few examples are energy storage, medical diagnosis, military logistics, applications that predict the result of judicial decisions, foreign policy, or supply chain management.
In agriculture, AI has helped farmers to increase yield and identify areas that need irrigation, fertilization, pesticide treatments. Agronomists use AI to conduct research and development. AI has been used to predict the ripening time for crops such as tomatoes, monitor soil moisture, operate agricultural robots, conduct predictive analytics, classify livestock pig call emotions, automate greenhouses, detect diseases and pests, and save water.
Artificial intelligence is used in astronomy to analyze increasing amounts of available data and applications, mainly for "classification, regression, clustering, forecasting, generation, discovery, and the development of new scientific insights." For example, it is used for discovering exoplanets, forecasting solar activity, and distinguishing between signals and instrumental effects in gravitational wave astronomy. Additionally, it could be used for activities in space, such as space exploration, including the analysis of data from space missions, real-time science decisions of spacecraft, space debris avoidance, and more autonomous operation.
AI has potential benefits and potential risks. AI may be able to advance science and find solutions for serious problems: Demis Hassabis of DeepMind hopes to "solve intelligence, and then use that to solve everything else". However, as the use of AI has become widespread, several unintended consequences and risks have been identified. In-production systems can sometimes not factor ethics and bias into their AI training processes, especially when the AI algorithms are inherently unexplainable in deep learning.
Machine learning algorithms require large amounts of data. The techniques used to acquire this data have raised concerns about privacy, surveillance and copyright.
AI-powered devices and services, such as virtual assistants and IoT products, continuously collect personal information, raising concerns about intrusive data gathering and unauthorized access by third parties. The loss of privacy is further exacerbated by AI's ability to process and combine vast amounts of data, potentially leading to a surveillance society where individual activities are constantly monitored and analyzed without adequate safeguards or transparency.
Sensitive user data collected may include online activity records, geolocation data, video, or audio. For example, in order to build speech recognition algorithms, Amazon has recorded millions of private conversations and allowed temporary workers to listen to and transcribe some of them. Opinions about this widespread surveillance range from those who see it as a necessary evil to those for whom it is clearly unethical and a violation of the right to privacy.
AI developers argue that this is the only way to deliver valuable applications and have developed several techniques that attempt to preserve privacy while still obtaining the data, such as data aggregation, de-identification and differential privacy. Since 2016, some privacy experts, such as Cynthia Dwork, have begun to view privacy in terms of fairness. Brian Christian wrote that experts have pivoted "from the question of 'what they know' to the question of 'what they're doing with it'."
Generative AI is often trained on unlicensed copyrighted works, including in domains such as images or computer code; the output is then used under the rationale of "fair use". Experts disagree about how well and under what circumstances this rationale will hold up in courts of law; relevant factors may include "the purpose and character of the use of the copyrighted work" and "the effect upon the potential market for the copyrighted work". Website owners who do not wish to have their content scraped can indicate it in a "robots.txt" file. In 2023, leading authors (including John Grisham and Jonathan Franzen) sued AI companies for using their work to train generative AI. Another discussed approach is to envision a separate sui generis system of protection for creations generated by AI to ensure fair attribution and compensation for human authors.
Prodigious power consumption by AI is responsible for the growth of fossil fuel use, and might delay closings of obsolete, carbon-emitting coal energy facilities. There is a feverish rise in the construction of data centers throughout the US, making large technology firms (e.g., Microsoft, Meta, Google, Amazon) into voracious consumers of electric power. Projected electric consumption is so immense that there is concern that it will be fulfilled no matter the source. A ChatGPT search involves the use of 10 times the electrical energy as a Google search. The large firms are in haste to find power sources – from nuclear energy to geothermal to fusion. The tech firms argue that – in the long view – AI will be eventually kinder to the environment, but they need the energy now. AI makes the power grid more efficient and "intelligent", will assist in the growth of nuclear power, and track overall carbon emissions, according to technology firms.
A program can make biased decisions even if the data does not explicitly mention a problematic feature (such as "race" or "gender"). The feature will correlate with other features (like "address", "shopping history" or "first name"), and the program will make the same decisions based on these features as it would on "race" or "gender". Moritz Hardt said "the most robust fact in this research area is that fairness through blindness doesn't work."
Criticism of COMPAS highlighted that machine learning models are designed to make "predictions" that are only valid if we assume that the future will resemble the past. If they are trained on data that includes the results of racist decisions in the past, machine learning models must predict that racist decisions will be made in the future. If an application then uses these predictions as recommendations, some of these "recommendations" will likely be racist. Thus, machine learning is not well suited to help make decisions in areas where there is hope that the future will be better than the past. It is descriptive rather than prescriptive.
Bias and unfairness may go undetected because the developers are overwhelmingly white and male: among AI engineers, about 4% are black and 20% are women.
There are various conflicting definitions and mathematical models of fairness. These notions depend on ethical assumptions, and are influenced by beliefs about society. One broad category is distributive fairness, which focuses on the outcomes, often identifying groups and seeking to compensate for statistical disparities. Representational fairness tries to ensure that AI systems do not reinforce negative stereotypes or render certain groups invisible. Procedural fairness focuses on the decision process rather than the outcome. The most relevant notions of fairness may depend on the context, notably the type of AI application and the stakeholders. The subjectivity in the notions of bias and fairness makes it difficult for companies to operationalize them. Having access to sensitive attributes such as race or gender is also considered by many AI ethicists to be necessary in order to compensate for biases, but it may conflict with anti-discrimination laws.
Many AI systems are so complex that their designers cannot explain how they reach their decisions. Particularly with deep neural networks, in which there are many non-linear relationships between inputs and outputs. But some popular explainability techniques exist.
It is impossible to be certain that a program is operating correctly if no one knows how exactly it works. There have been many cases where a machine learning program passed rigorous tests, but nevertheless learned something different than what the programmers intended. For example, a system that could identify skin diseases better than medical professionals was found to actually have a strong tendency to classify images with a ruler as "cancerous", because pictures of malignancies typically include a ruler to show the scale. Another machine learning system designed to help effectively allocate medical resources was found to classify patients with asthma as being at "low risk" of dying from pneumonia. Having asthma is actually a severe risk factor, but since the patients having asthma would usually get much more medical care, they were relatively unlikely to die according to the training data. The correlation between asthma and low risk of dying from pneumonia was real, but misleading.
People who have been harmed by an algorithm's decision have a right to an explanation. Doctors, for example, are expected to clearly and completely explain to their colleagues the reasoning behind any decision they make. Early drafts of the European Union's General Data Protection Regulation in 2016 included an explicit statement that this right exists. Industry experts noted that this is an unsolved problem with no solution in sight. Regulators argued that nevertheless the harm is real: if the problem has no solution, the tools should not be used.
Several approaches aim to address the transparency problem. SHAP enables to visualise the contribution of each feature to the output. LIME can locally approximate a model's outputs with a simpler, interpretable model. Multitask learning provides a large number of outputs in addition to the target classification. These other outputs can help developers deduce what the network has learned. Deconvolution, DeepDream and other generative methods can allow developers to see what different layers of a deep network for computer vision have learned, and produce output that can suggest what the network is learning. For generative pre-trained transformers, Anthropic developed a technique based on dictionary learning that associates patterns of neuron activations with human-understandable concepts.
A lethal autonomous weapon is a machine that locates, selects and engages human targets without human supervision. Widely available AI tools can be used by bad actors to develop inexpensive autonomous weapons and, if produced at scale, they are potentially weapons of mass destruction. Even when used in conventional warfare, they currently cannot reliably choose targets and could potentially kill an innocent person. In 2014, 30 nations (including China) supported a ban on autonomous weapons under the United Nations' Convention on Certain Conventional Weapons, however the United States and others disagreed. By 2015, over fifty countries were reported to be researching battlefield robots.
There are many other ways in which AI is expected to help bad actors, some of which can not be foreseen. For example, machine-learning AI is able to design tens of thousands of toxic molecules in a matter of hours.
Economists have frequently highlighted the risks of redundancies from AI, and speculated about unemployment if there is no adequate social policy for full employment.
In the past, technology has tended to increase rather than reduce total employment, but economists acknowledge that "we're in uncharted territory" with AI. A survey of economists showed disagreement about whether the increasing use of robots and AI will cause a substantial increase in long-term unemployment, but they generally agree that it could be a net benefit if productivity gains are redistributed. Risk estimates vary; for example, in the 2010s, Michael Osborne and Carl Benedikt Frey estimated 47% of U.S. jobs are at "high risk" of potential automation, while an OECD report classified only 9% of U.S. jobs as "high risk". The methodology of speculating about future employment levels has been criticised as lacking evidential foundation, and for implying that technology, rather than social policy, creates unemployment, as opposed to redundancies. In April 2023, it was reported that 70% of the jobs for Chinese video game illustrators had been eliminated by generative artificial intelligence.
Unlike previous waves of automation, many middle-class jobs may be eliminated by artificial intelligence; The Economist stated in 2015 that "the worry that AI could do to white-collar jobs what steam power did to blue-collar ones during the Industrial Revolution" is "worth taking seriously". Jobs at extreme risk range from paralegals to fast food cooks, while job demand is likely to increase for care-related professions ranging from personal healthcare to the clergy.
From the early days of the development of artificial intelligence, there have been arguments, for example, those put forward by Joseph Weizenbaum, about whether tasks that can be done by computers actually should be done by them, given the difference between computers and humans, and between quantitative calculation and qualitative, value-based judgement.
It has been argued AI will become so powerful that humanity may irreversibly lose control of it. This could, as physicist Stephen Hawking stated, "spell the end of the human race". This scenario has been common in science fiction, when a computer or robot suddenly develops a human-like "self-awareness" (or "sentience" or "consciousness") and becomes a malevolent character. These sci-fi scenarios are misleading in several ways.
The opinions amongst experts and industry insiders are mixed, with sizable fractions both concerned and unconcerned by risk from eventual superintelligent AI. Personalities such as Stephen Hawking, Bill Gates, and Elon Musk, as well as AI pioneers such as Yoshua Bengio, Stuart Russell, Demis Hassabis, and Sam Altman, have expressed concerns about existential risk from AI.
Friendly AI are machines that have been designed from the beginning to minimize risks and to make choices that benefit humans. Eliezer Yudkowsky, who coined the term, argues that developing friendly AI should be a higher research priority: it may require a large investment and it must be completed before AI becomes an existential risk.
Machines with intelligence have the potential to use their intelligence to make ethical decisions. The field of machine ethics provides machines with ethical principles and procedures for resolving ethical dilemmas.
The field of machine ethics is also called computational morality,
and was founded at an AAAI symposium in 2005.
Artificial intelligence projects can be guided by ethical considerations during the design, development, and implementation of an AI system. An AI framework such as the Care and Act Framework, developed by the Alan Turing Institute and based on the SUM values, outlines four main ethical dimensions, defined as follows:
Promotion of the wellbeing of the people and communities that these technologies affect requires consideration of the social and ethical implications at all stages of AI system design, development and implementation, and collaboration between job roles such as data scientists, product managers, data engineers, domain experts, and delivery managers.
The regulation of artificial intelligence is the development of public sector policies and laws for promoting and regulating AI; it is therefore related to the broader regulation of algorithms. The regulatory and policy landscape for AI is an emerging issue in jurisdictions globally. According to AI Index at Stanford, the annual number of AI-related laws passed in the 127 survey countries jumped from one passed in 2016 to 37 passed in 2022 alone. Between 2016 and 2020, more than 30 countries adopted dedicated strategies for AI. Most EU member states had released national AI strategies, as had Canada, China, India, Japan, Mauritius, the Russian Federation, Saudi Arabia, United Arab Emirates, U.S., and Vietnam. Others were in the process of elaborating their own AI strategy, including Bangladesh, Malaysia and Tunisia. The Global Partnership on Artificial Intelligence was launched in June 2020, stating a need for AI to be developed in accordance with human rights and democratic values, to ensure public confidence and trust in the technology. Henry Kissinger, Eric Schmidt, and Daniel Huttenlocher published a joint statement in November 2021 calling for a government commission to regulate AI. In 2023, OpenAI leaders published recommendations for the governance of superintelligence, which they believe may happen in less than 10 years. In 2023, the United Nations also launched an advisory body to provide recommendations on AI governance; the body comprises technology company executives, government officials and academics. In 2024, the Council of Europe created the first international legally binding treaty on AI, called the "Framework Convention on Artificial Intelligence and Human Rights, Democracy and the Rule of Law". It was adopted by the European Union, the United States, the United Kingdom, and other signatories.
The study of mechanical or "formal" reasoning began with philosophers and mathematicians in antiquity. The study of logic led directly to Alan Turing's theory of computation, which suggested that a machine, by shuffling symbols as simple as "0" and "1", could simulate any conceivable form of mathematical reasoning. This, along with concurrent discoveries in cybernetics, information theory and neurobiology, led researchers to consider the possibility of building an "electronic brain". They developed several areas of research that would become part of AI, such as McCulloch and Pitts design for "artificial neurons" in 1943, and Turing's influential 1950 paper 'Computing Machinery and Intelligence', which introduced the Turing test and showed that "machine intelligence" was plausible.
Researchers in the 1960s and the 1970s were convinced that their methods would eventually succeed in creating a machine with general intelligence and considered this the goal of their field. In 1965 Herbert Simon predicted, "machines will be capable, within twenty years, of doing any work a man can do". In 1967 Marvin Minsky agreed, writing that "within a generation ... the problem of creating 'artificial intelligence' will substantially be solved". They had, however, underestimated the difficulty of the problem. In 1974, both the U.S. and British governments cut off exploratory research in response to the criticism of Sir James Lighthill and ongoing pressure from the U.S. Congress to fund more productive projects. Minsky and Papert's book Perceptrons was understood as proving that artificial neural networks would never be useful for solving real-world tasks, thus discrediting the approach altogether. The "AI winter", a period when obtaining funding for AI projects was difficult, followed.
Up to this point, most of AI's funding had gone to projects that used high-level symbols to represent mental objects like plans, goals, beliefs, and known facts. In the 1980s, some researchers began to doubt that this approach would be able to imitate all the processes of human cognition, especially perception, robotics, learning and pattern recognition, and began to look into "sub-symbolic" approaches. Rodney Brooks rejected "representation" in general and focussed directly on engineering machines that move and survive. Judea Pearl, Lotfi Zadeh, and others developed methods that handled incomplete and uncertain information by making reasonable guesses rather than precise logic. But the most important development was the revival of "connectionism", including neural network research, by Geoffrey Hinton and others. In 1990, Yann LeCun successfully showed that convolutional neural networks can recognize handwritten digits, the first of many successful applications of neural networks.
AI gradually restored its reputation in the late 1990s and early 21st century by exploiting formal mathematical methods and by finding specific solutions to specific problems. This "narrow" and "formal" focus allowed researchers to produce verifiable results and collaborate with other fields (such as statistics, economics and mathematics). By 2000, solutions developed by AI researchers were being widely used, although in the 1990s they were rarely described as "artificial intelligence" (a tendency known as the AI effect).
However, several academic researchers became concerned that AI was no longer pursuing its original goal of creating versatile, fully intelligent machines. Beginning around 2002, they founded the subfield of artificial general intelligence (or "AGI"), which had several well-funded institutions by the 2010s.
In the late 2010s and early 2020s, AGI companies began to deliver programs that created enormous interest. In 2015, AlphaGo, developed by DeepMind, beat the world champion Go player. The program taught only the game's rules and developed a strategy by itself. GPT-3 is a large language model that was released in 2020 by OpenAI and is capable of generating high-quality human-like text. ChatGPT, launched on November 30, 2022, became the fastest-growing consumer software application in history, gaining over 100 million users in two months. It marked what is widely regarded as AI's breakout year, bringing it into the public consciousness. These programs, and others, inspired an aggressive AI boom, where large companies began investing billions of dollars in AI research. According to AI Impacts, about US$50 billion annually was invested in "AI" around 2022 in the U.S. alone and about 20% of the new U.S. Computer Science PhD graduates have specialized in "AI". About 800,000 "AI"-related U.S. job openings existed in 2022. According to PitchBook research, 22% of newly funded startups in 2024 claimed to be AI companies.
Philosophical debates have historically sought to determine the nature of intelligence and how to make intelligent machines. Another major focus has been whether machines can be conscious, and the associated ethical implications. Many other topics in philosophy are relevant to AI, such as epistemology and free will. Rapid advancements have intensified public discussions on the philosophy and ethics of AI.
McCarthy defines intelligence as "the computational part of the ability to achieve goals in the world". Another AI founder, Marvin Minsky, similarly describes it as "the ability to solve hard problems". The leading AI textbook defines it as the study of agents that perceive their environment and take actions that maximize their chances of achieving defined goals. These definitions view intelligence in terms of well-defined problems with well-defined solutions, where both the difficulty of the problem and the performance of the program are direct measures of the "intelligence" of the machine—and no other philosophical discussion is required, or may not even be possible.
Another definition has been adopted by Google, a major practitioner in the field of AI. This definition stipulates the ability of systems to synthesize information as the manifestation of intelligence, similar to the way it is defined in biological intelligence.
Some authors have suggested in practice, that the definition of AI is vague and difficult to define, with contention as to whether classical algorithms should be categorised as AI, with many companies during the early 2020s AI boom using the term as a marketing buzzword, often even if they did "not actually use AI in a material way".
However, the symbolic approach failed on many tasks that humans solve easily, such as learning, recognizing an object or commonsense reasoning. Moravec's paradox is the discovery that high-level "intelligent" tasks were easy for AI, but low level "instinctive" tasks were extremely difficult. Philosopher Hubert Dreyfus had argued since the 1960s that human expertise depends on unconscious instinct rather than conscious symbol manipulation, and on having a "feel" for the situation, rather than explicit symbolic knowledge. Although his arguments had been ridiculed and ignored when they were first presented, eventually, AI research came to agree with him.
"Neats" hope that intelligent behavior is described using simple, elegant principles (such as logic, optimization, or neural networks). "Scruffies" expect that it necessarily requires solving a large number of unrelated problems. Neats defend their programs with theoretical rigor, scruffies rely mainly on incremental testing to see if they work. This issue was actively discussed in the 1970s and 1980s, but eventually was seen as irrelevant. Modern AI has elements of both.
AI researchers are divided as to whether to pursue the goals of artificial general intelligence and superintelligence directly or to solve as many specific problems as possible (narrow AI) in hopes these solutions will lead indirectly to the field's long-term goals. General intelligence is difficult to define and difficult to measure, and modern AI has had more verifiable successes by focusing on specific problems with specific solutions. The sub-field of artificial general intelligence studies this area exclusively.
In 2017, the European Union considered granting "electronic personhood" to some of the most capable AI systems. Similarly to the legal status of companies, it would have conferred rights but also responsibilities. Critics argued in 2018 that granting rights to AI systems would downplay the importance of human rights, and that legislation should focus on user needs rather than speculative futuristic scenarios. They also noted that robots lacked the autonomy to take part in society on their own.
Progress in AI increased interest in the topic. Proponents of AI welfare and rights often argue that AI sentience, if it emerges, would be particularly easy to deny. They warn that this may be a moral blind spot analogous to slavery or factory farming, which could lead to large-scale suffering if sentient AI is created and carelessly exploited.
However, technologies cannot improve exponentially indefinitely, and typically follow an S-shaped curve, slowing when they reach the physical limits of what the technology can do.
Thought-capable artificial beings have appeared as storytelling devices since antiquity, and have been a persistent theme in science fiction.
Russell & Norvig (2021), pp. 1–4. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
AI set to exceed human brain power Archived 2008-02-19 at the Wayback Machine CNN.com (July 26, 2006) http://www.cnn.com/2006/TECH/science/07/24/ai.bostrom/
Kaplan, Andreas; Haenlein, Michael (2019). "Siri, Siri, in my hand: Who's the fairest in the land? On the interpretations, illustrations, and implications of artificial intelligence". Business Horizons. 62: 15–25. doi:10.1016/j.bushor.2018.08.004. ISSN 0007-6813. S2CID 158433736. /wiki/Doi_(identifier)
This list of intelligent traits is based on the topics covered by the major AI textbooks, including: Russell & Norvig (2021), Luger & Stubblefield (2004), Poole, Mackworth & Goebel (1998) and Nilsson (1998) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
This list of tools is based on the topics covered by the major AI textbooks, including: Russell & Norvig (2021), Luger & Stubblefield (2004), Poole, Mackworth & Goebel (1998) and Nilsson (1998) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Russell & Norvig (2021, §1.2). - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
"Tech companies want to build artificial general intelligence. But who decides when AGI is attained?". AP News. 4 April 2024. Retrieved 20 May 2025. https://apnews.com/article/agi-artificial-general-intelligence-existential-risk-meta-openai-deepmind-science-ff5662a056d3cf3c5889a73e929e5a34
Dartmouth workshop: Russell & Norvig (2021, p. 18), McCorduck (2004, pp. 111–136), NRC (1999, pp. 200–201)The proposal: McCarthy et al. (1955) /wiki/Dartmouth_workshop
Successful programs of the 1960s: McCorduck (2004, pp. 243–252), Crevier (1993, pp. 52–107), Moravec (1988, p. 9), Russell & Norvig (2021, pp. 19–21) - McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, Massachusetts: A. K. Peters, ISBN 1-5688-1205-1
Funding initiatives in the early 1980s: Fifth Generation Project (Japan), Alvey (UK), Microelectronics and Computer Technology Corporation (US), Strategic Computing Initiative (US): McCorduck (2004, pp. 426–441), Crevier (1993, pp. 161–162, 197–203, 211, 240), Russell & Norvig (2021, p. 23), NRC (1999, pp. 210–211), Newquist (1994, pp. 235–248) /wiki/Fifth_Generation_Project
First AI Winter, Lighthill report, Mansfield Amendment: Crevier (1993, pp. 115–117), Russell & Norvig (2021, pp. 21–22), NRC (1999, pp. 212–213), Howe (1994), Newquist (1994, pp. 189–201) /wiki/AI_Winter
Second AI Winter: Russell & Norvig (2021, p. 24), McCorduck (2004, pp. 430–435), Crevier (1993, pp. 209–210), NRC (1999, pp. 214–216), Newquist (1994, pp. 301–318) /wiki/AI_Winter
Deep learning revolution, AlexNet: Goldman (2022), Russell & Norvig (2021, p. 26), McKinsey (2018) /wiki/Deep_learning
Toews (2023). - Toews, Rob (3 September 2023). "Transformers Revolutionized AI. What Will Replace Them?". Forbes. Archived from the original on 8 December 2023. Retrieved 8 December 2023. https://www.forbes.com/sites/robtoews/2023/09/03/transformers-revolutionized-ai-what-will-replace-them
This list of intelligent traits is based on the topics covered by the major AI textbooks, including: Russell & Norvig (2021), Luger & Stubblefield (2004), Poole, Mackworth & Goebel (1998) and Nilsson (1998) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Problem-solving, puzzle solving, game playing, and deduction: Russell & Norvig (2021, chpt. 3–5), Russell & Norvig (2021, chpt. 6) (constraint satisfaction), Poole, Mackworth & Goebel (1998, chpt. 2, 3, 7, 9), Luger & Stubblefield (2004, chpt. 3, 4, 6, 8), Nilsson (1998, chpt. 7–12) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Uncertain reasoning: Russell & Norvig (2021, chpt. 12–18), Poole, Mackworth & Goebel (1998, pp. 345–395), Luger & Stubblefield (2004, pp. 333–381), Nilsson (1998, chpt. 7–12) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Intractability and efficiency and the combinatorial explosion: Russell & Norvig (2021, p. 21) /wiki/Intractably
Psychological evidence of the prevalence of sub-symbolic reasoning and knowledge: Kahneman (2011), Dreyfus & Dreyfus (1986), Wason & Shapiro (1966), Kahneman, Slovic & Tversky (1982) - Kahneman, Daniel (2011). Thinking, Fast and Slow. Macmillan. ISBN 978-1-4299-6935-2. Archived from the original on 15 March 2023. Retrieved 8 April 2012. https://books.google.com/books?id=ZuKTvERuPG8C
Knowledge representation and knowledge engineering: Russell & Norvig (2021, chpt. 10), Poole, Mackworth & Goebel (1998, pp. 23–46, 69–81, 169–233, 235–277, 281–298, 319–345), Luger & Stubblefield (2004, pp. 227–243), Nilsson (1998, chpt. 17.1–17.4, 18) /wiki/Knowledge_representation
Smoliar & Zhang (1994). - Smoliar, Stephen W.; Zhang, HongJiang (1994). "Content based video indexing and retrieval". IEEE MultiMedia. 1 (2): 62–72. doi:10.1109/93.311653. S2CID 32710913. https://doi.org/10.1109%2F93.311653
Neumann & Möller (2008). - Neumann, Bernd; Möller, Ralf (January 2008). "On scene interpretation with description logics". Image and Vision Computing. 26 (1): 82–101. doi:10.1016/j.imavis.2007.08.013. S2CID 10767011. https://doi.org/10.1016%2Fj.imavis.2007.08.013
Kuperman, Reichley & Bailey (2006). - Kuperman, G. J.; Reichley, R. M.; Bailey, T. C. (1 July 2006). "Using Commercial Knowledge Bases for Clinical Decision Support: Opportunities, Hurdles, and Recommendations". Journal of the American Medical Informatics Association. 13 (4): 369–371. doi:10.1197/jamia.M2055. PMC 1513681. PMID 16622160. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1513681
McGarry (2005). - McGarry, Ken (1 December 2005). "A survey of interestingness measures for knowledge discovery". The Knowledge Engineering Review. 20 (1): 39–61. doi:10.1017/S0269888905000408. S2CID 14987656. https://doi.org/10.1017%2FS0269888905000408
Bertini, Del Bimbo & Torniai (2006). - Bertini, M; Del Bimbo, A; Torniai, C (2006). "Automatic annotation and semantic retrieval of video sequences using multimedia ontologies". MM '06 Proceedings of the 14th ACM international conference on Multimedia. 14th ACM international conference on Multimedia. Santa Barbara: ACM. pp. 679–682.
Russell & Norvig (2021), pp. 272. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Representing categories and relations: Semantic networks, description logics, inheritance (including frames, and scripts): Russell & Norvig (2021, §10.2 & 10.5), Poole, Mackworth & Goebel (1998, pp. 174–177), Luger & Stubblefield (2004, pp. 248–258), Nilsson (1998, chpt. 18.3) /wiki/Semantic_network
Representing events and time:Situation calculus, event calculus, fluent calculus (including solving the frame problem): Russell & Norvig (2021, §10.3), Poole, Mackworth & Goebel (1998, pp. 281–298), Nilsson (1998, chpt. 18.2) /wiki/Situation_calculus
Causal calculus: Poole, Mackworth & Goebel (1998, pp. 335–337) /wiki/Causality#Causal_calculus
Representing knowledge about knowledge: Belief calculus, modal logics: Russell & Norvig (2021, §10.4), Poole, Mackworth & Goebel (1998, pp. 275–277) /wiki/Modal_logic
Default reasoning, Frame problem, default logic, non-monotonic logics, circumscription, closed world assumption, abduction: Russell & Norvig (2021, §10.6), Poole, Mackworth & Goebel (1998, pp. 248–256, 323–335), Luger & Stubblefield (2004, pp. 335–363), Nilsson (1998, ~18.3.3)
(Poole et al. places abduction under "default reasoning". Luger et al. places this under "uncertain reasoning"). /wiki/Default_reasoning
Breadth of commonsense knowledge: Lenat & Guha (1989, Introduction), Crevier (1993, pp. 113–114), Moravec (1988, p. 13), Russell & Norvig (2021, pp. 241, 385, 982) (qualification problem) - Lenat, Douglas; Guha, R. V. (1989). Building Large Knowledge-Based Systems. Addison-Wesley. ISBN 978-0-2015-1752-1.
Psychological evidence of the prevalence of sub-symbolic reasoning and knowledge: Kahneman (2011), Dreyfus & Dreyfus (1986), Wason & Shapiro (1966), Kahneman, Slovic & Tversky (1982) - Kahneman, Daniel (2011). Thinking, Fast and Slow. Macmillan. ISBN 978-1-4299-6935-2. Archived from the original on 15 March 2023. Retrieved 8 April 2012. https://books.google.com/books?id=ZuKTvERuPG8C
It is among the reasons that expert systems proved to be inefficient for capturing knowledge.[30][31] /wiki/Expert_system
"Rational agent" is general term used in economics, philosophy and theoretical artificial intelligence. It can refer to anything that directs its behavior to accomplish goals, such as a person, an animal, a corporation, a nation, or in the case of AI, a computer program. /wiki/Economics
Russell & Norvig (2021), p. 528. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Automated planning: Russell & Norvig (2021, chpt. 11). /wiki/Automated_planning
Automated decision making, Decision theory: Russell & Norvig (2021, chpt. 16–18). /wiki/Automated_decision_making
Classical planning: Russell & Norvig (2021, Section 11.2). /wiki/Automated_planning_and_scheduling#classical_planning
Sensorless or "conformant" planning, contingent planning, replanning (a.k.a. online planning): Russell & Norvig (2021, Section 11.5). - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Uncertain preferences: Russell & Norvig (2021, Section 16.7)
Inverse reinforcement learning: Russell & Norvig (2021, Section 22.6) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Information value theory: Russell & Norvig (2021, Section 16.6). /wiki/Information_value_theory
Markov decision process: Russell & Norvig (2021, chpt. 17). /wiki/Markov_decision_process
Game theory and multi-agent decision theory: Russell & Norvig (2021, chpt. 18). /wiki/Game_theory
Learning: Russell & Norvig (2021, chpt. 19–22), Poole, Mackworth & Goebel (1998, pp. 397–438), Luger & Stubblefield (2004, pp. 385–542), Nilsson (1998, chpt. 3.3, 10.3, 17.5, 20) /wiki/Machine_learning
Alan Turing discussed the centrality of learning as early as 1950, in his classic paper "Computing Machinery and Intelligence".[42] In 1956, at the original Dartmouth AI summer conference, Ray Solomonoff wrote a report on unsupervised probabilistic machine learning: "An Inductive Inference Machine".[43] /wiki/Alan_Turing
Unsupervised learning: Russell & Norvig (2021, pp. 653) (definition), Russell & Norvig (2021, pp. 738–740) (cluster analysis), Russell & Norvig (2021, pp. 846–860) (word embedding) /wiki/Unsupervised_learning
Supervised learning: Russell & Norvig (2021, §19.2) (Definition), Russell & Norvig (2021, Chpt. 19–20) (Techniques) /wiki/Supervised_learning
Reinforcement learning: Russell & Norvig (2021, chpt. 22), Luger & Stubblefield (2004, pp. 442–449) /wiki/Reinforcement_learning
Transfer learning: Russell & Norvig (2021, pp. 281), The Economist (2016) /wiki/Transfer_learning
"Artificial Intelligence (AI): What Is AI and How Does It Work? | Built In". builtin.com. Retrieved 30 October 2023. https://builtin.com/artificial-intelligence
Computational learning theory: Russell & Norvig (2021, pp. 672–674), Jordan & Mitchell (2015) /wiki/Computational_learning_theory
Natural language processing (NLP): Russell & Norvig (2021, chpt. 23–24), Poole, Mackworth & Goebel (1998, pp. 91–104), Luger & Stubblefield (2004, pp. 591–632) /wiki/Natural_language_processing
Subproblems of NLP: Russell & Norvig (2021, pp. 849–850) /wiki/Natural_language_processing
See AI winter § Machine translation and the ALPAC report of 1966 /wiki/AI_winter#Machine_translation_and_the_ALPAC_report_of_1966
Breadth of commonsense knowledge: Lenat & Guha (1989, Introduction), Crevier (1993, pp. 113–114), Moravec (1988, p. 13), Russell & Norvig (2021, pp. 241, 385, 982) (qualification problem) - Lenat, Douglas; Guha, R. V. (1989). Building Large Knowledge-Based Systems. Addison-Wesley. ISBN 978-0-2015-1752-1.
Russell & Norvig (2021), pp. 856–858. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Dickson (2022). - Dickson, Ben (2 May 2022). "Machine learning: What is the transformer architecture?". TechTalks. Archived from the original on 22 November 2023. Retrieved 22 November 2023. https://bdtechtalks.com/2022/05/02/what-is-the-transformer
Modern statistical and deep learning approaches to NLP: Russell & Norvig (2021, chpt. 24), Cambria & White (2014) /wiki/Natural_language_processing
Vincent (2019). - Vincent, James (7 November 2019). "OpenAI has published the text-generating AI it said was too dangerous to share". The Verge. Archived from the original on 11 June 2020. Retrieved 11 June 2020. https://www.theverge.com/2019/11/7/20953040/openai-text-generation-ai-gpt-2-full-model-release-1-5b-parameters
Russell & Norvig (2021), pp. 875–878. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Bushwick (2023). - Bushwick, Sophie (16 March 2023), "What the New GPT-4 AI Can Do", Scientific American, archived from the original on 22 August 2023, retrieved 5 October 2024 https://www.scientificamerican.com/article/what-the-new-gpt-4-ai-can-do/
Computer vision: Russell & Norvig (2021, chpt. 25), Nilsson (1998, chpt. 6) /wiki/Computer_vision
Russell & Norvig (2021), pp. 849–850. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Russell & Norvig (2021), pp. 895–899. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Russell & Norvig (2021), pp. 899–901. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Challa et al. (2011). - Challa, Subhash; Moreland, Mark R.; Mušicki, Darko; Evans, Robin J. (2011). Fundamentals of Object Tracking. Cambridge University Press. doi:10.1017/CBO9780511975837. ISBN 978-0-5218-7628-5. https://doi.org/10.1017%2FCBO9780511975837
Russell & Norvig (2021), pp. 931–938. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Affective computing: Thro (1993), Edelson (1991), Tao & Tan (2005), Scassellati (2002) /wiki/Affective_computing
Waddell (2018). - Waddell, Kaveh (2018). "Chatbots Have Entered the Uncanny Valley". The Atlantic. Archived from the original on 24 April 2018. Retrieved 24 April 2018. https://www.theatlantic.com/technology/archive/2017/04/uncanny-valley-digital-assistants/523806
Poria et al. (2017). - Poria, Soujanya; Cambria, Erik; Bajpai, Rajiv; Hussain, Amir (September 2017). "A review of affective computing: From unimodal analysis to multimodal fusion". Information Fusion. 37: 98–125. doi:10.1016/j.inffus.2017.02.003. hdl:1893/25490. S2CID 205433041. Archived from the original on 23 March 2023. Retrieved 27 April 2021. http://researchrepository.napier.ac.uk/Output/1792429
Artificial general intelligence: Russell & Norvig (2021, pp. 32–33, 1020–1021)Proposal for the modern version: Pennachin & Goertzel (2007)Warnings of overspecialization in AI from leading researchers: Nilsson (1995), McCarthy (2007), Beal & Winston (2009) /wiki/Artificial_general_intelligence
This list of tools is based on the topics covered by the major AI textbooks, including: Russell & Norvig (2021), Luger & Stubblefield (2004), Poole, Mackworth & Goebel (1998) and Nilsson (1998) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Search algorithms: Russell & Norvig (2021, chpts. 3–5), Poole, Mackworth & Goebel (1998, pp. 113–163), Luger & Stubblefield (2004, pp. 79–164, 193–219), Nilsson (1998, chpts. 7–12) /wiki/Search_algorithm
State space search: Russell & Norvig (2021, chpt. 3) /wiki/State_space_search
Russell & Norvig (2021), sect. 11.2. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Uninformed searches (breadth first search, depth-first search and general state space search): Russell & Norvig (2021, sect. 3.4), Poole, Mackworth & Goebel (1998, pp. 113–132), Luger & Stubblefield (2004, pp. 79–121), Nilsson (1998, chpt. 8) /wiki/Uninformed_search
Intractability and efficiency and the combinatorial explosion: Russell & Norvig (2021, p. 21) /wiki/Intractably
Heuristic or informed searches (e.g., greedy best first and A*): Russell & Norvig (2021, sect. 3.5), Poole, Mackworth & Goebel (1998, pp. 132–147), Poole & Mackworth (2017, sect. 3.6), Luger & Stubblefield (2004, pp. 133–150) /wiki/Heuristic
Adversarial search: Russell & Norvig (2021, chpt. 5) /wiki/Adversarial_search
Local or "optimization" search: Russell & Norvig (2021, chpt. 4) /wiki/Local_search_(optimization)
Singh Chauhan, Nagesh (18 December 2020). "Optimization Algorithms in Neural Networks". KDnuggets. Retrieved 13 January 2024. https://www.kdnuggets.com/optimization-algorithms-in-neural-networks
Evolutionary computation: Russell & Norvig (2021, sect. 4.1.2) /wiki/Evolutionary_computation
Merkle & Middendorf (2013). - Merkle, Daniel; Middendorf, Martin (2013). "Swarm Intelligence". In Burke, Edmund K.; Kendall, Graham (eds.). Search Methodologies: Introductory Tutorials in Optimization and Decision Support Techniques. Springer Science & Business Media. ISBN 978-1-4614-6940-7.
Logic: Russell & Norvig (2021, chpts. 6–9), Luger & Stubblefield (2004, pp. 35–77), Nilsson (1998, chpt. 13–16) /wiki/Logic
Propositional logic: Russell & Norvig (2021, chpt. 6), Luger & Stubblefield (2004, pp. 45–50), Nilsson (1998, chpt. 13) /wiki/Propositional_logic
First-order logic and features such as equality: Russell & Norvig (2021, chpt. 7), Poole, Mackworth & Goebel (1998, pp. 268–275), Luger & Stubblefield (2004, pp. 50–62), Nilsson (1998, chpt. 15) /wiki/First-order_logic
Logical inference: Russell & Norvig (2021, chpt. 10) /wiki/Logical_inference
logical deduction as search: Russell & Norvig (2021, sects. 9.3, 9.4), Poole, Mackworth & Goebel (1998, pp. ~46–52), Luger & Stubblefield (2004, pp. 62–73), Nilsson (1998, chpt. 4.2, 7.2) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Resolution and unification: Russell & Norvig (2021, sections 7.5.2, 9.2, 9.5) /wiki/Resolution_(logic)
Warren, D.H.; Pereira, L.M.; Pereira, F. (1977). "Prolog-the language and its implementation compared with Lisp". ACM SIGPLAN Notices. 12 (8): 109–115. doi:10.1145/872734.806939. /wiki/ACM_SIGPLAN_Notices
Fuzzy logic: Russell & Norvig (2021, pp. 214, 255, 459), Scientific American (1999) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Default reasoning, Frame problem, default logic, non-monotonic logics, circumscription, closed world assumption, abduction: Russell & Norvig (2021, §10.6), Poole, Mackworth & Goebel (1998, pp. 248–256, 323–335), Luger & Stubblefield (2004, pp. 335–363), Nilsson (1998, ~18.3.3)
(Poole et al. places abduction under "default reasoning". Luger et al. places this under "uncertain reasoning"). /wiki/Default_reasoning
Stochastic methods for uncertain reasoning: Russell & Norvig (2021, chpt. 12–18, 20), Poole, Mackworth & Goebel (1998, pp. 345–395), Luger & Stubblefield (2004, pp. 165–191, 333–381), Nilsson (1998, chpt. 19) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
decision theory and decision analysis: Russell & Norvig (2021, chpt. 16–18), Poole, Mackworth & Goebel (1998, pp. 381–394) /wiki/Decision_theory
Information value theory: Russell & Norvig (2021, sect. 16.6) /wiki/Information_value_theory
Markov decision processes and dynamic decision networks: Russell & Norvig (2021, chpt. 17) /wiki/Markov_decision_process
Stochastic temporal models: Russell & Norvig (2021, chpt. 14)
Hidden Markov model: Russell & Norvig (2021, sect. 14.3)
Kalman filters: Russell & Norvig (2021, sect. 14.4)
Dynamic Bayesian networks: Russell & Norvig (2021, sect. 14.5) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Game theory and mechanism design: Russell & Norvig (2021, chpt. 18) /wiki/Game_theory
Bayesian networks: Russell & Norvig (2021, sects. 12.5–12.6, 13.4–13.5, 14.3–14.5, 16.5, 20.2–20.3), Poole, Mackworth & Goebel (1998, pp. 361–381), Luger & Stubblefield (2004, pp. ~182–190, ≈363–379), Nilsson (1998, chpt. 19.3–19.4) /wiki/Bayesian_network
Compared with symbolic logic, formal Bayesian inference is computationally expensive. For inference to be tractable, most observations must be conditionally independent of one another. AdSense uses a Bayesian network with over 300 million edges to learn which ads to serve.[94] /wiki/Conditionally_independent
Bayesian inference algorithm: Russell & Norvig (2021, sect. 13.3–13.5), Poole, Mackworth & Goebel (1998, pp. 361–381), Luger & Stubblefield (2004, pp. ~363–379), Nilsson (1998, chpt. 19.4 & 7) /wiki/Bayesian_inference
Expectation–maximization, one of the most popular algorithms in machine learning, allows clustering in the presence of unknown latent variables.[96] /wiki/Latent_variables
Bayesian learning and the expectation–maximization algorithm: Russell & Norvig (2021, chpt. 20), Poole, Mackworth & Goebel (1998, pp. 424–433), Nilsson (1998, chpt. 20), Domingos (2015, p. 210) /wiki/Bayesian_learning
Bayesian decision theory and Bayesian decision networks: Russell & Norvig (2021, sect. 16.5) /wiki/Bayesian_decision_theory
Stochastic temporal models: Russell & Norvig (2021, chpt. 14)
Hidden Markov model: Russell & Norvig (2021, sect. 14.3)
Kalman filters: Russell & Norvig (2021, sect. 14.4)
Dynamic Bayesian networks: Russell & Norvig (2021, sect. 14.5) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Stochastic temporal models: Russell & Norvig (2021, chpt. 14)
Hidden Markov model: Russell & Norvig (2021, sect. 14.3)
Kalman filters: Russell & Norvig (2021, sect. 14.4)
Dynamic Bayesian networks: Russell & Norvig (2021, sect. 14.5) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Statistical learning methods and classifiers: Russell & Norvig (2021, chpt. 20), /wiki/Classifier_(mathematics)
Supervised learning: Russell & Norvig (2021, §19.2) (Definition), Russell & Norvig (2021, Chpt. 19–20) (Techniques) /wiki/Supervised_learning
Ciaramella, Alberto; Ciaramella, Marco (2024). Introduction to Artificial Intelligence: from data analysis to generative AI. Intellisemantic Editions. ISBN 978-8-8947-8760-3. 978-8-8947-8760-3
Decision trees: Russell & Norvig (2021, sect. 19.3), Domingos (2015, p. 88) /wiki/Alternating_decision_tree
Non-parameteric learning models such as K-nearest neighbor and support vector machines: Russell & Norvig (2021, sect. 19.7), Domingos (2015, p. 187) (k-nearest neighbor)
Domingos (2015, p. 88) (kernel methods)
/wiki/Nonparametric_statistics
Domingos (2015), p. 152. - Domingos, Pedro (2015). The Master Algorithm: How the Quest for the Ultimate Learning Machine Will Remake Our World. Basic Books. ISBN 978-0-4650-6570-7.
Naive Bayes classifier: Russell & Norvig (2021, sect. 12.6), Domingos (2015, p. 152) /wiki/Naive_Bayes_classifier
Neural networks: Russell & Norvig (2021, chpt. 21), Domingos (2015, Chapter 4) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Neural networks: Russell & Norvig (2021, chpt. 21), Domingos (2015, Chapter 4) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Gradient calculation in computational graphs, backpropagation, automatic differentiation: Russell & Norvig (2021, sect. 21.2), Luger & Stubblefield (2004, pp. 467–474), Nilsson (1998, chpt. 3.3) /wiki/Backpropagation
Universal approximation theorem: Russell & Norvig (2021, p. 752)
The theorem: Cybenko (1988), Hornik, Stinchcombe & White (1989) /wiki/Universal_approximation_theorem
Feedforward neural networks: Russell & Norvig (2021, sect. 21.1) /wiki/Feedforward_neural_network
Recurrent neural networks: Russell & Norvig (2021, sect. 21.6) /wiki/Recurrent_neural_network
Perceptrons: Russell & Norvig (2021, pp. 21, 22, 683, 22) /wiki/Perceptron
Deep learning: Russell & Norvig (2021, chpt. 21), Goodfellow, Bengio & Courville (2016), Hinton et al. (2016), Schmidhuber (2015) /wiki/Deep_learning
Convolutional neural networks: Russell & Norvig (2021, sect. 21.3) /wiki/Convolutional_neural_networks
Deep learning: Russell & Norvig (2021, chpt. 21), Goodfellow, Bengio & Courville (2016), Hinton et al. (2016), Schmidhuber (2015) /wiki/Deep_learning
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Deep or recurrent networks that learned (or used gradient descent) were developed by:
Frank Rosenblatt(1957);[117]
Oliver Selfridge (1959);[118]
Alexey Ivakhnenko and Valentin Lapa (1965);[119]
Kaoru Nakano (1971);[120]
Shun-Ichi Amari (1972);[120]
John Joseph Hopfield (1982).[120]
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Henry J. Kelley (1960);[117]
Arthur E. Bryson (1962);[117]
Stuart Dreyfus (1962);[117]
Arthur E. Bryson and Yu-Chi Ho (1969);[117]
Backpropagation was independently developed by:
Seppo Linnainmaa (1970);[121]
Paul Werbos (1974).[117] /wiki/Warren_S._McCulloch
Geoffrey Hinton said, of his work on neural networks in the 1990s, "our labeled datasets were thousands of times too small. [And] our computers were millions of times too slow."[122] /wiki/Geoffrey_Hinton
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Russell & Norvig 2021, p. 9. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Copeland, J., ed. (2004). The Essential Turing: the ideas that gave birth to the computer age. Oxford, England: Clarendon Press. ISBN 0-1982-5079-7. 0-1982-5079-7
"Electronic brain" was the term used by the press around this time.[346][348]
AI's immediate precursors: McCorduck (2004, pp. 51–107), Crevier (1993, pp. 27–32), Russell & Norvig (2021, pp. 8–17), Moravec (1988, p. 3) - McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, Massachusetts: A. K. Peters, ISBN 1-5688-1205-1
Russell & Norvig (2021), p. 17. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Turing's original publication of the Turing test in "Computing machinery and intelligence": Turing (1950)
Historical influence and philosophical implications: Haugeland (1985, pp. 6–9), Crevier (1993, p. 24), McCorduck (2004, pp. 70–71), Russell & Norvig (2021, pp. 2, 984) /wiki/Turing_test
Copeland, J., ed. (2004). The Essential Turing: the ideas that gave birth to the computer age. Oxford, England: Clarendon Press. ISBN 0-1982-5079-7. 0-1982-5079-7
Daniel Crevier wrote, "the conference is generally recognized as the official birthdate of the new science."[351] Russell and Norvig called the conference "the inception of artificial intelligence."[116]
Dartmouth workshop: Russell & Norvig (2021, p. 18), McCorduck (2004, pp. 111–136), NRC (1999, pp. 200–201)The proposal: McCarthy et al. (1955) /wiki/Dartmouth_workshop
Russell and Norvig wrote "for the next 20 years the field would be dominated by these people and their students."[352] /wiki/Stuart_J._Russell
Russell and Norvig wrote, "it was astonishing whenever a computer did anything kind of smartish".[353] /wiki/Stuart_J._Russell
The programs described are Arthur Samuel's checkers program for the IBM 701, Daniel Bobrow's STUDENT, Newell and Simon's Logic Theorist and Terry Winograd's SHRDLU. /wiki/Arthur_Samuel_(computer_scientist)
Successful programs of the 1960s: McCorduck (2004, pp. 243–252), Crevier (1993, pp. 52–107), Moravec (1988, p. 9), Russell & Norvig (2021, pp. 19–21) - McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, Massachusetts: A. K. Peters, ISBN 1-5688-1205-1
Copeland, J., ed. (2004). The Essential Turing: the ideas that gave birth to the computer age. Oxford, England: Clarendon Press. ISBN 0-1982-5079-7. 0-1982-5079-7
Newquist (1994), pp. 86–86. - Newquist, H. P. (1994). The Brain Makers: Genius, Ego, And Greed In The Quest For Machines That Think. New York: Macmillan/SAMS. ISBN 978-0-6723-0412-5.
Simon (1965, p. 96) quoted in Crevier (1993, p. 109) - Simon, H. A. (1965), The Shape of Automation for Men and Management, New York: Harper & Row
Minsky (1967, p. 2) quoted in Crevier (1993, p. 109) - Minsky, Marvin (1967), Computation: Finite and Infinite Machines, Englewood Cliffs, N.J.: Prentice-Hall
Russell and Norvig write: "in almost all cases, these early systems failed on more difficult problems"[357] /wiki/Stuart_J._Russell
Lighthill (1973). - Lighthill, James (1973). "Artificial Intelligence: A General Survey". Artificial Intelligence: a paper symposium. Science Research Council.
NRC 1999, pp. 212–213. - NRC (United States National Research Council) (1999). "Developments in Artificial Intelligence". Funding a Revolution: Government Support for Computing Research. National Academy Press.
Russell & Norvig (2021), p. 22. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
First AI Winter, Lighthill report, Mansfield Amendment: Crevier (1993, pp. 115–117), Russell & Norvig (2021, pp. 21–22), NRC (1999, pp. 212–213), Howe (1994), Newquist (1994, pp. 189–201) /wiki/AI_Winter
Expert systems: Russell & Norvig (2021, pp. 23, 292), Luger & Stubblefield (2004, pp. 227–331), Nilsson (1998, chpt. 17.4), McCorduck (2004, pp. 327–335, 434–435), Crevier (1993, pp. 145–162, 197–203), Newquist (1994, pp. 155–183) /wiki/Expert_systems
Funding initiatives in the early 1980s: Fifth Generation Project (Japan), Alvey (UK), Microelectronics and Computer Technology Corporation (US), Strategic Computing Initiative (US): McCorduck (2004, pp. 426–441), Crevier (1993, pp. 161–162, 197–203, 211, 240), Russell & Norvig (2021, p. 23), NRC (1999, pp. 210–211), Newquist (1994, pp. 235–248) /wiki/Fifth_Generation_Project
Second AI Winter: Russell & Norvig (2021, p. 24), McCorduck (2004, pp. 430–435), Crevier (1993, pp. 209–210), NRC (1999, pp. 214–216), Newquist (1994, pp. 301–318) /wiki/AI_Winter
Russell & Norvig (2021), p. 24. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
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Embodied approaches to AI[364] were championed by Hans Moravec[365] and Rodney Brooks[366] and went by many names: Nouvelle AI.[366] Developmental robotics.[367] /wiki/Embodied_mind
Stochastic methods for uncertain reasoning: Russell & Norvig (2021, chpt. 12–18, 20), Poole, Mackworth & Goebel (1998, pp. 345–395), Luger & Stubblefield (2004, pp. 165–191, 333–381), Nilsson (1998, chpt. 19) - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Russell & Norvig (2021), p. 25. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Crevier (1993, pp. 214–215), Russell & Norvig (2021, pp. 24, 26) - Crevier, Daniel (1993). AI: The Tumultuous Search for Artificial Intelligence. New York, NY: BasicBooks. ISBN 0-465-02997-3.
Russell & Norvig (2021), p. 26. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Formal and narrow methods adopted in the 1990s: Russell & Norvig (2021, pp. 24–26), McCorduck (2004, pp. 486–487)
AI widely used in the late 1990s: Kurzweil (2005, p. 265), NRC (1999, pp. 216–222), Newquist (1994, pp. 189–201) - Kurzweil, Ray (2005). The Singularity is Near. Penguin Books. ISBN 978-0-6700-3384-3.
Artificial general intelligence: Russell & Norvig (2021, pp. 32–33, 1020–1021)Proposal for the modern version: Pennachin & Goertzel (2007)Warnings of overspecialization in AI from leading researchers: Nilsson (1995), McCarthy (2007), Beal & Winston (2009) /wiki/Artificial_general_intelligence
Deep learning revolution, AlexNet: Goldman (2022), Russell & Norvig (2021, p. 26), McKinsey (2018) /wiki/Deep_learning
Matteo Wong wrote in The Atlantic: "Whereas for decades, computer-science fields such as natural-language processing, computer vision, and robotics used extremely different methods, now they all use a programming method called "deep learning". As a result, their code and approaches have become more similar, and their models are easier to integrate into one another."[373] /wiki/The_Atlantic
Moore's Law and AI: Russell & Norvig (2021, pp. 14, 27) /wiki/Moore%27s_Law
Clark (2015b). - Clark, Jack (2015b). "Why 2015 Was a Breakthrough Year in Artificial Intelligence". Bloomberg.com. Archived from the original on 23 November 2016. Retrieved 23 November 2016. https://www.bloomberg.com/news/articles/2015-12-08/why-2015-was-a-breakthrough-year-in-artificial-intelligence
Big data: Russell & Norvig (2021, p. 26) /wiki/Big_data
Clark (2015b). - Clark, Jack (2015b). "Why 2015 Was a Breakthrough Year in Artificial Intelligence". Bloomberg.com. Archived from the original on 23 November 2016. Retrieved 23 November 2016. https://www.bloomberg.com/news/articles/2015-12-08/why-2015-was-a-breakthrough-year-in-artificial-intelligence
Jack Clark wrote in Bloomberg: "After a half-decade of quiet breakthroughs in artificial intelligence, 2015 has been a landmark year. Computers are smarter and learning faster than ever", and noted that the number of software projects that use machine learning at Google increased from a "sporadic usage" in 2012 to more than 2,700 projects in 2015.[375] /wiki/Bloomberg_News
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Turing's original publication of the Turing test in "Computing machinery and intelligence": Turing (1950)
Historical influence and philosophical implications: Haugeland (1985, pp. 6–9), Crevier (1993, p. 24), McCorduck (2004, pp. 70–71), Russell & Norvig (2021, pp. 2, 984) /wiki/Turing_test
Turing (1950), Under "The Argument from Consciousness". - Turing, Alan (October 1950). "Computing Machinery and Intelligence". Mind. 59 (236): 433–460. doi:10.1093/mind/LIX.236.433. ISSN 1460-2113. JSTOR 2251299. S2CID 14636783. https://academic.oup.com/mind/article/LIX/236/433/986238
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Nils Nilsson wrote in 1983: "Simply put, there is wide disagreement in the field about what AI is all about."[396] /wiki/Nils_Nilsson_(researcher)
Haugeland (1985), pp. 112–117. - Haugeland, John (1985). Artificial Intelligence: The Very Idea. Cambridge, Mass.: MIT Press. ISBN 978-0-2620-8153-5.
Physical symbol system hypothesis: Newell & Simon (1976, p. 116)
Historical significance: McCorduck (2004, p. 153), Russell & Norvig (2021, p. 19) - Newell, Allen; Simon, H. A. (1976). "Computer Science as Empirical Inquiry: Symbols and Search". Communications of the ACM. 19 (3): 113–126. doi:10.1145/360018.360022. https://doi.org/10.1145%2F360018.360022
Moravec's paradox: Moravec (1988, pp. 15–16), Minsky (1986, p. 29), Pinker (2007, pp. 190–191) /wiki/Moravec%27s_paradox
Dreyfus' critique of AI: Dreyfus (1972), Dreyfus & Dreyfus (1986)
Historical significance and philosophical implications: Crevier (1993, pp. 120–132), McCorduck (2004, pp. 211–239), Russell & Norvig (2021, pp. 981–982), Fearn (2007, chpt. 3) /wiki/Dreyfus%27_critique_of_AI
Daniel Crevier wrote that "time has proven the accuracy and perceptiveness of some of Dreyfus's comments. Had he formulated them less aggressively, constructive actions they suggested might have been taken much earlier."[401]
Psychological evidence of the prevalence of sub-symbolic reasoning and knowledge: Kahneman (2011), Dreyfus & Dreyfus (1986), Wason & Shapiro (1966), Kahneman, Slovic & Tversky (1982) - Kahneman, Daniel (2011). Thinking, Fast and Slow. Macmillan. ISBN 978-1-4299-6935-2. Archived from the original on 15 March 2023. Retrieved 8 April 2012. https://books.google.com/books?id=ZuKTvERuPG8C
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Neats vs. scruffies, the historic debate: McCorduck (2004, pp. 421–424, 486–489), Crevier (1993, p. 168), Nilsson (1983, pp. 10–11), Russell & Norvig (2021, p. 24)
A classic example of the "scruffy" approach to intelligence: Minsky (1986)
A modern example of neat AI and its aspirations in the 21st century: Domingos (2015) /wiki/Neats_vs._scruffies
Intractability and efficiency and the combinatorial explosion: Russell & Norvig (2021, p. 21) /wiki/Intractably
Pennachin & Goertzel (2007). - Pennachin, C.; Goertzel, B. (2007). "Contemporary Approaches to Artificial General Intelligence". Artificial General Intelligence. Cognitive Technologies. Berlin, Heidelberg: Springer. pp. 1–30. doi:10.1007/978-3-540-68677-4_1. ISBN 978-3-5402-3733-4. https://doi.org/10.1007%2F978-3-540-68677-4_1
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Russell & Norvig (2021), p. 986. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
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Searle presented this definition of "Strong AI" in 1999.[411] Searle's original formulation was "The appropriately programmed computer really is a mind, in the sense that computers given the right programs can be literally said to understand and have other cognitive states."[412] Strong AI is defined similarly by Russell and Norvig: "Stong AI – the assertion that machines that do so are actually thinking (as opposed to simulating thinking)."[413]
Searle's Chinese room argument: Searle (1980). Searle's original presentation of the thought experiment., Searle (1999).
Discussion: Russell & Norvig (2021, pp. 985), McCorduck (2004, pp. 443–445), Crevier (1993, pp. 269–271) /wiki/Chinese_room
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Roberts (2016). - Roberts, Jacob (2016). "Thinking Machines: The Search for Artificial Intelligence". Distillations. Vol. 2, no. 2. pp. 14–23. Archived from the original on 19 August 2018. Retrieved 20 March 2018. https://web.archive.org/web/20180819152455/https://www.sciencehistory.org/distillations/magazine/thinking-machines-the-search-for-artificial-intelligence
The Intelligence explosion and technological singularity: Russell & Norvig (2021, pp. 1004–1005), Omohundro (2008), Kurzweil (2005)
I. J. Good's "intelligence explosion": Good (1965)
Vernor Vinge's "singularity": Vinge (1993) /wiki/Intelligence_explosion
Russell & Norvig (2021), p. 1005. - Russell, Stuart J.; Norvig, Peter (2021). Artificial Intelligence: A Modern Approach (4th ed.). Hoboken: Pearson. ISBN 978-0-1346-1099-3. LCCN 20190474. https://lccn.loc.gov/20190474
Transhumanism: Moravec (1988), Kurzweil (2005), Russell & Norvig (2021, p. 1005) /wiki/Transhumanism
AI as evolution: Edward Fredkin is quoted in McCorduck (2004, p. 401), Butler (1863), Dyson (1998) /wiki/Edward_Fredkin
AI in myth: McCorduck (2004, pp. 4–5) - McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, Massachusetts: A. K. Peters, ISBN 1-5688-1205-1
McCorduck (2004), pp. 340–400. - McCorduck, Pamela (2004), Machines Who Think (2nd ed.), Natick, Massachusetts: A. K. Peters, ISBN 1-5688-1205-1
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