Menu
Home Explore People Places Arts History Plants & Animals Science Life & Culture Technology
On this page
Angular velocity
Physical quantity

In physics, angular velocity (symbol ω, the Greek letter omega) is a pseudovector describing how an object's angular position or orientation changes with time, representing how fast it rotates around an axis. Its magnitude is the angular speed, while its direction is normal to the plane of rotation. Angular velocity types include orbital, referring to revolution about a fixed origin, and spin, describing rotation around a fixed axis. The SI unit is radians per second. For example, a geostationary satellite orbits above the equator with angular velocity direction parallel to Earth's rotation axis and a tangential speed of about 11,000 km/h.

We don't have any images related to Angular velocity yet.
We don't have any YouTube videos related to Angular velocity yet.
We don't have any PDF documents related to Angular velocity yet.
We don't have any Books related to Angular velocity yet.
We don't have any archived web articles related to Angular velocity yet.

Orbital angular velocity of a point particle

Particle in two dimensions

In the simplest case of circular motion at radius r {\displaystyle r} , with position given by the angular displacement ϕ ( t ) {\displaystyle \phi (t)} from the x-axis, the orbital angular velocity is the rate of change of angle with respect to time: ω = d ϕ d t {\textstyle \omega ={\frac {d\phi }{dt}}} . If ϕ {\displaystyle \phi } is measured in radians, the arc-length from the positive x-axis around the circle to the particle is ℓ = r ϕ {\displaystyle \ell =r\phi } , and the linear velocity is v ( t ) = d ℓ d t = r ω ( t ) {\textstyle v(t)={\frac {d\ell }{dt}}=r\omega (t)} , so that ω = v r {\textstyle \omega ={\frac {v}{r}}} .

In the general case of a particle moving in the plane, the orbital angular velocity is the rate at which the position vector relative to a chosen origin "sweeps out" angle. The diagram shows the position vector r {\displaystyle \mathbf {r} } from the origin O {\displaystyle O} to a particle P {\displaystyle P} , with its polar coordinates ( r , ϕ ) {\displaystyle (r,\phi )} . (All variables are functions of time t {\displaystyle t} .) The particle has linear velocity splitting as v = v ‖ + v ⊥ {\displaystyle \mathbf {v} =\mathbf {v} _{\|}+\mathbf {v} _{\perp }} , with the radial component v ‖ {\displaystyle \mathbf {v} _{\|}} parallel to the radius, and the cross-radial (or tangential) component v ⊥ {\displaystyle \mathbf {v} _{\perp }} perpendicular to the radius. When there is no radial component, the particle moves around the origin in a circle; but when there is no cross-radial component, it moves in a straight line from the origin. Since radial motion leaves the angle unchanged, only the cross-radial component of linear velocity contributes to angular velocity.

The angular velocity ω is the rate of change of angular position with respect to time, which can be computed from the cross-radial velocity as:

ω = d ϕ d t = v ⊥ r . {\displaystyle \omega ={\frac {d\phi }{dt}}={\frac {v_{\perp }}{r}}.}

Here the cross-radial speed v ⊥ {\displaystyle v_{\perp }} is the signed magnitude of v ⊥ {\displaystyle \mathbf {v} _{\perp }} , positive for counter-clockwise motion, negative for clockwise. Taking polar coordinates for the linear velocity v {\displaystyle \mathbf {v} } gives magnitude v {\displaystyle v} (linear speed) and angle θ {\displaystyle \theta } relative to the radius vector; in these terms, v ⊥ = v sin ⁡ ( θ ) {\displaystyle v_{\perp }=v\sin(\theta )} , so that

ω = v sin ⁡ ( θ ) r . {\displaystyle \omega ={\frac {v\sin(\theta )}{r}}.}

These formulas may be derived doing r = ( r cos ⁡ ( φ ) , r sin ⁡ ( φ ) ) {\displaystyle \mathbf {r} =(r\cos(\varphi ),r\sin(\varphi ))} , being r {\displaystyle r} a function of the distance to the origin with respect to time, and φ {\displaystyle \varphi } a function of the angle between the vector and the x axis. Then: d r d t = ( r ˙ cos ⁡ ( φ ) − r φ ˙ sin ⁡ ( φ ) , r ˙ sin ⁡ ( φ ) + r φ ˙ cos ⁡ ( φ ) ) , {\displaystyle {\frac {d\mathbf {r} }{dt}}=({\dot {r}}\cos(\varphi )-r{\dot {\varphi }}\sin(\varphi ),{\dot {r}}\sin(\varphi )+r{\dot {\varphi }}\cos(\varphi )),} which is equal to: r ˙ ( cos ⁡ ( φ ) , sin ⁡ ( φ ) ) + r φ ˙ ( − sin ⁡ ( φ ) , cos ⁡ ( φ ) ) = r ˙ r ^ + r φ ˙ φ ^ {\displaystyle {\dot {r}}(\cos(\varphi ),\sin(\varphi ))+r{\dot {\varphi }}(-\sin(\varphi ),\cos(\varphi ))={\dot {r}}{\hat {r}}+r{\dot {\varphi }}{\hat {\varphi }}} (see Unit vector in cylindrical coordinates).

Knowing d r d t = v {\textstyle {\frac {d\mathbf {r} }{dt}}=\mathbf {v} } , we conclude that the radial component of the velocity is given by r ˙ {\displaystyle {\dot {r}}} , because r ^ {\displaystyle {\hat {r}}} is a radial unit vector; and the perpendicular component is given by r φ ˙ {\displaystyle r{\dot {\varphi }}} because φ ^ {\displaystyle {\hat {\varphi }}} is a perpendicular unit vector.

In two dimensions, angular velocity is a number with plus or minus sign indicating orientation, but not pointing in a direction. The sign is conventionally taken to be positive if the radius vector turns counter-clockwise, and negative if clockwise. Angular velocity then may be termed a pseudoscalar, a numerical quantity which changes sign under a parity inversion, such as inverting one axis or switching the two axes.

Particle in three dimensions

In three-dimensional space, we again have the position vector r of a moving particle. Here, orbital angular velocity is a pseudovector whose magnitude is the rate at which r sweeps out angle (in radians per unit of time), and whose direction is perpendicular to the instantaneous plane in which r sweeps out angle (i.e. the plane spanned by r and v). However, as there are two directions perpendicular to any plane, an additional condition is necessary to uniquely specify the direction of the angular velocity; conventionally, the right-hand rule is used.

Let the pseudovector u {\displaystyle \mathbf {u} } be the unit vector perpendicular to the plane spanned by r and v, so that the right-hand rule is satisfied (i.e. the instantaneous direction of angular displacement is counter-clockwise looking from the top of u {\displaystyle \mathbf {u} } ). Taking polar coordinates ( r , ϕ ) {\displaystyle (r,\phi )} in this plane, as in the two-dimensional case above, one may define the orbital angular velocity vector as:

ω = ω u = d ϕ d t u = v sin ⁡ ( θ ) r u , {\displaystyle {\boldsymbol {\omega }}=\omega \mathbf {u} ={\frac {d\phi }{dt}}\mathbf {u} ={\frac {v\sin(\theta )}{r}}\mathbf {u} ,}

where θ is the angle between r and v. In terms of the cross product, this is:

ω = r × v r 2 . {\displaystyle {\boldsymbol {\omega }}={\frac {\mathbf {r} \times \mathbf {v} }{r^{2}}}.} 6

From the above equation, one can recover the tangential velocity as:

v ⊥ = ω × r {\displaystyle \mathbf {v} _{\perp }={\boldsymbol {\omega }}\times \mathbf {r} }

Spin angular velocity of a rigid body or reference frame

Given a rotating frame of three linearly independent unit coordinate vectors, at each instant in time, there always exists a common axis (called the axis of rotation) around which all three vectors rotate with the same angular speed and in the same angular direction (clockwise or counterclockwise). In such a frame, each vector may be considered as a moving particle with constant scalar radius. A collection of such particles is called a rigid body.

Euler's rotation theorem says that in a rotating frame, the axis of rotation one obtains from one choice of three linearly independent unit vectors is the same as that for any other choice; that is, there is one single instantaneous axis of rotation to the frame, around which all points rotate at the same angular speed and in the same angular direction (clockwise or counterclockwise). The spin angular velocity of a frame or rigid body is defined to be the pseudovector whose magnitude is this common angular speed, and whose direction is along the common axis of rotation in accordance with the right-hand rule (that is, for counterclockise rotation, it points "upward" along the axis, while for clockwise rotation, it points "downward").

In larger than 3 spatial dimensions, the interpretation of spin angular velocity as a pseudovector is not valid; however, it may be characterized by a more general type of object known as an antisymmetric rank-2 tensor.

The addition of angular velocity vectors for frames is also defined by the usual vector addition (composition of linear movements), and can be useful to decompose the rotation as in a gimbal. All components of the vector can be calculated as derivatives of the parameters defining the moving frames (Euler angles or rotation matrices). As in the general case, addition is commutative: ω 1 + ω 2 = ω 2 + ω 1 {\displaystyle \omega _{1}+\omega _{2}=\omega _{2}+\omega _{1}} .

If we choose a reference point r 0 {\displaystyle {{\boldsymbol {r}}_{0}}} fixed in a rotating frame, the velocity r ˙ {\displaystyle {\dot {\boldsymbol {r}}}} of any point in the frame is given by

r ˙ = r 0 ˙ + ω × ( r − r 0 ) {\displaystyle {\dot {\boldsymbol {r}}}={\dot {{\boldsymbol {r}}_{0}}}+{\boldsymbol {\omega }}\times ({\boldsymbol {r}}-{{\boldsymbol {r}}_{0}})}

Components from the basis vectors of a body-fixed frame

Consider a rigid body rotating about a fixed point O. Construct a reference frame in the body consisting of an orthonormal set of vectors e 1 , e 2 , e 3 {\displaystyle \mathbf {e} _{1},\mathbf {e} _{2},\mathbf {e} _{3}} fixed to the body and with their common origin at O. The spin angular velocity vector of both frame and body about O is then

ω = ( e ˙ 1 ⋅ e 2 ) e 3 + ( e ˙ 2 ⋅ e 3 ) e 1 + ( e ˙ 3 ⋅ e 1 ) e 2 , {\displaystyle {\boldsymbol {\omega }}=\left({\dot {\mathbf {e} }}_{1}\cdot \mathbf {e} _{2}\right)\mathbf {e} _{3}+\left({\dot {\mathbf {e} }}_{2}\cdot \mathbf {e} _{3}\right)\mathbf {e} _{1}+\left({\dot {\mathbf {e} }}_{3}\cdot \mathbf {e} _{1}\right)\mathbf {e} _{2},}

where e ˙ i = d e i d t {\displaystyle {\dot {\mathbf {e} }}_{i}={\frac {d\mathbf {e} _{i}}{dt}}} is the time rate of change of the frame vector e i , i = 1 , 2 , 3 , {\displaystyle \mathbf {e} _{i},i=1,2,3,} due to the rotation.

This formula is incompatible with the expression for orbital angular velocity

ω = r × v r 2 , {\displaystyle {\boldsymbol {\omega }}={\frac {{\boldsymbol {r}}\times {\boldsymbol {v}}}{r^{2}}},}

as that formula defines angular velocity for a single point about O, while the formula in this section applies to a frame or rigid body. In the case of a rigid body a single ω {\displaystyle {\boldsymbol {\omega }}} has to account for the motion of all particles in the body.

Components from Euler angles

The components of the spin angular velocity pseudovector were first calculated by Leonhard Euler using his Euler angles and the use of an intermediate frame:

  • One axis of the reference frame (the precession axis)
  • The line of nodes of the moving frame with respect to the reference frame (nutation axis)
  • One axis of the moving frame (the intrinsic rotation axis)

Euler proved that the projections of the angular velocity pseudovector on each of these three axes is the derivative of its associated angle (which is equivalent to decomposing the instantaneous rotation into three instantaneous Euler rotations). Therefore:7

ω = α ˙ u 1 + β ˙ u 2 + γ ˙ u 3 {\displaystyle {\boldsymbol {\omega }}={\dot {\alpha }}\mathbf {u} _{1}+{\dot {\beta }}\mathbf {u} _{2}+{\dot {\gamma }}\mathbf {u} _{3}}

This basis is not orthonormal and it is difficult to use, but now the velocity vector can be changed to the fixed frame or to the moving frame with just a change of bases. For example, changing to the mobile frame:

ω = ( α ˙ sin ⁡ β sin ⁡ γ + β ˙ cos ⁡ γ ) i ^ + ( α ˙ sin ⁡ β cos ⁡ γ − β ˙ sin ⁡ γ ) j ^ + ( α ˙ cos ⁡ β + γ ˙ ) k ^ {\displaystyle {\boldsymbol {\omega }}=({\dot {\alpha }}\sin \beta \sin \gamma +{\dot {\beta }}\cos \gamma ){\hat {\mathbf {i} }}+({\dot {\alpha }}\sin \beta \cos \gamma -{\dot {\beta }}\sin \gamma ){\hat {\mathbf {j} }}+({\dot {\alpha }}\cos \beta +{\dot {\gamma }}){\hat {\mathbf {k} }}}

where i ^ , j ^ , k ^ {\displaystyle {\hat {\mathbf {i} }},{\hat {\mathbf {j} }},{\hat {\mathbf {k} }}} are unit vectors for the frame fixed in the moving body. This example has been made using the Z-X-Z convention for Euler angles.

Tensor

This section is an excerpt from Angular velocity tensor.[edit]

The angular velocity tensor is a skew-symmetric matrix defined by:

Ω = ( 0 − ω z ω y ω z 0 − ω x − ω y ω x 0 ) {\displaystyle \Omega ={\begin{pmatrix}0&-\omega _{z}&\omega _{y}\\\omega _{z}&0&-\omega _{x}\\-\omega _{y}&\omega _{x}&0\\\end{pmatrix}}}

The scalar elements above correspond to the angular velocity vector components ω = ( ω x , ω y , ω z ) {\displaystyle {\boldsymbol {\omega }}=(\omega _{x},\omega _{y},\omega _{z})} .

This is an infinitesimal rotation matrix. The linear mapping Ω acts as a cross product ( ω × ) {\displaystyle ({\boldsymbol {\omega }}\times )} :

ω × r = Ω r {\displaystyle {\boldsymbol {\omega }}\times {\boldsymbol {r}}=\Omega {\boldsymbol {r}}}

where r {\displaystyle {\boldsymbol {r}}} is a position vector.

When multiplied by a time difference, it results in the angular displacement tensor.

See also

  • Symon, Keith (1971). Mechanics. Addison-Wesley, Reading, MA. ISBN 978-0-201-07392-8.
  • Landau, L.D.; Lifshitz, E.M. (1997). Mechanics. Butterworth-Heinemann. ISBN 978-0-7506-2896-9.
Look up angular velocity in Wiktionary, the free dictionary. Wikimedia Commons has media related to Angular velocity.

References

  1. Cummings, Karen; Halliday, David (2007). Understanding physics. New Delhi: John Wiley & Sons Inc., authorized reprint to Wiley – India. pp. 449, 484, 485, 487. ISBN 978-81-265-0882-2.(UP1) 978-81-265-0882-2

  2. "Angular velocity | Rotational Motion, Angular Momentum, Torque | Britannica". www.britannica.com. Retrieved 5 October 2024. https://www.britannica.com/science/angular-velocity

  3. Taylor, Barry N. (2009). International System of Units (SI) (revised 2008 ed.). DIANE Publishing. p. 27. ISBN 978-1-4379-1558-7. Extract of page 27 978-1-4379-1558-7

  4. "Units with special names and symbols; units that incorporate special names and symbols". http://www.bipm.org/en/publications/si-brochure/section2-2-2.html

  5. Hibbeler, Russell C. (2009). Engineering Mechanics. Upper Saddle River, New Jersey: Pearson Prentice Hall. pp. 314, 153. ISBN 978-0-13-607791-6.(EM1) 978-0-13-607791-6

  6. Singh, Sunil K. Angular Velocity. Rice University. Retrieved 21 May 2021 – via OpenStax. https://cnx.org/contents/[email protected]:51fg7QFb@14/Angular-velocity

  7. K.S.HEDRIH: Leonhard Euler (1707–1783) and rigid body dynamics http://www.vti.mod.gov.rs/ntp/rad2007/3-07/hedr/hedr.pdf