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List of codecs
List article

The following is a list of compression formats and related codecs.

Audio compression formats

Main article: Audio coding format

Non-compression

Lossless compression

Main article: Lossless data compression

Lossy compression

Main article: Lossy data compression § Audio

General/Speech hybrid

  • Unified Speech and Audio Coding (USAC, MPEG-D Part 3, ISO/IEC 23003-3)
    • exhale (encoder only; open source)
    • FFmpeg (decoder only; open source)8
  • IETF standards:
    • Opus (RFC 6716) – based on SILK vocoder and CELT codec
      • libopus
      • FFmpeg (decoding and experimental encoding)
  • IETF Internet Draft
    • IPMR Speech Codec9 - used in Spirit DSP's TeamSpirit Voice&Video Engine10

Neural audio codecs

General

AES3
  • SMPTE 302M
    • FFmpeg (decoder only)
  • Dolby E
    • FFmpeg (decoder only)
Bluetooth
Digital radio

Voice

Main article: Speech coding

(low bit rate, optimized for speech)

Microsoft DirectPlay

Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API.

  • Voxware MetaVoice
    • Windows Media Player (voxmvdec.ax)
  • Truespeech
    • Windows Media Player (tssoft32.acm)
    • FFmpeg (decoder only)
  • MS GSM
    • Windows Media Player (msgsm32.acm)
    • libgsm
    • FFmpeg (decoder only)
  • MS-ADPCM
    • Windows Media Player (msadp32.acm)
    • FFmpeg
Digital Voice Recorder
  • International Voice Association (IVA) standards:
    • Digital Speech Standard / Standard Play (DSS-SP)
      • FFmpeg (decoding only)
    • Digital Speech Standard / Quality Play (DSS-QP)
  • Sony LPEC
  • Truespeech Triple Rate CODER (TRC)32 – used in some pocket recorders
  • Micronas [de] Intermetall MI-SC4 - used by voice recorders such as RadioShack Digital Recorder33 and I-O DATA [ja] HyperHyde34
    • FFmpeg (decoder only)
Mobile phone
Generation 2
Generation 3/4
  • 3rd Generation Partnership Project (3GPP)
    • Adaptive Multi-Rate (AMR)
      • AMR-NB
        • 3GPP TS 26.073 – AMR speech Codec (C-source code) – reference implementation35
        • opencore-amr (one may compile ffmpeg with—enable-libopencore-amrnb to incorporate the OpenCORE lib)
        • FFmpeg (by default decoder only, but see above the compiling options to incorporate the OpenCORE lib)
      • AMR-WB
        • 3GPP TS 26.173 – AMR-WB speech Codec (C-source code) – reference implementation36
        • opencore-amr (decoder), from OpenCORE (one may compile ffmpeg with—enable-libopencore-amrwb to incorporate the OpenCORE lib)
        • vo-amrwbenc (encoder), from VisualOn, included in Android (one may compile ffmpeg with—enable-libvo-amrwbenc to incorporate the VisualOn lib)
        • FFmpeg (by default decoder only, but see above the compiling options).
      • AMR-WB+
        • 3GPP TS 26.273 – AMR-WB+ speech Codec (C-source code) – reference implementation37
      • Enhanced Voice Services (EVS)
        • 3GPP TS.26.443 – Codec for Enhanced Voice Services (EVS) – ANSI C code (floating-point)38
  • 3rd Generation Partnership Project 2 (3GPP2)
Professional mobile radio
  • APCO
    • Project 25 Phase 2 Enhanced Full-Rate (AMBE+2 4400bit/s with 2800bit/s FEC)
    • Project 25 Phase 2 Half-Rate (AMBE+2 2450bit/s with 1150bit/s FEC) – also used in NXDN and DMR
      • mbelib (decoder only)
    • Project 25 Phase 1 Full Rate (IMBE 7200bit/s)
      • mbelib (decoder only)
  • European Telecommunications Standards Institute (ETSI)
    • ETS 300 395-2 (TETRA ACELP 4.6kbit/s)
  • TETRAPOL
    • RPCELP 6 kbit/s
  • D-STAR Digital Voice (AMBE 2400bit/s with 1200bit/s FEC)
    • mbelib (decoder only)
  • Professional Digital Trunking System Industry Association (PDT Alliance) standards:
    • NVOC – used in China
  • Spirit DSP RALCWI
  • DSPINI
    • SPR Robust
    • TWELP Robust
  • Codec2
    • libcodec2
  • RL-CELP (used in Japanese railways3940)
Military

Video games

  • Bink Audio, Smacker Audio
    • FFmpeg (decoder only)
  • Actimagine (Nintendo European Research & Development) FastAudio42
    • MobiclipDecoder (decoder only)
    • FFmpeg (decoder only)
  • Nintendo GCADPCM43 (a.k.a. DSP ADPCM or THP ADPCM) - used in GameCube, Wii and Nintendo 3DS.
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
  • Sony VAG44 (a.k.a. Sony PSX ADPCM)
    • vgmstream (decoder only)
    • FFmpeg (decoder only)
  • Sony HEVAG45 - used in PS Vita.46
    • vgmstream (decoder only)
  • Sony ATRAC947 - used in PS4 and PS Vita.
    • VGAudio (decoder only)
    • FFmpeg (decoder only)
  • Microsoft XMA48 - WMA variants for Xbox 360 hardware decoding.49
    • FFmpeg (decoder only)
  • Xbox ADPCM
    • vgmstream (decoder only)
    • FFmpeg (decoder only)
  • CRI ADX ADPCM
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg
  • CRI HCA/HCA-MX - used in CRI ADX2 middleware.50
    • vgmstream (decoder only)
    • VGAudio
    • FFmpeg (decoder only)
    • libcgss
    • HCADecoder (decoder only)
  • FMOD FADPCM51
    • vgmstream (decoder only)

Text compression formats

Video compression formats

Main article: Video coding format

Further information: Video codec and Comparison of video codecs

Non-compression

  • RGB 4:4:4 (only linear, transfer-converted and bit-reduced also sort of compression up to about 3:1 for HDR)
  • YUV 4:4:4/4:2:2/4:1:1/4:2:0 (all lower 4:4:4 is spatially compressed up to 2:1 for 4:2:0 with specific colour distortions).
    • Intel IYUV
  • 10-bit uncompressed video
  • Composite digital signal - used by SMPTE D-2 and D-3 broadcast digital videocassettes
  • Avid DNxUncompressed (SMPTE RDD 50)
  • V210 - defined by Apple and used by Serial digital interface Input/output video cards52

Analog signals

Lossless video compression

  • ITU-T/ISO/IEC standards:
    • H.264 lossless
      • x264 (encoder only)
      • FFmpeg (decoder only, uses x264 for encoding)
    • H.265 lossless53
      • x265 (encoder only)
      • UHDcode (decoder only, uses x265 to read HEVC encoded files)54
      • FFmpeg (decoder only, uses x265 for encoding)5556
    • Motion JPEG 2000 lossless
      • libopenjpeg
    • JPEG XS lossless
      • FastTICO-XS
  • IETF standards:
    • FFV1 (RFC 9043)57  – FFV1's compression factor is comparable to Motion JPEG 2000, but based on quicker algorithms (allows real-time capture). Written by Michael Niedermayer and published as part of FFmpeg under GNU LGPL.
      • FFmpeg
  • SMPTE standards:
    • VC-2 HQ lossless (a.k.a. Dirac Pro lossless)
      • libdirac
      • libschroedinger
  • Alparysoft Lossless Video Codec (Alpary)
  • Apple Animation (QuickTime RLE)
    • QuickTime
    • FFmpeg
  • ArithYuv
  • AV1
  • AVIzlib
    • LCL (VfW codec) MSZH and ZLIB58
    • FFmpeg
  • Autodesk Animator Codec (AASC)
    • FFmpeg (decoder only)
  • CAI Format
  • CamStudio GZIP/LZO
    • FFmpeg (decoder only)
  • Chennai Codec (EVX-1)
    • Cairo Experimental Video Codec (open source)
  • Dxtory
    • FFmpeg (decoder only)
  • FastCodec
  • Flash Screen Video v1/v259
    • FFmpeg
  • FM Screen Capture Codec
    • FFmpeg (decoder only)
  • Fraps codec (FPS1)60
    • FFmpeg (decoder only)
  • Grass Valley Lossless
    • Grass Valley Codec Option
    • FFmpeg (decoder only)
  • Huffyuv Huffyuv (or HuffYUV) was written by Ben Rudiak-Gould and published under the terms of the GNU GPL as free software, meant to replace uncompressed YCbCr as a video capture format. It uses very little CPU but takes a lot of disk space. See also ffvhuff which is an "FFmpeg only" version of it.
    • FFmpeg
  • IgCodec
  • Intel RLE
  • innoHeim/Rsupport Screen Capture Codec
    • FFmpeg (decoder only)
  • Lagarith A more up-to-date fork of Huffyuv is available as Lagarith61
    • Lagarith Codec (VfW codec)
    • FFmpeg (decoder only)
  • LOCO62 - based on JPEG-LS
    • FFmpeg (decoder only)
  • MagicYUV63
    • MagicYUV SDK
    • FFmpeg
  • Microsoft RLE (MSRLE)
    • FFmpeg
  • MSU Lossless Video Codec
  • MSU Screen Capture Lossless
  • CorePNG [de] - based on PNG
    • FFmpeg
  • ScreenPresso (SPV1)
    • FFmpeg (decoder only)
  • ScreenPressor64 - a successor of MSU Screen Capture Lossless
    • FFmpeg (decoder only)
  • SheerVideo
    • FFmpeg (decoder only)
  • Snow lossless
    • FFmpeg
  • TechSmith Screen Capture Codec (TSCC)65
    • EnSharpen Video Codec for QuickTime
    • FFmpeg (decoder only)
  • Toponoky
  • Ut Video Codec Suite6667
    • libutvideo
    • FFmpeg
  • VBLE68
    • FFmpeg (decoder only)
  • VMnc VMware screen codec69 - used by VMware Workstation
    • FFmpeg (decoder only)
  • VP9 by Google70
    • libvpx
    • FFmpeg (decoder only)
  • YULS
  • ZeroCodec
    • FFmpeg (decoder only)
  • ZMBV (Zip Motion Block Video) Codec - used by DOSBox
    • FFmpeg

Lossless game codecs

  • DXA
    • ScummVM Tools (encoder only)
    • FFmpeg (decoder only)

Lossy compression

General

AI-based / AI-enhanced video codecs

  • AIVC78
  • Deep Render codec7980
  • MPAI
    • AI-Enhanced Video Coding (MPAI-EVC; under development)
    • AI-based End-to-End Video Coding (MPAI-EEV; under development)

Scalable / Layered

VP8,81 VP9,82 AV1,83 and H.266/VVC support scalable modes by default.

  • ITU-T/ISO/IEC standards:
    • Scalable Video Coding (H.264/SVC; H.264/MPEG-4 AVC Annex G; an extension of H.264/MPEG-4 AVC)
    • Scalable High Efficiency Video Coding (SHVC; an extension of H.265/HEVC)
    • Low Complexity Enhancement Video Coding (LCEVC; MPEG-5 Part 2)
      • LCEVC Decoder SDK (open source; decoder only)
      • V-Nova LCEVC SDK
  • SMPTE standards
    • VC-4 Layered Video Extension (SMPTE ST 2058-1:2011)

Intra-frame-only

  • Motion JPEG
    • FFmpeg
    • Morgan Multimedia M-JPEG84
    • Pegasus PICVideo M-JPEG
    • MainConcept M-JPEG
  • ISO/IEC standard
    • Motion JPEG 2000 (ISO/IEC 15444-3, ITU-T T.802)
      • libopenjpeg
      • FFmpeg
      • Morgan Multimedia M-JPEG200085
      • Morgan Multimedia dcpPlayer (decoder only)86
    • JPEG XS (ISO/IEC 21122) Lightweight Low latency video codec
      • intoPIX fastTICO-XS87
    • DV (IEC 61834)
      • FFmpeg
    • MPEG-4 SStP (ISO/IEC 14496-2)
    • Motion JPEG XR (ISO/IEC 29199-3, ITU-T T.833)
    • Animated JPEG XL (ISO/IEC 18181)
  • Apple ProRes 422/4444
    • FFmpeg
  • Apple Intermediate Codec
    • FFmpeg (decoder only)
  • Apple Pixlet
    • FFmpeg (decoder only)
  • AVC-Intra
    • x264 (encoder only)
    • FFmpeg (decoder only)
  • AVC-Ultra – a subset of MPEG-4 AVC Hi444PP profile
  • XAVC-I
  • CineForm HD
    • CineForm-SDK  – developed by GoPro (open source)
    • FFmpeg
  • SMPTE standard
    • VC-2 SMPTE standard (a.k.a. Dirac Pro. SMPTE ST 2042)
      • Schrödinger
      • dirac-research
      • VC-2 Reference Encoder and Decoder  – developed by BBC (open source)
      • FFmpeg (the encoder only supports VC-2 HQ profile)
    • VC-3 SMPTE standard (SMPTE ST 2019)
    • VC-5 SMPTE standard (SMPTE ST 2073; a superset of CineForm HD)
    • VC-6 SMPTE standard (SMPTE ST 2117-1)
      • V-Nova VC-6 SDK
  • Grass Valley HQ/HQA/HQX
    • Grass Valley Codec Option
    • FFmpeg (decoder only)
  • NewTek NT25
  • NewTek SpeedHQ - used in Network Device Interface (NDI) protocol
    • NewTek Codec90
    • FFmpeg

Stereoscopic 3D / Multiview

  • Multiview Video Coding
  • Multiview High Efficiency Video Coding (MV-HEVC; an extension of H.265/HEVC)
    • FFmpeg (decoder only)

Security and surveillance cameras

  • Guobiao standards (GB/T)
    • AVS-S-P2 (suspended91)
    • SVAC (GB/T 25724-2010)
  • Infinity CCTV Codec (IMM4/IMM5/IMM6)
    • FFmpeg9293 (IMM4 and IMM5 decoder only)

CD-ROM or CD-related video codecs

  • CDXL codec
    • FFmpeg (decoder only)
  • Cinepak94 (a.k.a. Apple Compact Video)
    • FFmpeg
  • Photo CD codec
    • FFmpeg (decoder only)
  • MotionPixels - used in MovieCD
    • FFmpeg (decoder only)
  • CD+G (CD+Graphics) codec
    • FFmpeg (decoder only)
    • VLC (decoder only)
  • CD+EG (CD+Extended Graphics) codec

Network video codecs

Bayer/Compressed RAW video codecs

  • CinemaDNG (created by Adobe; used in Blackmagic cameras)
  • Redcode RAW (used in RED cameras) – a modified version of JPEG 200097
    • libredcode
  • ArriRaw (used in Arri cameras)
  • Cineform RAW (used in Silicon Imaging cameras)
    • CineForm-SDK
  • Blackmagic RAW (used in Blackmagic cameras)
    • Blackmagic RAW SDK
  • Cintel RAW (used in Cintel Scanner98)
    • FFmpeg (decoder only)
  • Apple ProRes RAW
  • intoPIX TICO RAW99
    • intoPIX fastTICO-RAW SDK & TICO-RAW FPGA/ASIC libraries100
  • Canon CRX - used in Canon Cinema Raw Light movie
    • Canon RAW Plugin for Avid Media Access
    • LibRaw (decoder only; open source)
  • Sony X-OCN

Video games

Real-time

  • RivaTuner video codec (RTV1/RTV2)
    • FFmpeg (RTV1 decoder only)
  • Hap/Hap Alpha/Hap Q
    • VIDVOX hap codec
    • FFmpeg
  • DXV Codec
    • Resolume DXV Codec
    • FFmpeg
  • NotchLC
    • FFmpeg (decoder only)
  • VESA Display Stream Compression (DSC)
  • VESA Display Compression-M (VDC-M)

See also

  • Free and open-source software portal

References

  1. FLAC (Free Lossless Audio Codec), Version 1.1.2 Library of Congress http://www.digitalpreservation.gov/formats/fdd/fdd000198.shtml

  2. "About lossless audio in Apple Music". 25 October 2021. https://support.apple.com/en-us/HT212183

  3. "BFDLAC: A Fast lossless Audio Compression Algorithm For Drum Sounds" (PDF). http://acmc2015.net/wp-content/uploads/2015/11/McDonald-2015-BFDLAC-A-FAST-LOSSLESS-AUDIO-COMPRESSION-ALGORITHM-FOR-DRUM-SOUNDS-OR-SIZE-ISN%E2%80%99T-EVERYTHING.pdf

  4. Matsui, Emiko (2023-09-19). "Huawei L2HC 3.0 delivers 1.5Mbps lossless sound quality, 4X faster than Apple's AAC". Huawei Central. Retrieved 2024-04-29. https://www.huaweicentral.com/huawei-l2hc-3-0-delivers-1-5mbps-lossless-sound-quality-4x-faster-than-apples-aac/

  5. "Lossless Audio Homepage". www.lossless-audio.com. http://www.lossless-audio.com/index.htm

  6. Shorten Lossless Audio Compression Format (SHN), Version 3.5.1 Library of Congress http://www.digitalpreservation.gov/formats/fdd/fdd000199.shtml

  7. "RK Audio - Hydrogenaudio Knowledgebase". wiki.hydrogenaud.io. http://wiki.hydrogenaud.io/index.php?title=RK_Audio

  8. FFmpeg 7.1 Released With VVC Decoder Promoted To Stable, Vulkan H.264/H.265 Encode. Phoronix. 30 September 2024. https://www.phoronix.com/news/FFmpeg-7.1-Released

  9. IPMR Speech Codec - draft-spiritdsp-ipmr-01.txt IETF https://tools.ietf.org/html/draft-spiritdsp-ipmr-01

  10. TeamSpirit Voice&Video Engine PC. Spirit DSP https://web.archive.org/web/20100130060347/http://www.spiritdsp.com/products/voice-video-engine-pc.php

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  12. 3GPP (2008-12-11) 3GPP TS 26.173 - AMR-WB speech Codec; version 8.0.0 Release 8, retrieved 2009-09-09 http://www.3gpp.org/ftp/Specs/archive/26_series/26.173/26173-800.zip

  13. Release of sbc-1.1, BlueZ Project, April 30, 2013 http://www.bluez.org/sbc-11/

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  17. Integration of the aptX and aptX-HD codecs for A2DP source, Android Open Source Project, January 4, 2017 https://android.googlesource.com/platform/system/bt/+/3a3ec66a1bb7f5c99b17239021d6d184a3abd4ee%5E%21/

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  22. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

  23. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

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  25. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

  26. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

  27. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

  28. Finding voice codecs for free software. Linux.com. October 14, 2005 https://www.linux.com/news/finding-voice-codecs-free-software/

  29. SILK Speech Codec - draft-vos-silk-02 IETF https://tools.ietf.org/html/draft-vos-silk-02

  30. Constrained-Energy Lapped Transform (CELT) Codec - draft-valin-celt-codec-02 IETF https://tools.ietf.org/html/draft-valin-celt-codec-02

  31. WhatsApp adds new features to the calling experience, including support for 32-person video calls. TechCrunch. June 13, 2024 https://techcrunch.com/2024/06/13/whatsapp-add-new-features-to-the-calling-experience-including-support-for-32-person-video-calls/

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  36. 3GPP (2008-12-11) 3GPP TS 26.173 - AMR-WB speech Codec; version 8.0.0 Release 8, retrieved 2009-09-09 http://www.3gpp.org/ftp/Specs/archive/26_series/26.173/26173-800.zip

  37. 3GPP (2008-12-18) 3GPP TS 26.273 - AMR-WB+ speech Codec; version 8.0.0 Release 8, retrieved 2009-09-09 http://www.3gpp.org/ftp/Specs/archive/26_series/26.273/26273-800.zip

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  44. AudioCompressionFormat, Unity Technologies https://docs.unity3d.com/ScriptReference/AudioCompressionFormat.html

  45. AudioCompressionFormat, Unity Technologies https://docs.unity3d.com/ScriptReference/AudioCompressionFormat.html

  46. Audio Clip, Unity Technologies https://docs.unity3d.com/Manual/class-AudioClip.html

  47. AudioCompressionFormat, Unity Technologies https://docs.unity3d.com/ScriptReference/AudioCompressionFormat.html

  48. AudioCompressionFormat, Unity Technologies https://docs.unity3d.com/ScriptReference/AudioCompressionFormat.html

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